My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Witch Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Tesla Valkyrie Witch
The Log
Firecracker Hog Rider Witch
Earthquake
Firecracker Tesla Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Hog Rider Witch Bowler
Fireball
Firecracker Tesla Hog Rider Witch Bowler
Poison
Firecracker Witch
Lightning
Tesla Valkyrie Witch Bowler
Rocket
Valkyrie Hog Rider Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Tesla Valkyrie Hog Rider Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Firecracker Tesla

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Bowler
Firecracker
Hog Rider Valkyrie Bowler
Tesla
Valkyrie
Hog Rider Firecracker Witch
Hog Rider
Arrows Firecracker Valkyrie The Log Witch Bowler
Witch
Valkyrie Hog Rider Bowler
Bowler
Arrows Firecracker Hog Rider Witch The Log
The Log
Hog Rider Bowler

Defense Synergies 4 11

Arrows
Tesla Valkyrie Bowler
Firecracker
Valkyrie The Log Tesla
Tesla
The Log Arrows Firecracker Valkyrie Bowler
Valkyrie
Firecracker Arrows Tesla Witch Bowler The Log
Hog Rider
Witch
Valkyrie Bowler The Log
Bowler
The Log Arrows Tesla Valkyrie Witch
The Log
Firecracker Tesla Bowler Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Tesla Valkyrie The Log
Firecracker Tesla Valkyrie Witch The Log
Tesla Witch Bowler Valkyrie
Tesla Witch Firecracker Valkyrie Bowler
Arrows Firecracker Valkyrie Bowler The Log
Arrows Bowler The Log Firecracker Tesla Valkyrie
Tesla Arrows Firecracker Witch
Bowler Arrows Tesla Valkyrie The Log
Tesla Witch
Firecracker Tesla Valkyrie Bowler
Valkyrie Witch Arrows Firecracker Tesla Bowler The Log
Arrows Tesla Firecracker Witch
Tesla Bowler Valkyrie Witch The Log
Valkyrie Bowler Arrows Firecracker Tesla Witch The Log
Tesla
Tesla Bowler The Log
Tesla Arrows Firecracker Valkyrie Witch Bowler
Arrows Tesla Valkyrie Firecracker Witch Bowler The Log
Arrows Valkyrie Witch The Log Firecracker Tesla Bowler
Tesla
Valkyrie Bowler Arrows Firecracker Tesla Witch The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Witch Bowler
Arrows Firecracker Tesla Valkyrie Bowler The Log
Valkyrie Witch Bowler The Log
Valkyrie Bowler Tesla The Log
Tesla Valkyrie Witch Bowler
Arrows Firecracker Tesla Witch
Tesla Valkyrie Witch Bowler
Tesla Valkyrie
Firecracker Valkyrie Witch The Log
Witch Tesla
Tesla Valkyrie Witch Bowler
Arrows Valkyrie Bowler The Log
Bowler Tesla Valkyrie Witch
Firecracker Tesla Valkyrie Witch Bowler
Tesla Witch Firecracker Valkyrie Bowler The Log
Arrows Valkyrie Bowler Firecracker Tesla Witch The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker Bowler The Log
Arrows The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Valkyrie Bowler The Log
Arrows Firecracker Witch
Arrows Firecracker Witch Bowler The Log
Arrows The Log Firecracker Bowler
Arrows The Log Firecracker
Bowler
Firecracker Arrows Valkyrie Bowler The Log
Arrows Firecracker
Firecracker Bowler The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker Witch Bowler The Log
Arrows Firecracker Bowler The Log
Arrows
Arrows Firecracker Bowler The Log
Arrows Firecracker Valkyrie Witch Bowler The Log
Bowler The Log
Arrows
Bowler The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie Witch Bowler
Witch
Arrows Firecracker The Log Witch Bowler
Arrows Witch Bowler The Log
Arrows Firecracker The Log
Arrows Firecracker Witch
Firecracker Witch
Bowler
Arrows The Log
Arrows Firecracker
Arrows Firecracker Bowler The Log
Witch
Arrows Firecracker Witch
Arrows The Log
Firecracker Valkyrie Bowler
Arrows The Log Firecracker Bowler
Arrows
Firecracker
Firecracker Witch Bowler The Log
Firecracker Witch
Firecracker Witch Bowler The Log
Firecracker Bowler

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