My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Golem Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Wall Breakers Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Wall Breakers Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Wall Breakers Guards Miner Inferno Dragon
Giant Snowball
Wall Breakers Guards Miner Inferno Dragon Little Prince
Zap
Wall Breakers Guards Inferno Dragon Little Prince
Barbarian Barrel
Wall Breakers Guards Little Prince
The Log
Wall Breakers Guards Little Prince
Earthquake
Guards
Arrows
Wall Breakers Guards Little Prince
Royal Delivery
Wall Breakers Guards Miner Inferno Dragon Little Prince
Fireball
Wall Breakers Inferno Dragon Little Prince
Poison
Guards Little Prince
Lightning
Inferno Dragon Little Prince
Rocket
Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Golem Miner Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Guards Miner Little Prince Inferno Dragon Giant Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Arrows Guards Miner

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Golem Wall Breakers Miner
Giant
Arrows Miner Guards Little Prince
Wall Breakers
Miner Arrows
Guards
Miner Giant
Golem
Arrows
Miner
Giant Wall Breakers Guards Arrows Inferno Dragon
Inferno Dragon
Miner
Little Prince
Giant

Defense Synergies 0 1

Arrows
Little Prince
Giant
Wall Breakers
Guards
Golem
Miner
Inferno Dragon
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Dragon
Inferno Dragon
Inferno Dragon Guards
Arrows
Arrows Guards
Inferno Dragon Arrows Little Prince
Arrows
Inferno Dragon
Guards Miner Little Prince
Guards Arrows
Arrows Inferno Dragon
Guards
Arrows Guards
Inferno Dragon
Inferno Dragon
Arrows
Arrows Guards Little Prince
Arrows Guards Inferno Dragon Little Prince
Inferno Dragon
Arrows Guards Little Prince
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Arrows Miner Inferno Dragon
Guards
Guards
Guards Inferno Dragon
Arrows
Guards
Inferno Dragon
Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Guards
Arrows Guards
Guards
Guards Inferno Dragon Little Prince
Arrows Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards
Arrows Miner
Arrows Miner
Arrows Guards
Arrows
Arrows
Arrows
Arrows
Arrows Miner
Guards
Miner Arrows
Arrows
Miner
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Miner Little Prince
Arrows
Arrows
Arrows Little Prince
Inferno Dragon
Arrows Miner
Arrows Miner
Miner Arrows
Arrows Little Prince
Guards
Arrows Miner
Arrows
Arrows
Guards
Arrows
Arrows
Miner
Arrows
Arrows
Guards
Miner Little Prince
Inferno Dragon

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