My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Elixir Golem Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Tombstone
Zap
Firecracker Tombstone
Barbarian Barrel
Firecracker Tombstone Elixir Golem Wizard
The Log
Firecracker Tombstone Elixir Golem Mini P.E.K.K.A
Earthquake
Firecracker Tombstone Elixir Golem
Arrows
Firecracker Tombstone
Royal Delivery
Firecracker Elixir Golem Mini P.E.K.K.A Wizard
Fireball
Firecracker Tombstone Elixir Golem Wizard
Poison
Firecracker Tombstone Elixir Golem Wizard
Lightning
Tombstone Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Elixir Golem Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Tombstone Elixir Golem Mini P.E.K.K.A Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Firecracker Tombstone

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Elixir Golem Mini P.E.K.K.A Mega Knight
Firecracker
Elixir Golem Mini P.E.K.K.A Mirror Mega Knight
Tombstone
Elixir Golem
Firecracker Arrows Mini P.E.K.K.A Wizard Mirror
Mini P.E.K.K.A
Arrows Firecracker Elixir Golem Wizard Mirror Mega Knight
Wizard
Elixir Golem Mini P.E.K.K.A Mega Knight
Mirror
Arrows Firecracker Elixir Golem Mini P.E.K.K.A
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Wizard

Defense Synergies 2 12

Arrows
Mirror Mega Knight Tombstone Mini P.E.K.K.A
Firecracker
Tombstone Mini P.E.K.K.A Mirror Mega Knight
Tombstone
Arrows Firecracker Wizard Mirror
Elixir Golem
Mini P.E.K.K.A
Arrows Firecracker Wizard Mirror
Wizard
Tombstone Mini P.E.K.K.A Mega Knight
Mirror
Arrows Firecracker Tombstone Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Wizard
Mini P.E.K.K.A Firecracker Tombstone Mega Knight
Mini P.E.K.K.A Mega Knight Tombstone
Mini P.E.K.K.A Firecracker Tombstone Mega Knight
Arrows Firecracker Tombstone Mini P.E.K.K.A Mega Knight
Arrows Firecracker Mega Knight
Arrows Firecracker Tombstone Wizard
Arrows Mega Knight
Mini P.E.K.K.A Tombstone
Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Tombstone Wizard Mega Knight
Arrows Firecracker Wizard
Tombstone Mini P.E.K.K.A Mega Knight Wizard
Wizard Mega Knight Arrows Firecracker Tombstone Mini P.E.K.K.A
Mini P.E.K.K.A Tombstone Mega Knight
Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Arrows Firecracker Tombstone Mini P.E.K.K.A
Arrows Tombstone Mega Knight Firecracker Wizard
Arrows Wizard Firecracker Tombstone Mega Knight
Mini P.E.K.K.A
Wizard Mega Knight Arrows Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Tombstone
Arrows Firecracker Mini P.E.K.K.A Wizard Mega Knight
Tombstone Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Tombstone Mini P.E.K.K.A Mega Knight
Arrows Firecracker Wizard
Mini P.E.K.K.A Tombstone
Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Tombstone Mini P.E.K.K.A
Tombstone
Mega Knight Tombstone Mini P.E.K.K.A
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Tombstone Wizard
Wizard Firecracker Mega Knight
Tombstone Firecracker Mini P.E.K.K.A
Arrows Mega Knight Firecracker Mini P.E.K.K.A Wizard
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Mini P.E.K.K.A
Firecracker Arrows Wizard
Arrows Firecracker Wizard
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Wizard Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Wizard Mega Knight
Arrows Firecracker Wizard Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Firecracker Wizard Mega Knight
Arrows Firecracker Wizard
Arrows Wizard Mega Knight
Arrows Firecracker
Arrows Firecracker Wizard
Firecracker Wizard
Mini P.E.K.K.A
Arrows Wizard Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker Wizard
Tombstone
Arrows Firecracker Wizard
Arrows
Firecracker Mini P.E.K.K.A Wizard Mega Knight
Arrows Firecracker Wizard
Arrows
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Wizard Mega Knight

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