My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Fisherman
Giant Snowball
Goblin Gang Barbarians Goblin Barrel Fisherman
Zap
Goblin Gang Goblin Barrel Fisherman
Barbarian Barrel
Goblin Gang Barbarians Goblin Barrel
The Log
Goblin Gang Barbarians Mini P.E.K.K.A Goblin Barrel Fisherman
Earthquake
Goblin Gang Barbarians Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Barbarians Mini P.E.K.K.A Goblin Barrel Fisherman
Fireball
Goblin Gang Barbarians Goblin Barrel Fisherman
Poison
Goblin Gang Barbarians Fisherman
Lightning
Mini P.E.K.K.A Fisherman
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Goblin Barrel Fisherman Mini P.E.K.K.A Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Gang Goblin Barrel

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Goblin Barrel
Goblin Gang
Goblin Barrel Mini P.E.K.K.A
Barbarians
Mini P.E.K.K.A
Arrows Goblin Gang Electro Giant The Log
Goblin Barrel
Goblin Gang Arrows
Electro Giant
Mini P.E.K.K.A Fisherman
The Log
Mini P.E.K.K.A Fisherman
Fisherman
Electro Giant The Log

Defense Synergies 1 10

Arrows
Barbarians Mini P.E.K.K.A
Goblin Gang
Barbarians Mini P.E.K.K.A The Log Fisherman
Barbarians
Arrows Goblin Gang
Mini P.E.K.K.A
The Log Arrows Goblin Gang Electro Giant Fisherman
Goblin Barrel
Electro Giant
Mini P.E.K.K.A Fisherman
The Log
Mini P.E.K.K.A Goblin Gang Fisherman
Fisherman
Goblin Gang Mini P.E.K.K.A Electro Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Barbarians Mini P.E.K.K.A Goblin Gang The Log Fisherman
Goblin Gang Barbarians Mini P.E.K.K.A Fisherman
Barbarians Mini P.E.K.K.A Goblin Gang Fisherman
Arrows Barbarians Mini P.E.K.K.A The Log
Arrows Goblin Gang The Log
Arrows Goblin Gang
Arrows Barbarians Electro Giant The Log
Barbarians Mini P.E.K.K.A Goblin Gang Fisherman
Goblin Gang Barbarians Mini P.E.K.K.A Fisherman
Goblin Gang Barbarians Arrows Electro Giant The Log Fisherman
Arrows Goblin Gang
Barbarians Mini P.E.K.K.A Goblin Gang The Log
Arrows Goblin Gang Barbarians Mini P.E.K.K.A The Log
Barbarians Mini P.E.K.K.A Goblin Gang
Barbarians Goblin Gang Mini P.E.K.K.A Electro Giant The Log Fisherman
Barbarians Arrows Goblin Gang Mini P.E.K.K.A Fisherman
Arrows Goblin Gang Barbarians The Log Fisherman
Arrows The Log Barbarians Fisherman
Barbarians Mini P.E.K.K.A Fisherman
Goblin Gang Arrows Barbarians Mini P.E.K.K.A Electro Giant The Log Fisherman
Mini P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Mini P.E.K.K.A Electro Giant Fisherman
Arrows Goblin Gang Mini P.E.K.K.A The Log Fisherman
Goblin Gang Barbarians Mini P.E.K.K.A The Log Fisherman
Goblin Gang Mini P.E.K.K.A Barbarians The Log Fisherman
Barbarians Goblin Gang Mini P.E.K.K.A Fisherman
Arrows Electro Giant Goblin Gang
Goblin Gang Mini P.E.K.K.A Barbarians
Mini P.E.K.K.A Barbarians Fisherman
Barbarians Mini P.E.K.K.A The Log
Goblin Gang Barbarians
Barbarians Mini P.E.K.K.A
Arrows Barbarians Electro Giant The Log
Barbarians Mini P.E.K.K.A Goblin Gang
Barbarians Electro Giant
Goblin Gang Barbarians Electro Giant Mini P.E.K.K.A The Log Fisherman
Arrows Barbarians Mini P.E.K.K.A Electro Giant The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log Fisherman
Arrows The Log
Arrows Barbarians The Log
Arrows The Log
Arrows Electro Giant
Arrows The Log
Arrows The Log
Arrows The Log Fisherman
Goblin Gang Mini P.E.K.K.A Fisherman
Arrows The Log Fisherman
Arrows
The Log Fisherman
Arrows Fisherman
Arrows The Log Fisherman
Arrows The Log
Arrows The Log
Arrows
Mini P.E.K.K.A Fisherman
Arrows Mini P.E.K.K.A The Log Fisherman
Arrows Electro Giant The Log
The Log
Arrows
The Log Fisherman
Arrows Barbarians The Log
Arrows Electro Giant The Log
Fisherman
Arrows The Log Fisherman
Arrows The Log Fisherman
Arrows The Log Fisherman
Arrows Electro Giant
Electro Giant
Mini P.E.K.K.A
Arrows The Log
Arrows
Arrows The Log
Goblin Gang Barbarians
Arrows
Arrows The Log
Goblin Gang Mini P.E.K.K.A
Arrows The Log
Arrows Electro Giant
Electro Giant Goblin Gang The Log
Electro Giant The Log
Fisherman

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