My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Electro Dragon Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon
Giant Snowball
Skeleton Army Electro Dragon Inferno Dragon
Zap
Firecracker Skeleton Army Inferno Dragon
Barbarian Barrel
Firecracker Tesla Skeleton Army
The Log
Firecracker Skeleton Army
Earthquake
Firecracker Tesla Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Skeleton Army Electro Dragon Inferno Dragon
Fireball
Firecracker Tesla Skeleton Army Electro Dragon Inferno Dragon
Poison
Firecracker Skeleton Army Electro Dragon
Lightning
Tesla Electro Dragon Inferno Dragon
Rocket
Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Electro Dragon Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Tornado Electro Giant Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Tornado Tesla Inferno Dragon Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Skeleton Army Tornado

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Firecracker
Tornado Inferno Dragon
Tesla
Skeleton Army
Tornado
Electro Giant Firecracker Electro Dragon
Electro Dragon
Tornado Inferno Dragon
Electro Giant
Tornado Inferno Dragon
Inferno Dragon
Firecracker Electro Dragon Electro Giant

Defense Synergies 0 16

Arrows
Tesla Tornado
Firecracker
Tesla Skeleton Army Tornado Electro Dragon
Tesla
Arrows Firecracker Skeleton Army Tornado Inferno Dragon
Skeleton Army
Firecracker Tesla Electro Dragon Inferno Dragon
Tornado
Arrows Firecracker Tesla Electro Dragon Electro Giant Inferno Dragon
Electro Dragon
Firecracker Skeleton Army Tornado Inferno Dragon
Electro Giant
Tornado Inferno Dragon
Inferno Dragon
Tesla Skeleton Army Tornado Electro Dragon Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Electro Dragon
Skeleton Army Inferno Dragon Firecracker Tesla Electro Dragon
Tesla Skeleton Army Tornado Electro Dragon Inferno Dragon
Tesla Skeleton Army Inferno Dragon Firecracker Electro Dragon
Arrows Firecracker Skeleton Army Tornado
Arrows Skeleton Army Tornado Firecracker Tesla Electro Dragon
Tesla Tornado Inferno Dragon Arrows Firecracker Electro Dragon
Arrows Tesla Electro Dragon Electro Giant
Tesla Inferno Dragon Skeleton Army Tornado
Skeleton Army Tornado Firecracker Tesla
Skeleton Army Arrows Firecracker Tesla Tornado Electro Dragon Electro Giant
Arrows Tesla Inferno Dragon Firecracker Tornado Electro Dragon
Tesla Skeleton Army Electro Dragon
Skeleton Army Arrows Firecracker Tesla Tornado Electro Dragon
Skeleton Army Inferno Dragon Tesla
Skeleton Army Tornado Tesla Electro Giant Inferno Dragon
Tesla Arrows Firecracker Skeleton Army Tornado Electro Dragon
Arrows Tesla Firecracker Skeleton Army Tornado Electro Dragon
Arrows Tornado Firecracker Tesla Electro Dragon Inferno Dragon
Tesla Tornado Inferno Dragon
Skeleton Army Arrows Firecracker Tesla Electro Dragon Electro Giant
Tesla Skeleton Army Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Electro Giant
Arrows Firecracker Tesla Electro Dragon Inferno Dragon
Skeleton Army Electro Dragon
Skeleton Army Tesla Tornado
Tesla Skeleton Army Inferno Dragon
Arrows Firecracker Electro Giant Tesla Tornado Electro Dragon
Skeleton Army Tesla
Tesla Skeleton Army Inferno Dragon
Electro Dragon Firecracker Skeleton Army Tornado Inferno Dragon
Tesla Skeleton Army Inferno Dragon
Inferno Dragon Tesla Electro Dragon
Skeleton Army Arrows Tornado Electro Giant
Skeleton Army Tesla
Firecracker Tesla Skeleton Army Electro Dragon Electro Giant
Tesla Skeleton Army Electro Dragon Electro Giant Firecracker Tornado Inferno Dragon
Arrows Firecracker Tesla Electro Dragon Electro Giant Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows Electro Dragon
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Electro Giant Tornado Electro Dragon
Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Tornado Electro Dragon
Firecracker Arrows Tornado Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Tornado
Arrows Firecracker Electro Dragon
Arrows Firecracker Tornado Electro Dragon Electro Giant
Arrows Tornado
Tornado
Arrows Electro Dragon
Arrows Firecracker Tornado Electro Giant Electro Dragon
Inferno Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Firecracker Tornado
Arrows Firecracker Tornado Electro Dragon Electro Giant
Electro Dragon Firecracker Electro Giant
Arrows Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Firecracker
Skeleton Army Electro Dragon
Arrows Firecracker Tornado Electro Dragon
Arrows
Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Tornado Electro Giant
Firecracker Electro Dragon
Electro Dragon Electro Giant Firecracker Tornado
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Tornado Electro Giant
Inferno Dragon
Firecracker Electro Dragon

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