My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Rascals Valkyrie Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider
Zap
Firecracker Bandit
Barbarian Barrel
Firecracker Tesla Rascals Valkyrie Bandit
The Log
Firecracker Rascals Hog Rider Bandit
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker Rascals
Royal Delivery
Firecracker Rascals Valkyrie Hog Rider Bandit
Fireball
Firecracker Tesla Rascals Hog Rider Bandit
Poison
Firecracker Rascals
Lightning
Tesla Valkyrie Bandit
Rocket
Rascals Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Bandit Tesla Valkyrie Hog Rider Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Firecracker Bandit

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mirror Bandit
Firecracker
Hog Rider Rascals Valkyrie Mirror Bandit
Tesla
Rascals
Firecracker Hog Rider Bandit
Valkyrie
Hog Rider Firecracker Bandit
Hog Rider
Arrows Firecracker Valkyrie Rascals Mirror Bandit
Mirror
Arrows Firecracker Hog Rider
Bandit
Arrows Firecracker Rascals Valkyrie Hog Rider

Defense Synergies 3 11

Arrows
Mirror Tesla Valkyrie Bandit
Firecracker
Valkyrie Tesla Rascals Mirror Bandit
Tesla
Mirror Arrows Firecracker Rascals Valkyrie
Rascals
Firecracker Tesla
Valkyrie
Firecracker Arrows Tesla Mirror Bandit
Hog Rider
Mirror
Arrows Tesla Firecracker Valkyrie
Bandit
Arrows Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie
Firecracker Tesla Rascals Valkyrie Bandit
Tesla Rascals Valkyrie Bandit
Tesla Firecracker Rascals Valkyrie Bandit
Arrows Firecracker Valkyrie
Arrows Firecracker Tesla Rascals Valkyrie Bandit
Tesla Arrows Firecracker Rascals
Arrows Tesla Rascals Valkyrie Bandit
Tesla Rascals
Firecracker Tesla Rascals Valkyrie Bandit
Valkyrie Arrows Firecracker Tesla Rascals Bandit
Arrows Tesla Firecracker Rascals
Tesla Rascals Valkyrie Bandit
Valkyrie Arrows Firecracker Tesla Rascals
Tesla Rascals Bandit
Tesla Rascals Bandit
Tesla Arrows Firecracker Rascals Valkyrie
Arrows Tesla Valkyrie Firecracker Rascals Bandit
Arrows Valkyrie Firecracker Tesla Rascals Bandit
Tesla
Rascals Valkyrie Arrows Firecracker Tesla Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Tesla Bandit
Bandit Arrows Firecracker Tesla Valkyrie
Bandit Rascals Valkyrie
Valkyrie Tesla Rascals Bandit
Tesla Rascals Valkyrie Bandit
Arrows Firecracker Tesla Rascals
Rascals Tesla Valkyrie Bandit
Tesla Rascals Valkyrie
Firecracker Valkyrie Bandit
Tesla
Tesla Rascals Valkyrie
Arrows Valkyrie
Rascals Tesla Valkyrie Bandit
Firecracker Tesla Rascals Valkyrie
Tesla Rascals Firecracker Valkyrie
Arrows Valkyrie Firecracker Tesla Rascals
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Rascals Valkyrie Bandit
Arrows Firecracker Bandit
Arrows Bandit
Arrows Firecracker Rascals Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Bandit
Firecracker Arrows Valkyrie Bandit
Arrows Firecracker
Firecracker Bandit
Arrows Firecracker Bandit
Arrows Firecracker
Arrows Firecracker Bandit
Arrows Firecracker Bandit
Arrows
Arrows Firecracker Bandit
Arrows Firecracker Valkyrie
Arrows
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Bandit
Arrows Bandit
Arrows Firecracker Bandit
Arrows Firecracker
Firecracker
Arrows Bandit
Arrows Firecracker
Arrows Firecracker
Bandit
Arrows Firecracker
Arrows
Firecracker Rascals Valkyrie
Arrows Firecracker
Arrows
Firecracker
Firecracker Rascals
Firecracker
Firecracker Bandit
Firecracker

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