My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch Giant Skeleton Golem Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Sparky
Giant Snowball
Witch Lumberjack
Zap
Firecracker Witch Sparky
Barbarian Barrel
Firecracker Wizard Witch Giant Skeleton Lumberjack Sparky
The Log
Firecracker Witch Giant Skeleton Lumberjack Sparky
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Wizard Witch Giant Skeleton Lumberjack Sparky
Fireball
Firecracker Wizard Witch Lumberjack Sparky
Poison
Firecracker Wizard Witch Sparky
Lightning
Wizard Witch Lumberjack Sparky
Rocket
Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton Golem Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Lumberjack Wizard Witch Giant Skeleton Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Firecracker Lumberjack Wizard

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Sparky Giant Skeleton Lumberjack
Firecracker
Giant Skeleton Golem Lumberjack Sparky
Wizard
Giant Skeleton Golem Lumberjack Sparky
Witch
Giant Skeleton Golem Lumberjack
Giant Skeleton
Arrows Firecracker Wizard Witch Lumberjack Sparky
Golem
Arrows Firecracker Wizard Witch Lumberjack Sparky
Lumberjack
Arrows Firecracker Wizard Witch Giant Skeleton Golem Sparky
Sparky
Arrows Firecracker Wizard Giant Skeleton Golem Lumberjack

Defense Synergies 0 10

Arrows
Giant Skeleton Lumberjack Sparky
Firecracker
Giant Skeleton Lumberjack
Wizard
Giant Skeleton Lumberjack
Witch
Giant Skeleton Lumberjack
Giant Skeleton
Arrows Firecracker Wizard Witch Lumberjack
Golem
Lumberjack
Arrows Firecracker Wizard Witch Giant Skeleton
Sparky
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Sparky
Lumberjack Sparky Firecracker Witch
Witch Lumberjack Sparky Giant Skeleton
Witch Lumberjack Sparky Firecracker
Arrows Firecracker Giant Skeleton Lumberjack Sparky
Arrows Firecracker Lumberjack
Arrows Firecracker Wizard Witch
Arrows Giant Skeleton Sparky
Witch Sparky Lumberjack
Firecracker Giant Skeleton Lumberjack Sparky
Witch Arrows Firecracker Wizard Giant Skeleton Lumberjack
Arrows Firecracker Wizard Witch
Lumberjack Sparky Wizard Witch Giant Skeleton
Wizard Sparky Arrows Firecracker Witch Lumberjack
Sparky Lumberjack
Lumberjack Sparky
Wizard Sparky Arrows Firecracker Witch Lumberjack
Arrows Firecracker Wizard Witch Lumberjack
Arrows Wizard Witch Firecracker Giant Skeleton Lumberjack
Sparky Lumberjack
Wizard Arrows Firecracker Witch Giant Skeleton Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch Giant Skeleton Sparky
Arrows Firecracker Wizard Lumberjack
Giant Skeleton Lumberjack Witch Sparky
Giant Skeleton Lumberjack Sparky
Giant Skeleton Witch Lumberjack Sparky
Arrows Firecracker Wizard Witch
Sparky Witch Giant Skeleton Lumberjack
Giant Skeleton Lumberjack Sparky
Giant Skeleton Firecracker Witch Sparky
Witch Sparky
Witch Giant Skeleton Lumberjack Sparky
Arrows Giant Skeleton
Giant Skeleton Wizard Witch Lumberjack Sparky
Wizard Firecracker Witch Sparky
Witch Sparky Firecracker Giant Skeleton Lumberjack
Arrows Firecracker Wizard Witch Giant Skeleton Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Giant Skeleton Sparky
Arrows Firecracker
Arrows Giant Skeleton Sparky
Arrows Firecracker Giant Skeleton Sparky
Wizard Arrows Firecracker Sparky
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard Witch Sparky
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Lumberjack Sparky
Firecracker Arrows Wizard Sparky
Arrows Firecracker Wizard
Firecracker Sparky
Arrows Firecracker
Arrows Firecracker Sparky
Arrows Firecracker Wizard Witch Sparky
Arrows Firecracker Wizard Sparky
Arrows Sparky
Sparky
Arrows Firecracker Wizard Sparky
Arrows Firecracker Wizard Witch
Giant Skeleton Sparky
Arrows Wizard
Sparky
Arrows
Arrows Firecracker Wizard Witch Sparky
Witch
Arrows Firecracker Wizard Witch Sparky
Arrows Wizard Witch Sparky
Arrows Firecracker Sparky
Arrows Firecracker Wizard Witch Sparky
Firecracker Wizard Witch
Sparky
Arrows Wizard Sparky
Arrows Firecracker Sparky
Giant Skeleton Sparky
Arrows Firecracker Wizard Sparky
Witch
Arrows Firecracker Wizard Witch
Arrows
Firecracker Wizard Lumberjack Sparky
Arrows Firecracker Wizard
Arrows Giant Skeleton Sparky
Firecracker Sparky
Firecracker Witch Giant Skeleton Sparky
Firecracker Witch
Firecracker Witch Giant Skeleton Sparky
Sparky
Firecracker Wizard Sparky

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