My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Electro Dragon Royal Ghost Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Dark Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Electro Dragon Royal Ghost Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Dark Prince
Giant Snowball
Goblin Gang Goblin Barrel Electro Dragon
Zap
Goblin Gang Goblin Barrel Dark Prince
Barbarian Barrel
Goblin Gang Goblin Barrel Dark Prince Royal Ghost
The Log
Goblin Gang Goblin Barrel Dark Prince
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Goblin Barrel Dark Prince Electro Dragon Royal Ghost
Fireball
Goblin Gang Goblin Barrel Electro Dragon
Poison
Goblin Gang Electro Dragon
Lightning
Dark Prince Electro Dragon Monk
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Dark Prince Electro Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Goblin Gang Goblin Barrel Royal Ghost Dark Prince Electro Dragon Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Goblin Gang Goblin Barrel

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Dark Prince
Goblin Gang
Goblin Barrel Dark Prince Royal Ghost Monk
Barbarian Barrel
Goblin Barrel Dark Prince Electro Dragon
Goblin Barrel
Goblin Gang Dark Prince Arrows Barbarian Barrel Royal Ghost
Dark Prince
Goblin Barrel Arrows Goblin Gang Barbarian Barrel Royal Ghost
Electro Dragon
Barbarian Barrel
Royal Ghost
Goblin Gang Goblin Barrel Dark Prince Monk
Monk
Goblin Gang Royal Ghost

Defense Synergies 0 9

Arrows
Barbarian Barrel Dark Prince Monk
Goblin Gang
Barbarian Barrel Dark Prince
Barbarian Barrel
Arrows Goblin Gang Dark Prince Electro Dragon
Goblin Barrel
Dark Prince
Arrows Goblin Gang Barbarian Barrel Electro Dragon Royal Ghost
Electro Dragon
Barbarian Barrel Dark Prince
Royal Ghost
Dark Prince
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Electro Dragon
Goblin Gang Dark Prince Electro Dragon Monk
Goblin Gang Dark Prince Electro Dragon
Goblin Gang Dark Prince Electro Dragon Monk
Arrows Barbarian Barrel Dark Prince Monk
Arrows Goblin Gang Barbarian Barrel Dark Prince Electro Dragon Royal Ghost
Arrows Goblin Gang Electro Dragon
Arrows Barbarian Barrel Electro Dragon Monk
Goblin Gang
Goblin Gang Barbarian Barrel Dark Prince Royal Ghost
Goblin Gang Arrows Barbarian Barrel Dark Prince Electro Dragon Royal Ghost
Arrows Goblin Gang Electro Dragon
Goblin Gang Dark Prince Electro Dragon
Arrows Goblin Gang Barbarian Barrel Dark Prince Electro Dragon Royal Ghost
Goblin Gang
Monk Goblin Gang
Arrows Goblin Gang Dark Prince Electro Dragon
Arrows Goblin Gang Barbarian Barrel Dark Prince Electro Dragon Royal Ghost
Arrows Barbarian Barrel Dark Prince Electro Dragon Royal Ghost
Goblin Gang Dark Prince Royal Ghost Arrows Barbarian Barrel Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Barrel Dark Prince Royal Ghost
Arrows Goblin Gang Barbarian Barrel Electro Dragon Royal Ghost Monk
Goblin Gang Dark Prince Electro Dragon
Goblin Gang Dark Prince Barbarian Barrel Monk
Goblin Gang Dark Prince
Arrows Goblin Gang Electro Dragon Monk
Goblin Gang Dark Prince
Dark Prince
Electro Dragon Barbarian Barrel Dark Prince Monk
Goblin Gang
Dark Prince Electro Dragon
Monk Arrows Dark Prince
Dark Prince Goblin Gang
Electro Dragon
Goblin Gang Electro Dragon Barbarian Barrel Dark Prince Monk
Arrows Barbarian Barrel Dark Prince Electro Dragon Royal Ghost
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel Electro Dragon Royal Ghost Monk
Arrows Monk Barbarian Barrel Electro Dragon Royal Ghost
Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel Dark Prince
Arrows Barbarian Barrel Dark Prince
Arrows Electro Dragon Monk
Arrows
Arrows Barbarian Barrel Electro Dragon
Arrows Monk Electro Dragon
Goblin Gang Electro Dragon
Monk Arrows Barbarian Barrel Dark Prince Electro Dragon
Monk Arrows Electro Dragon
Barbarian Barrel
Arrows Barbarian Barrel Electro Dragon Monk
Arrows Barbarian Barrel
Arrows Barbarian Barrel Electro Dragon
Arrows Barbarian Barrel Electro Dragon
Monk Arrows Barbarian Barrel
Arrows Barbarian Barrel Dark Prince Electro Dragon Monk
Arrows Barbarian Barrel Electro Dragon Monk
Monk
Arrows
Monk
Arrows Barbarian Barrel Electro Dragon Monk
Arrows Barbarian Barrel Dark Prince Electro Dragon
Arrows Barbarian Barrel Electro Dragon Royal Ghost Monk
Arrows Electro Dragon Monk
Arrows Barbarian Barrel
Arrows Electro Dragon
Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon Monk
Arrows Monk
Goblin Gang Barbarian Barrel Dark Prince Electro Dragon
Arrows Electro Dragon Monk
Arrows Barbarian Barrel
Goblin Gang Dark Prince Electro Dragon
Arrows Electro Dragon
Monk Arrows
Dark Prince Electro Dragon
Electro Dragon Goblin Gang
Electro Dragon
Electro Dragon Barbarian Barrel Dark Prince Royal Ghost Monk
Electro Dragon Monk

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