My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Balloon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon
Giant Snowball
Goblin Barrel Witch Balloon Princess
Zap
Firecracker Goblin Barrel Witch Balloon Princess
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel Witch Princess
The Log
Firecracker Goblin Barrel Witch Princess
Earthquake
Firecracker Goblin Barrel Witch
Arrows
Firecracker Goblin Barrel Witch Princess
Royal Delivery
Firecracker Valkyrie Goblin Barrel Witch Balloon Princess
Fireball
Firecracker Goblin Barrel Witch Balloon Princess
Poison
Firecracker Witch Balloon Princess
Lightning
Valkyrie Witch Balloon
Rocket
Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Goblin Barrel Princess Valkyrie Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Goblin Barrel

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Goblin Barrel
Firecracker
Valkyrie Goblin Barrel Balloon Princess
Valkyrie
Goblin Barrel Balloon Firecracker Witch
Goblin Barrel
Valkyrie Arrows Firecracker Balloon Princess
Witch
Valkyrie
Balloon
Arrows Valkyrie Firecracker Goblin Barrel The Log Princess
The Log
Balloon Princess
Princess
Firecracker Goblin Barrel Balloon The Log

Defense Synergies 2 7

Arrows
Valkyrie
Firecracker
Valkyrie The Log Princess
Valkyrie
Firecracker Arrows Witch The Log Princess
Goblin Barrel
Witch
Valkyrie The Log
Balloon
The Log
Firecracker Valkyrie Witch Princess
Princess
Firecracker Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log
Firecracker Valkyrie Witch The Log
Witch Valkyrie
Witch Firecracker Valkyrie
Arrows Firecracker Valkyrie The Log Princess
Arrows The Log Firecracker Valkyrie
Arrows Firecracker Witch Princess
Arrows Valkyrie The Log
Witch Princess
Firecracker Valkyrie
Valkyrie Witch Arrows Firecracker The Log Princess
Arrows Firecracker Witch Princess
Valkyrie Witch The Log
Valkyrie Arrows Firecracker Witch The Log Princess
The Log
Arrows Firecracker Valkyrie Witch
Arrows Valkyrie Firecracker Witch The Log
Arrows Valkyrie Witch The Log Firecracker Princess
Valkyrie Arrows Firecracker Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Arrows Firecracker Valkyrie The Log
Valkyrie Witch The Log
Valkyrie The Log
Valkyrie Witch
Arrows Firecracker Witch Princess
Valkyrie Witch
Valkyrie
Firecracker Valkyrie Witch The Log
Witch
Valkyrie Witch
Arrows Valkyrie The Log
Valkyrie Witch
Firecracker Valkyrie Witch Princess
Witch Firecracker Valkyrie The Log
Arrows Valkyrie Firecracker Witch The Log Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log Princess
Arrows The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Witch Princess
Arrows Firecracker Witch The Log Princess
Arrows The Log Firecracker Princess
Arrows The Log Firecracker
Firecracker Arrows Valkyrie The Log Princess
Arrows Firecracker Princess
Firecracker The Log Princess
Arrows Firecracker Princess
Princess Arrows Firecracker The Log
Arrows Firecracker Witch The Log Princess
Arrows Firecracker The Log Princess
Arrows
Arrows Firecracker The Log Princess
Arrows Firecracker Valkyrie Witch The Log Princess
The Log
Arrows Princess
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie Witch Princess
Witch
Arrows Firecracker The Log Witch Princess
Arrows Witch The Log Princess
Arrows Firecracker The Log
Arrows Firecracker Witch Princess
Firecracker Witch
Arrows The Log
Arrows Firecracker Princess
Arrows Firecracker The Log Princess
Witch Princess
Arrows Firecracker Witch Princess
Arrows The Log
Firecracker Valkyrie Princess
Arrows The Log Firecracker Princess
Arrows
Firecracker
Firecracker Witch The Log Princess
Firecracker Witch Princess
Firecracker Witch The Log Princess
Firecracker

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