My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Firecracker Inferno Tower Witch
Barbarian Barrel
Firecracker Valkyrie Inferno Tower Witch
The Log
Firecracker Witch
Earthquake
Firecracker Inferno Tower Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Witch
Fireball
Firecracker Inferno Tower Witch
Poison
Firecracker Inferno Tower Witch
Lightning
Valkyrie Inferno Tower Witch
Rocket
Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Firecracker Valkyrie Inferno Tower Witch Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Firecracker Valkyrie

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Lightning
Firecracker
Valkyrie Mirror
Valkyrie
Firecracker Witch
Inferno Tower
Mirror
Arrows Electro Giant Firecracker Lightning
Witch
Valkyrie
Lightning
Electro Giant Arrows Mirror
Electro Giant
Mirror Lightning

Defense Synergies 2 9

Arrows
Mirror Valkyrie Inferno Tower Lightning
Firecracker
Valkyrie Inferno Tower Mirror
Valkyrie
Firecracker Arrows Inferno Tower Mirror Witch
Inferno Tower
Arrows Firecracker Valkyrie Mirror
Mirror
Arrows Firecracker Valkyrie Inferno Tower
Witch
Valkyrie
Lightning
Arrows
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Valkyrie Inferno Tower
Inferno Tower Firecracker Valkyrie Witch
Inferno Tower Witch Valkyrie Lightning
Inferno Tower Witch Firecracker Valkyrie
Lightning Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Inferno Tower Lightning Arrows Firecracker Witch
Lightning Arrows Valkyrie Inferno Tower Electro Giant
Inferno Tower Witch
Firecracker Valkyrie Inferno Tower
Valkyrie Witch Arrows Firecracker Electro Giant
Arrows Inferno Tower Firecracker Witch
Inferno Tower Valkyrie Witch Lightning
Valkyrie Arrows Firecracker Witch
Inferno Tower
Inferno Tower Lightning Electro Giant
Arrows Firecracker Valkyrie Inferno Tower Witch
Arrows Firecracker Valkyrie Witch
Arrows Valkyrie Witch Firecracker
Inferno Tower
Valkyrie Arrows Firecracker Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Witch Electro Giant
Arrows Firecracker Valkyrie Lightning
Valkyrie Inferno Tower Witch Lightning
Valkyrie Lightning Inferno Tower
Inferno Tower Valkyrie Witch
Arrows Firecracker Electro Giant Witch
Valkyrie Inferno Tower Witch Lightning
Inferno Tower Valkyrie
Lightning Firecracker Valkyrie Inferno Tower Witch
Inferno Tower Witch
Valkyrie Inferno Tower Witch
Lightning Arrows Valkyrie Electro Giant
Lightning Valkyrie Inferno Tower Witch
Firecracker Valkyrie Witch Electro Giant
Inferno Tower Witch Electro Giant Firecracker Valkyrie Lightning
Arrows Valkyrie Firecracker Inferno Tower Witch Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Valkyrie
Arrows Firecracker
Lightning Arrows
Lightning Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Electro Giant Witch
Arrows Firecracker Witch
Arrows Firecracker Lightning
Arrows Firecracker Lightning
Lightning
Firecracker Lightning Arrows Valkyrie
Lightning Arrows Firecracker
Lightning Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker Witch
Lightning Arrows Firecracker
Lightning Arrows
Lightning
Lightning Arrows Firecracker
Lightning Arrows Firecracker Valkyrie Witch Electro Giant
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows Firecracker Electro Giant Valkyrie Witch
Witch
Arrows Firecracker Witch Lightning
Lightning Arrows Witch
Lightning Arrows Firecracker
Lightning Arrows Firecracker Witch Electro Giant
Lightning Firecracker Witch Electro Giant
Lightning
Lightning Arrows
Lightning Arrows Firecracker
Arrows Firecracker Lightning
Lightning Witch
Lightning Arrows Firecracker Witch
Arrows
Lightning Firecracker Valkyrie
Arrows Firecracker Lightning
Lightning Arrows Electro Giant
Firecracker
Electro Giant Firecracker Witch Lightning
Firecracker Witch Lightning
Lightning Firecracker Witch Electro Giant

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