My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Baby Dragon Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Bandit
Giant Snowball
Hog Rider Skeleton Army Baby Dragon
Zap
Firecracker Skeleton Army Bandit
Barbarian Barrel
Firecracker Valkyrie Wizard Skeleton Army Bandit
The Log
Firecracker Hog Rider Skeleton Army Bandit
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Valkyrie Hog Rider Wizard Skeleton Army Baby Dragon Bandit
Fireball
Firecracker Hog Rider Wizard Skeleton Army Baby Dragon Bandit
Poison
Firecracker Wizard Skeleton Army
Lightning
Valkyrie Wizard Baby Dragon Bandit
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Bandit Valkyrie Hog Rider Baby Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Skeleton Army Bandit

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Bandit
Firecracker
Hog Rider Valkyrie Baby Dragon Bandit
Valkyrie
Hog Rider Firecracker Wizard Baby Dragon Bandit
Hog Rider
Arrows Firecracker Valkyrie Wizard Baby Dragon Bandit
Wizard
Valkyrie Hog Rider Bandit
Skeleton Army
Baby Dragon
Firecracker Valkyrie Hog Rider Bandit
Bandit
Arrows Firecracker Valkyrie Hog Rider Wizard Baby Dragon

Defense Synergies 1 12

Arrows
Valkyrie Bandit
Firecracker
Valkyrie Skeleton Army Baby Dragon Bandit
Valkyrie
Firecracker Arrows Wizard Baby Dragon Bandit
Hog Rider
Wizard
Valkyrie Skeleton Army Bandit
Skeleton Army
Firecracker Wizard Bandit
Baby Dragon
Firecracker Valkyrie Bandit
Bandit
Arrows Firecracker Valkyrie Wizard Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard Baby Dragon
Skeleton Army Firecracker Valkyrie Bandit
Skeleton Army Valkyrie Bandit
Skeleton Army Firecracker Valkyrie Bandit
Arrows Firecracker Valkyrie Skeleton Army
Arrows Skeleton Army Firecracker Valkyrie Baby Dragon Bandit
Arrows Firecracker Wizard Baby Dragon
Arrows Valkyrie Baby Dragon Bandit
Skeleton Army
Skeleton Army Firecracker Valkyrie Bandit
Valkyrie Skeleton Army Arrows Firecracker Wizard Baby Dragon Bandit
Arrows Firecracker Wizard Baby Dragon
Skeleton Army Valkyrie Wizard Bandit
Valkyrie Wizard Skeleton Army Arrows Firecracker Baby Dragon
Skeleton Army Bandit
Skeleton Army Bandit
Wizard Arrows Firecracker Valkyrie Skeleton Army
Arrows Firecracker Valkyrie Wizard Skeleton Army Baby Dragon Bandit
Arrows Valkyrie Wizard Baby Dragon Firecracker Bandit
Valkyrie Wizard Skeleton Army Arrows Firecracker Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Bandit
Bandit Arrows Firecracker Valkyrie Wizard Baby Dragon
Skeleton Army Bandit Valkyrie
Valkyrie Skeleton Army Bandit
Valkyrie Skeleton Army Bandit
Arrows Firecracker Wizard Baby Dragon
Skeleton Army Valkyrie Bandit
Valkyrie Skeleton Army
Firecracker Valkyrie Skeleton Army Baby Dragon Bandit
Skeleton Army
Valkyrie
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie Wizard Bandit
Wizard Firecracker Valkyrie Skeleton Army Baby Dragon
Skeleton Army Firecracker Valkyrie Baby Dragon
Arrows Valkyrie Firecracker Wizard Baby Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Baby Dragon Bandit
Arrows Firecracker Baby Dragon Bandit
Arrows Baby Dragon Bandit
Arrows Firecracker Valkyrie
Wizard Arrows Firecracker Valkyrie Baby Dragon
Arrows Firecracker Wizard Baby Dragon
Arrows Firecracker Wizard Baby Dragon
Arrows Firecracker Wizard Baby Dragon
Arrows Firecracker Wizard Bandit
Firecracker Arrows Valkyrie Wizard Bandit
Arrows Firecracker Wizard Baby Dragon
Firecracker Baby Dragon Bandit
Arrows Firecracker Baby Dragon Bandit
Arrows Firecracker Baby Dragon
Arrows Firecracker Wizard Baby Dragon Bandit
Arrows Firecracker Wizard Baby Dragon Bandit
Arrows
Arrows Firecracker Wizard Baby Dragon Bandit
Arrows Firecracker Valkyrie Wizard Baby Dragon
Baby Dragon
Arrows Wizard
Arrows Baby Dragon
Arrows Firecracker Valkyrie Wizard Baby Dragon
Arrows Firecracker Wizard Baby Dragon Bandit
Arrows Wizard Baby Dragon Bandit
Arrows Firecracker Baby Dragon Bandit
Arrows Firecracker Wizard Baby Dragon
Firecracker Wizard
Arrows Wizard Bandit
Arrows Firecracker
Arrows Firecracker Wizard
Skeleton Army Bandit
Arrows Firecracker Wizard Baby Dragon
Arrows
Firecracker Valkyrie Wizard Baby Dragon
Arrows Firecracker Wizard Baby Dragon
Arrows
Firecracker
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Bandit
Firecracker Wizard

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