My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone P.E.K.K.A Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Tombstone Goblin Barrel
Zap
Firecracker Tombstone Goblin Barrel
Barbarian Barrel
Firecracker Tombstone Goblin Barrel Electro Wizard Magic Archer
The Log
Firecracker Tombstone Goblin Barrel
Earthquake
Firecracker Tombstone Goblin Barrel
Arrows
Firecracker Tombstone Goblin Barrel
Royal Delivery
Firecracker Goblin Barrel P.E.K.K.A Electro Wizard Magic Archer
Fireball
Firecracker Tombstone Goblin Barrel Electro Wizard Magic Archer
Poison
Firecracker Tombstone Electro Wizard Magic Archer
Lightning
Tombstone Electro Wizard Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Tombstone Goblin Barrel Electro Wizard Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Tombstone

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Goblin Barrel
Firecracker
Goblin Barrel P.E.K.K.A
Tombstone
Goblin Barrel
Arrows Firecracker P.E.K.K.A
P.E.K.K.A
Arrows Electro Wizard Magic Archer Firecracker Goblin Barrel The Log
The Log
P.E.K.K.A Magic Archer
Electro Wizard
P.E.K.K.A Magic Archer
Magic Archer
P.E.K.K.A The Log Electro Wizard

Defense Synergies 2 11

Arrows
Tombstone P.E.K.K.A
Firecracker
The Log Tombstone P.E.K.K.A Electro Wizard
Tombstone
Arrows Firecracker Electro Wizard Magic Archer
Goblin Barrel
P.E.K.K.A
The Log Arrows Firecracker Electro Wizard
The Log
Firecracker P.E.K.K.A Electro Wizard Magic Archer
Electro Wizard
Firecracker Tombstone P.E.K.K.A The Log Magic Archer
Magic Archer
Tombstone The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone The Log Electro Wizard Magic Archer
P.E.K.K.A Firecracker Tombstone The Log Electro Wizard
P.E.K.K.A Tombstone Electro Wizard
P.E.K.K.A Firecracker Tombstone Electro Wizard
Arrows Firecracker Tombstone P.E.K.K.A The Log
Arrows The Log Firecracker Electro Wizard Magic Archer
Electro Wizard Arrows Firecracker Tombstone Magic Archer
Arrows P.E.K.K.A The Log Electro Wizard Magic Archer
P.E.K.K.A Tombstone
Firecracker Electro Wizard
Electro Wizard Arrows Firecracker Tombstone The Log Magic Archer
Arrows Firecracker Electro Wizard Magic Archer
Tombstone P.E.K.K.A The Log Electro Wizard
Arrows Firecracker Tombstone P.E.K.K.A The Log Electro Wizard Magic Archer
P.E.K.K.A Tombstone Electro Wizard
P.E.K.K.A The Log Electro Wizard
Arrows Firecracker Tombstone P.E.K.K.A Electro Wizard
Arrows Tombstone Firecracker The Log Electro Wizard Magic Archer
Arrows The Log Firecracker Tombstone Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
Arrows Firecracker P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone P.E.K.K.A Electro Wizard
Electro Wizard Arrows Firecracker The Log Magic Archer
Tombstone P.E.K.K.A The Log Electro Wizard
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Tombstone
Arrows Firecracker Electro Wizard Magic Archer
P.E.K.K.A Tombstone Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Firecracker Tombstone The Log Magic Archer
P.E.K.K.A Tombstone
P.E.K.K.A Tombstone
P.E.K.K.A Arrows The Log Electro Wizard
P.E.K.K.A Tombstone
Firecracker Magic Archer
Tombstone Electro Wizard Firecracker P.E.K.K.A The Log Magic Archer
Arrows Firecracker P.E.K.K.A The Log Electro Wizard Magic Archer
Arrows Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker The Log
Arrows Firecracker The Log Electro Wizard Magic Archer
Arrows The Log Magic Archer
Arrows Firecracker The Log
Arrows Firecracker The Log Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker The Log Magic Archer
Arrows The Log Firecracker Magic Archer
Arrows The Log Firecracker
Electro Wizard
Firecracker Arrows The Log Electro Wizard Magic Archer
Arrows Firecracker Magic Archer
Firecracker The Log Magic Archer
Arrows Firecracker Magic Archer
Arrows Firecracker The Log Magic Archer
Arrows Firecracker The Log Magic Archer
Magic Archer Arrows Firecracker The Log
Arrows
Arrows Firecracker The Log Electro Wizard Magic Archer
Arrows Firecracker The Log Magic Archer
The Log Magic Archer
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Magic Archer
Arrows Firecracker The Log Electro Wizard Magic Archer
Arrows The Log Magic Archer
Arrows Firecracker The Log Magic Archer
Arrows Firecracker Electro Wizard Magic Archer
Electro Wizard Firecracker
Arrows The Log Magic Archer
Arrows Firecracker Electro Wizard Magic Archer
P.E.K.K.A
Arrows Firecracker The Log Magic Archer
Electro Wizard Tombstone Magic Archer
Arrows Firecracker Electro Wizard Magic Archer
Arrows The Log
Firecracker Electro Wizard Magic Archer
Arrows The Log Firecracker Magic Archer
Arrows
Firecracker P.E.K.K.A
Firecracker The Log Electro Wizard Magic Archer
Firecracker Electro Wizard Magic Archer
Firecracker The Log Electro Wizard Magic Archer
P.E.K.K.A
Firecracker

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