My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Tesla Wizard Witch
The Log
Firecracker Mini P.E.K.K.A Witch
Earthquake
Firecracker Tesla Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Fireball
Firecracker Tesla Wizard Witch
Poison
Firecracker Wizard Witch
Lightning
Tesla Mini P.E.K.K.A Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Tesla Mini P.E.K.K.A Wizard Witch Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Tesla Mini P.E.K.K.A

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mini P.E.K.K.A Lightning
Firecracker
Mini P.E.K.K.A P.E.K.K.A
Tesla
Mini P.E.K.K.A
Arrows Firecracker Wizard Lightning
Wizard
Mini P.E.K.K.A P.E.K.K.A
Witch
P.E.K.K.A
Lightning
Arrows Mini P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Wizard Witch

Defense Synergies 0 12

Arrows
Tesla Mini P.E.K.K.A Lightning P.E.K.K.A
Firecracker
Tesla Mini P.E.K.K.A P.E.K.K.A
Tesla
Arrows Firecracker Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Arrows Firecracker Tesla Wizard Witch
Wizard
Tesla Mini P.E.K.K.A P.E.K.K.A
Witch
Mini P.E.K.K.A
Lightning
Arrows
P.E.K.K.A
Arrows Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Tesla Wizard
Mini P.E.K.K.A P.E.K.K.A Firecracker Tesla Witch
Tesla Mini P.E.K.K.A Witch P.E.K.K.A Lightning
Tesla Mini P.E.K.K.A Witch P.E.K.K.A Firecracker
Lightning Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A
Arrows Firecracker Tesla
Tesla Lightning Arrows Firecracker Wizard Witch
Lightning Arrows Tesla P.E.K.K.A
Tesla Mini P.E.K.K.A Witch P.E.K.K.A
Firecracker Tesla Mini P.E.K.K.A
Witch Arrows Firecracker Tesla Wizard
Arrows Tesla Firecracker Wizard Witch
Tesla Mini P.E.K.K.A P.E.K.K.A Wizard Witch Lightning
Wizard Arrows Firecracker Tesla Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A Lightning P.E.K.K.A
Tesla Wizard Arrows Firecracker Mini P.E.K.K.A Witch P.E.K.K.A
Arrows Tesla Firecracker Wizard Witch
Arrows Wizard Witch Firecracker Tesla
Mini P.E.K.K.A P.E.K.K.A Tesla
Wizard Arrows Firecracker Tesla Mini P.E.K.K.A Witch P.E.K.K.A
P.E.K.K.A Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Witch P.E.K.K.A
Arrows Firecracker Tesla Mini P.E.K.K.A Wizard Lightning
P.E.K.K.A Mini P.E.K.K.A Witch Lightning
Mini P.E.K.K.A Lightning P.E.K.K.A Tesla
P.E.K.K.A Tesla Mini P.E.K.K.A Witch
Arrows Firecracker Wizard Tesla Witch
Mini P.E.K.K.A P.E.K.K.A Tesla Witch Lightning
Mini P.E.K.K.A P.E.K.K.A Tesla
Lightning P.E.K.K.A Firecracker Mini P.E.K.K.A Witch
Witch P.E.K.K.A Tesla
P.E.K.K.A Tesla Mini P.E.K.K.A Witch
Lightning P.E.K.K.A Arrows
Mini P.E.K.K.A Lightning P.E.K.K.A Tesla Wizard Witch
Wizard Firecracker Tesla Witch
Tesla Witch Firecracker Mini P.E.K.K.A Lightning P.E.K.K.A
Arrows Firecracker Tesla Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker
Arrows Firecracker
Lightning Arrows
Lightning Arrows Firecracker
Wizard Arrows Firecracker
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard Lightning
Arrows Firecracker Wizard Lightning
Lightning Mini P.E.K.K.A
Firecracker Lightning Arrows Wizard
Lightning Arrows Firecracker Wizard
Lightning Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker Wizard Witch
Lightning Arrows Firecracker Wizard
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Arrows Firecracker Mini P.E.K.K.A Wizard
Lightning Arrows Firecracker Wizard Witch
Lightning
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Firecracker Wizard Witch
Witch
Arrows Firecracker Wizard Witch Lightning
Lightning Arrows Wizard Witch
Lightning Arrows Firecracker
Lightning Arrows Firecracker Wizard Witch
Lightning Firecracker Wizard Witch
Lightning Mini P.E.K.K.A
Lightning Arrows Wizard
Lightning Arrows Firecracker
P.E.K.K.A
Arrows Firecracker Wizard Lightning
Lightning Witch
Lightning Arrows Firecracker Wizard Witch
Arrows
Lightning Firecracker Mini P.E.K.K.A Wizard
Arrows Firecracker Wizard Lightning
Lightning Arrows
Firecracker P.E.K.K.A
Firecracker Witch Lightning
Firecracker Witch Lightning
Lightning Firecracker Witch
P.E.K.K.A
Lightning Firecracker Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: