My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Royal Recruits Elixir Collector Balloon Fisherman Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Balloon Fisherman
Giant Snowball
Royal Recruits Balloon Fisherman Lumberjack
Zap
Firecracker Balloon Fisherman
Barbarian Barrel
Firecracker Tesla Royal Recruits Lumberjack
The Log
Firecracker Royal Recruits Fisherman Lumberjack
Earthquake
Firecracker Tesla Elixir Collector
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Balloon Fisherman Lumberjack
Fireball
Firecracker Tesla Elixir Collector Balloon Fisherman Lumberjack
Poison
Firecracker Royal Recruits Elixir Collector Balloon Fisherman
Lightning
Tesla Elixir Collector Balloon Fisherman Lumberjack
Rocket
Elixir Collector Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Elixir Collector

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Fisherman Tesla Lumberjack Balloon Elixir Collector Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Fisherman Tesla

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Lumberjack
Firecracker
Royal Recruits Balloon Fisherman Lumberjack
Tesla
Royal Recruits
Firecracker Lumberjack
Elixir Collector
Balloon
Arrows Lumberjack Firecracker Fisherman
Fisherman
Firecracker Balloon
Lumberjack
Balloon Arrows Firecracker Royal Recruits

Defense Synergies 0 6

Arrows
Tesla Lumberjack
Firecracker
Tesla Royal Recruits Fisherman Lumberjack
Tesla
Arrows Firecracker
Royal Recruits
Firecracker
Elixir Collector
Balloon
Fisherman
Firecracker
Lumberjack
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Royal Recruits
Lumberjack Firecracker Tesla Royal Recruits Fisherman
Tesla Fisherman Lumberjack Royal Recruits
Tesla Royal Recruits Lumberjack Firecracker Fisherman
Arrows Firecracker Royal Recruits Lumberjack
Arrows Firecracker Tesla Lumberjack
Tesla Arrows Firecracker
Arrows Tesla Royal Recruits
Tesla Royal Recruits Fisherman Lumberjack
Firecracker Tesla Royal Recruits Fisherman Lumberjack
Arrows Firecracker Tesla Royal Recruits Fisherman Lumberjack
Arrows Tesla Firecracker
Tesla Royal Recruits Lumberjack
Arrows Firecracker Tesla Royal Recruits Lumberjack
Royal Recruits Tesla Lumberjack
Tesla Royal Recruits Fisherman Lumberjack
Tesla Arrows Firecracker Royal Recruits Fisherman Lumberjack
Arrows Tesla Firecracker Royal Recruits Fisherman Lumberjack
Arrows Firecracker Tesla Royal Recruits Fisherman Lumberjack
Tesla Royal Recruits Fisherman Lumberjack
Royal Recruits Arrows Firecracker Tesla Fisherman Lumberjack
Tesla Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Tesla Fisherman
Arrows Firecracker Tesla Fisherman Lumberjack
Royal Recruits Lumberjack Fisherman
Royal Recruits Lumberjack Tesla Fisherman
Royal Recruits Tesla Fisherman Lumberjack
Arrows Firecracker Tesla
Royal Recruits Tesla Lumberjack
Tesla Royal Recruits Fisherman Lumberjack
Royal Recruits Firecracker
Royal Recruits Tesla
Tesla Royal Recruits Lumberjack
Royal Recruits Arrows
Royal Recruits Tesla Lumberjack
Royal Recruits Firecracker Tesla
Tesla Royal Recruits Firecracker Fisherman Lumberjack
Arrows Firecracker Tesla Royal Recruits
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits
Arrows Firecracker Fisherman
Arrows
Arrows Firecracker Royal Recruits
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Fisherman
Fisherman Lumberjack
Firecracker Arrows Royal Recruits Fisherman
Arrows Firecracker
Firecracker Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker
Arrows Firecracker Royal Recruits
Arrows
Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker
Arrows
Fisherman
Arrows Royal Recruits
Arrows Firecracker
Fisherman
Arrows Firecracker Fisherman
Arrows Fisherman
Arrows Firecracker Fisherman
Arrows Firecracker
Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Royal Recruits
Arrows Firecracker
Arrows
Firecracker Lumberjack
Arrows Firecracker
Arrows
Firecracker Royal Recruits
Firecracker Royal Recruits
Firecracker
Firecracker Royal Recruits
Firecracker
Fisherman

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