My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Electro Wizard Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Mighty Miner
Giant Snowball
Witch Mighty Miner
Zap
Firecracker Witch Mighty Miner
Barbarian Barrel
Firecracker Valkyrie Witch Electro Wizard
The Log
Firecracker Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Valkyrie Witch Electro Wizard
Fireball
Firecracker Witch Electro Wizard Mighty Miner
Poison
Firecracker Witch Electro Wizard
Lightning
Valkyrie Witch Electro Wizard Mighty Miner
Rocket
Valkyrie Witch Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage Mega Knight Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Firecracker Valkyrie Electro Wizard Mighty Miner Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Firecracker Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight Mighty Miner
Firecracker
Valkyrie Mega Knight
Valkyrie
Firecracker Witch Electro Wizard
Rage
Witch Electro Wizard
Witch
Rage Valkyrie Mega Knight
Electro Wizard
Valkyrie Rage Mega Knight
Mega Knight
Arrows Firecracker Witch Electro Wizard
Mighty Miner
Arrows

Defense Synergies 2 8

Arrows
Mega Knight Valkyrie
Firecracker
Valkyrie Electro Wizard Mega Knight
Valkyrie
Firecracker Arrows Witch Electro Wizard
Rage
Witch
Valkyrie Electro Wizard Mega Knight
Electro Wizard
Firecracker Valkyrie Witch Mega Knight
Mega Knight
Arrows Firecracker Witch Electro Wizard
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Electro Wizard
Firecracker Valkyrie Witch Electro Wizard Mega Knight
Witch Mega Knight Valkyrie Electro Wizard
Witch Firecracker Valkyrie Electro Wizard Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie Electro Wizard Mega Knight
Electro Wizard Arrows Firecracker Witch
Arrows Valkyrie Electro Wizard Mega Knight
Witch Mighty Miner
Firecracker Valkyrie Electro Wizard Mega Knight
Valkyrie Witch Electro Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Witch Electro Wizard
Mega Knight Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Arrows Firecracker Witch Electro Wizard
Electro Wizard Mega Knight
Electro Wizard Mega Knight
Mega Knight Arrows Firecracker Valkyrie Witch Electro Wizard
Arrows Valkyrie Mega Knight Firecracker Witch Electro Wizard
Arrows Valkyrie Witch Firecracker Electro Wizard Mega Knight
Electro Wizard
Valkyrie Mega Knight Arrows Firecracker Witch Electro Wizard
Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch Electro Wizard
Electro Wizard Arrows Firecracker Valkyrie Mega Knight
Mega Knight Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Electro Wizard
Valkyrie Witch Mega Knight Mighty Miner
Arrows Firecracker Witch Electro Wizard
Valkyrie Witch Electro Wizard
Mega Knight Mighty Miner Valkyrie
Electro Wizard Mega Knight Firecracker Valkyrie Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Arrows Valkyrie Electro Wizard
Mega Knight Valkyrie Witch
Firecracker Valkyrie Witch Mega Knight
Witch Electro Wizard Firecracker Valkyrie Mighty Miner
Arrows Valkyrie Mega Knight Firecracker Witch Electro Wizard Mighty Miner
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Witch
Arrows Firecracker Witch
Arrows Firecracker
Arrows Firecracker
Electro Wizard
Firecracker Arrows Valkyrie Electro Wizard
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch
Arrows Firecracker Mega Knight
Arrows
Arrows Firecracker Electro Wizard Mega Knight
Arrows Firecracker Valkyrie Witch Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Valkyrie Witch Mega Knight
Witch
Arrows Firecracker Witch Electro Wizard
Arrows Witch Mega Knight
Arrows Firecracker
Arrows Firecracker Witch Electro Wizard
Electro Wizard Firecracker Witch
Arrows Mega Knight
Arrows Firecracker Electro Wizard
Mighty Miner Mega Knight
Arrows Firecracker
Electro Wizard Witch
Arrows Firecracker Witch Electro Wizard
Arrows
Firecracker Valkyrie Electro Wizard Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard Mega Knight
Firecracker Mega Knight

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