My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Prince Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Bandit
Giant Snowball
Zap
Firecracker Prince Bandit
Barbarian Barrel
Firecracker Valkyrie Bandit Electro Wizard
The Log
Firecracker Prince Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Prince Bandit Electro Wizard
Fireball
Firecracker Bandit Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Valkyrie Prince Bandit Electro Wizard
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Firecracker Bandit Valkyrie Electro Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Firecracker Bandit

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Prince Bandit Mega Knight
Firecracker
Valkyrie Prince Bandit Mega Knight
Valkyrie
Prince Firecracker Bandit Electro Wizard
Rage
Prince Electro Wizard
Prince
Valkyrie Mega Knight Arrows Firecracker Rage Electro Wizard
Bandit
Arrows Firecracker Valkyrie Electro Wizard Mega Knight
Electro Wizard
Valkyrie Rage Prince Bandit Mega Knight
Mega Knight
Prince Arrows Firecracker Bandit Electro Wizard

Defense Synergies 2 14

Arrows
Mega Knight Valkyrie Prince Bandit
Firecracker
Valkyrie Prince Bandit Electro Wizard Mega Knight
Valkyrie
Firecracker Arrows Prince Bandit Electro Wizard
Rage
Prince
Arrows Firecracker Valkyrie Electro Wizard
Bandit
Arrows Firecracker Valkyrie Electro Wizard Mega Knight
Electro Wizard
Firecracker Valkyrie Prince Bandit Mega Knight
Mega Knight
Arrows Firecracker Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Electro Wizard
Firecracker Valkyrie Prince Bandit Electro Wizard Mega Knight
Prince Mega Knight Valkyrie Bandit Electro Wizard
Prince Firecracker Valkyrie Bandit Electro Wizard Mega Knight
Arrows Firecracker Valkyrie Prince Mega Knight
Arrows Firecracker Valkyrie Bandit Electro Wizard Mega Knight
Electro Wizard Arrows Firecracker
Arrows Valkyrie Bandit Electro Wizard Mega Knight
Prince
Firecracker Valkyrie Prince Bandit Electro Wizard Mega Knight
Valkyrie Electro Wizard Arrows Firecracker Bandit Mega Knight
Arrows Firecracker Electro Wizard
Prince Mega Knight Valkyrie Bandit Electro Wizard
Valkyrie Mega Knight Arrows Firecracker Prince Electro Wizard
Prince Bandit Electro Wizard Mega Knight
Prince Bandit Electro Wizard Mega Knight
Mega Knight Arrows Firecracker Valkyrie Prince Electro Wizard
Arrows Mega Knight Firecracker Valkyrie Prince Bandit Electro Wizard
Arrows Valkyrie Firecracker Bandit Electro Wizard Mega Knight
Prince Electro Wizard
Valkyrie Mega Knight Arrows Firecracker Prince Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Prince Bandit Electro Wizard
Bandit Electro Wizard Arrows Firecracker Valkyrie Prince Mega Knight
Bandit Mega Knight Valkyrie Prince Electro Wizard
Valkyrie Prince Mega Knight Bandit Electro Wizard
Valkyrie Prince Bandit Mega Knight
Arrows Firecracker Electro Wizard
Prince Valkyrie Bandit Electro Wizard
Mega Knight Valkyrie Prince
Electro Wizard Mega Knight Firecracker Valkyrie Prince Bandit
Mega Knight Valkyrie Prince
Mega Knight Arrows Valkyrie Prince Electro Wizard
Prince Mega Knight Valkyrie Bandit
Firecracker Valkyrie Mega Knight
Electro Wizard Firecracker Valkyrie Prince
Arrows Valkyrie Mega Knight Firecracker Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Bandit
Arrows Firecracker Bandit Electro Wizard
Arrows Bandit
Arrows Firecracker Valkyrie Prince
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Bandit
Prince Electro Wizard
Firecracker Arrows Valkyrie Prince Bandit Electro Wizard
Arrows Firecracker
Firecracker Bandit
Arrows Firecracker Bandit
Arrows Firecracker Prince
Arrows Firecracker Bandit
Arrows Firecracker Bandit Mega Knight
Arrows
Arrows Firecracker Prince Bandit Electro Wizard Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Prince Mega Knight
Arrows
Prince
Arrows
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Bandit Electro Wizard
Arrows Prince Bandit Mega Knight
Arrows Firecracker Bandit
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows Bandit Mega Knight
Arrows Firecracker Electro Wizard
Prince Mega Knight
Arrows Firecracker
Electro Wizard Prince Bandit
Arrows Firecracker Electro Wizard
Arrows
Firecracker Valkyrie Prince Electro Wizard Mega Knight
Arrows Firecracker
Arrows
Firecracker Prince Mega Knight
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Prince Bandit Electro Wizard Mega Knight
Prince
Firecracker Mega Knight

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