My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Wizard Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Electro Wizard Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Firecracker Goblin Barrel Skeleton Army
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel Skeleton Army Electro Wizard
The Log
Firecracker Goblin Barrel Skeleton Army
Earthquake
Firecracker Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Firecracker Valkyrie Goblin Barrel Skeleton Army Electro Wizard
Fireball
Firecracker Goblin Barrel Skeleton Army Electro Wizard
Poison
Firecracker Skeleton Army Electro Wizard
Lightning
Valkyrie Electro Wizard Archer Queen
Rocket
Valkyrie Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Goblin Barrel Skeleton Army Valkyrie Electro Wizard Goblin Machine Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Goblin Barrel Skeleton Army

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel
Firecracker
Valkyrie Goblin Barrel
Valkyrie
Goblin Barrel Firecracker Electro Wizard Archer Queen
Goblin Barrel
Valkyrie Arrows Firecracker Skeleton Army
Skeleton Army
Goblin Barrel
Electro Wizard
Valkyrie
Goblin Machine
Archer Queen
Valkyrie

Defense Synergies 1 7

Arrows
Valkyrie
Firecracker
Valkyrie Skeleton Army Electro Wizard
Valkyrie
Firecracker Arrows Electro Wizard Archer Queen
Goblin Barrel
Skeleton Army
Firecracker Electro Wizard Archer Queen
Electro Wizard
Firecracker Valkyrie Skeleton Army
Goblin Machine
Archer Queen
Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Electro Wizard
Skeleton Army Firecracker Valkyrie Electro Wizard
Skeleton Army Valkyrie Electro Wizard
Skeleton Army Firecracker Valkyrie Electro Wizard
Arrows Firecracker Valkyrie Skeleton Army
Arrows Skeleton Army Firecracker Valkyrie Electro Wizard
Electro Wizard Arrows Firecracker
Arrows Valkyrie Electro Wizard
Skeleton Army Archer Queen
Skeleton Army Firecracker Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard Arrows Firecracker
Arrows Firecracker Electro Wizard
Skeleton Army Valkyrie Electro Wizard
Valkyrie Skeleton Army Arrows Firecracker Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army Electro Wizard
Arrows Firecracker Valkyrie Skeleton Army Electro Wizard
Arrows Valkyrie Firecracker Skeleton Army Electro Wizard
Arrows Valkyrie Firecracker Electro Wizard
Electro Wizard
Valkyrie Skeleton Army Arrows Firecracker Electro Wizard
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Electro Wizard
Electro Wizard Arrows Firecracker Valkyrie
Skeleton Army Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard
Valkyrie Skeleton Army
Arrows Firecracker Electro Wizard
Skeleton Army Valkyrie Electro Wizard
Valkyrie Skeleton Army
Electro Wizard Firecracker Valkyrie Skeleton Army
Skeleton Army
Valkyrie
Skeleton Army Arrows Valkyrie Electro Wizard Archer Queen
Skeleton Army Valkyrie
Firecracker Valkyrie Skeleton Army
Skeleton Army Electro Wizard Firecracker Valkyrie Archer Queen
Arrows Valkyrie Firecracker Electro Wizard Archer Queen
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Goblin Machine
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Electro Wizard
Firecracker Arrows Valkyrie Electro Wizard Goblin Machine
Arrows Firecracker Archer Queen
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker Electro Wizard Goblin Machine
Arrows Firecracker Valkyrie Goblin Machine
Arrows
Arrows
Arrows Firecracker Valkyrie Goblin Machine
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker
Electro Wizard Skeleton Army
Arrows Firecracker Electro Wizard Archer Queen
Arrows
Firecracker Valkyrie Electro Wizard
Arrows Firecracker
Arrows Archer Queen
Firecracker Archer Queen
Firecracker Electro Wizard Archer Queen
Firecracker Electro Wizard Archer Queen
Firecracker Electro Wizard Archer Queen
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: