My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Furnace Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Furnace Electro Dragon Bowler P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Bats Furnace Skeleton Army Electro Dragon
Zap
Bats Firecracker Furnace Skeleton Army
Barbarian Barrel
Firecracker Furnace Skeleton Army
The Log
Firecracker Furnace Skeleton Army
Earthquake
Firecracker Furnace Skeleton Army
Arrows
Bats Firecracker Furnace Skeleton Army
Royal Delivery
Bats Firecracker Skeleton Army Electro Dragon Bowler P.E.K.K.A
Fireball
Firecracker Furnace Skeleton Army Electro Dragon Bowler
Poison
Bats Firecracker Furnace Skeleton Army Electro Dragon
Lightning
Furnace Electro Dragon Bowler
Rocket
Furnace Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Furnace Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Furnace Electro Dragon Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Army Bowler P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Skeleton Army Furnace Electro Dragon Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Skeleton Army

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Bowler P.E.K.K.A
Arrows
P.E.K.K.A Bowler
Firecracker
Bats Bowler P.E.K.K.A
Furnace
Electro Dragon Bowler P.E.K.K.A
Skeleton Army
Electro Dragon
Furnace Bowler P.E.K.K.A
Bowler
Bats Arrows Firecracker Furnace Electro Dragon
P.E.K.K.A
Arrows Bats Firecracker Furnace Electro Dragon

Defense Synergies 0 13

Bats
Firecracker Bowler P.E.K.K.A
Arrows
Furnace Bowler P.E.K.K.A
Firecracker
Bats Skeleton Army Electro Dragon P.E.K.K.A
Furnace
Arrows Skeleton Army Bowler
Skeleton Army
Firecracker Furnace Electro Dragon
Electro Dragon
Firecracker Skeleton Army Bowler
Bowler
Bats Arrows Furnace Electro Dragon
P.E.K.K.A
Bats Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Electro Dragon
Skeleton Army P.E.K.K.A Bats Firecracker Furnace Electro Dragon
Furnace Skeleton Army Bowler P.E.K.K.A Bats Electro Dragon
Skeleton Army P.E.K.K.A Bats Firecracker Furnace Electro Dragon Bowler
Arrows Firecracker Skeleton Army Bowler P.E.K.K.A
Arrows Skeleton Army Bowler Bats Firecracker Furnace Electro Dragon
Bats Furnace Arrows Firecracker Electro Dragon
Bowler Arrows Electro Dragon P.E.K.K.A
P.E.K.K.A Furnace Skeleton Army
Skeleton Army Firecracker Bowler
Bats Skeleton Army Arrows Firecracker Furnace Electro Dragon Bowler
Arrows Bats Firecracker Furnace Electro Dragon
Furnace Skeleton Army Bowler P.E.K.K.A Bats Electro Dragon
Skeleton Army Bowler Bats Arrows Firecracker Furnace Electro Dragon P.E.K.K.A
Skeleton Army P.E.K.K.A Furnace
Skeleton Army Furnace Bowler P.E.K.K.A
Bats Arrows Firecracker Furnace Skeleton Army Electro Dragon Bowler P.E.K.K.A
Arrows Bats Firecracker Furnace Skeleton Army Electro Dragon Bowler
Arrows Furnace Bats Firecracker Electro Dragon Bowler
P.E.K.K.A
Skeleton Army Bowler Bats Arrows Firecracker Furnace Electro Dragon P.E.K.K.A
P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Bowler P.E.K.K.A
Arrows Firecracker Electro Dragon Bowler
Skeleton Army P.E.K.K.A Bats Furnace Electro Dragon Bowler
Skeleton Army Bowler P.E.K.K.A Bats
P.E.K.K.A Skeleton Army Bowler
Arrows Firecracker Furnace Bats Electro Dragon
Skeleton Army P.E.K.K.A Bats Furnace Bowler
P.E.K.K.A Skeleton Army
Electro Dragon P.E.K.K.A Bats Firecracker Skeleton Army
P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Electro Dragon Bowler
Skeleton Army P.E.K.K.A Arrows Bowler
Skeleton Army Bowler P.E.K.K.A
Firecracker Furnace Skeleton Army Electro Dragon Bowler
Skeleton Army Electro Dragon Bats Firecracker Furnace Bowler P.E.K.K.A
Bats Arrows Bowler Firecracker Electro Dragon P.E.K.K.A
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon Bowler
Arrows Electro Dragon
Arrows Firecracker
Arrows Firecracker Furnace Bowler
Arrows Firecracker Bats Furnace Electro Dragon
Arrows Firecracker Furnace Bowler
Arrows Firecracker Electro Dragon Bowler
Arrows Firecracker Electro Dragon
Bats Electro Dragon Bowler
Firecracker Arrows Electro Dragon Bowler
Arrows Firecracker Electro Dragon
Firecracker Bowler
Arrows Firecracker Electro Dragon
Arrows Firecracker Furnace
Arrows Firecracker Furnace Electro Dragon Bowler
Arrows Firecracker Furnace Electro Dragon Bowler
Arrows
Bats
Arrows Firecracker Electro Dragon Bowler
Arrows Firecracker Electro Dragon Bowler
Bowler
Arrows
Bowler
Arrows Electro Dragon
Arrows Firecracker Furnace Electro Dragon Bowler
Arrows Firecracker Electro Dragon Bowler
Arrows Electro Dragon Bowler
Arrows Firecracker
Bats Arrows Firecracker Furnace Electro Dragon
Electro Dragon Bats Firecracker
Bowler
Arrows Electro Dragon
Arrows Firecracker Electro Dragon
P.E.K.K.A
Arrows Firecracker Bowler
Bats Skeleton Army Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon Bowler
Arrows Firecracker Electro Dragon Bowler
Arrows
Firecracker Electro Dragon P.E.K.K.A
Electro Dragon Bats Firecracker Bowler
Firecracker Bats Electro Dragon
Electro Dragon Firecracker Bowler
P.E.K.K.A
Firecracker Electro Dragon Bowler

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