My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Valkyrie Royal Hogs P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs
Giant Snowball
Royal Hogs Witch
Zap
Firecracker Royal Hogs Witch
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Royal Hogs Witch
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A Royal Hogs Witch
Earthquake
Firecracker Royal Hogs Witch
Arrows
Firecracker Royal Hogs Witch
Royal Delivery
Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Royal Hogs Witch P.E.K.K.A
Fireball
Firecracker Elite Barbarians Royal Hogs Witch
Poison
Firecracker Royal Hogs Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Rocket
Elite Barbarians Valkyrie Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Mini P.E.K.K.A Valkyrie Royal Hogs Witch Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Mini P.E.K.K.A Valkyrie

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Royal Hogs P.E.K.K.A Mini P.E.K.K.A
Firecracker
Elite Barbarians Mini P.E.K.K.A Valkyrie Royal Hogs P.E.K.K.A
Elite Barbarians
Arrows Valkyrie Firecracker
Mini P.E.K.K.A
Arrows Firecracker Valkyrie Royal Hogs
Valkyrie
Elite Barbarians Firecracker Mini P.E.K.K.A Royal Hogs Witch P.E.K.K.A
Royal Hogs
Arrows Firecracker Mini P.E.K.K.A Valkyrie
Witch
Valkyrie P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Valkyrie Witch

Defense Synergies 2 10

Arrows
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Firecracker
Valkyrie Mini P.E.K.K.A P.E.K.K.A
Elite Barbarians
Valkyrie Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Firecracker Elite Barbarians Valkyrie Witch
Valkyrie
Firecracker Elite Barbarians Arrows Mini P.E.K.K.A Witch P.E.K.K.A
Royal Hogs
Witch
Mini P.E.K.K.A Valkyrie
P.E.K.K.A
Arrows Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Firecracker Valkyrie Witch
Mini P.E.K.K.A Witch P.E.K.K.A Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Witch P.E.K.K.A Firecracker Valkyrie
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie P.E.K.K.A
Arrows Firecracker Valkyrie
Arrows Firecracker Witch
Arrows Valkyrie P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Elite Barbarians
Elite Barbarians Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Witch Arrows Firecracker
Arrows Firecracker Witch
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Valkyrie Witch
Valkyrie Arrows Firecracker Mini P.E.K.K.A Witch P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Witch P.E.K.K.A
Arrows Firecracker Elite Barbarians Valkyrie Witch
Arrows Valkyrie Witch Firecracker
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians
Valkyrie Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Elite Barbarians Witch P.E.K.K.A
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Arrows Firecracker Witch
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Valkyrie Witch
Mini P.E.K.K.A P.E.K.K.A Elite Barbarians Valkyrie
P.E.K.K.A Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
Witch P.E.K.K.A
P.E.K.K.A Elite Barbarians Mini P.E.K.K.A Valkyrie Witch
P.E.K.K.A Arrows Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A P.E.K.K.A Valkyrie Witch
Firecracker Valkyrie Witch
Elite Barbarians Witch Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A
Arrows Valkyrie Firecracker Elite Barbarians Mini P.E.K.K.A Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Witch
Arrows Firecracker Witch
Arrows Firecracker
Arrows Firecracker
Elite Barbarians Mini P.E.K.K.A
Firecracker Arrows Valkyrie
Arrows Firecracker
Firecracker Elite Barbarians
Arrows Firecracker
Arrows Firecracker Elite Barbarians
Arrows Firecracker Witch
Arrows Firecracker
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A
Arrows Firecracker Valkyrie Witch
Arrows
Arrows
Arrows Firecracker Valkyrie Witch
Witch
Arrows Firecracker Witch
Arrows Witch
Arrows Firecracker
Elite Barbarians Arrows Firecracker Witch
Firecracker Witch
Elite Barbarians Mini P.E.K.K.A
Arrows
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Witch
Arrows Firecracker Witch
Arrows
Firecracker Mini P.E.K.K.A Valkyrie
Arrows Firecracker
Arrows
Firecracker Elite Barbarians P.E.K.K.A
Firecracker Elite Barbarians Witch
Firecracker Witch
Firecracker Witch
P.E.K.K.A
Firecracker

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