My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Barbarian Barrel Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards
Giant Snowball
Goblin Gang Barbarians Guards Lumberjack
Zap
Goblin Gang Guards
Barbarian Barrel
Goblin Gang Barbarians Guards Lumberjack
The Log
Goblin Gang Barbarians Guards Lumberjack
Earthquake
Goblin Gang Barbarians Guards
Arrows
Goblin Gang Guards
Royal Delivery
Goblin Gang Barbarians Guards Lumberjack
Fireball
Goblin Gang Barbarians Lumberjack
Poison
Goblin Gang Barbarians Guards
Lightning
Lumberjack
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Barbarian Barrel Arrows Goblin Gang Guards Void Lumberjack Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Barbarian Barrel Arrows Goblin Gang

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Void Lumberjack
Goblin Gang
Mirror
Barbarians
Mirror
Arrows Goblin Gang Barbarian Barrel Lumberjack
Barbarian Barrel
Mirror Lumberjack
Guards
Lumberjack
Void
Arrows
Lumberjack
Arrows Mirror Barbarian Barrel Guards

Defense Synergies 3 12

Arrows
Mirror Void Barbarians Barbarian Barrel Lumberjack
Goblin Gang
Barbarians Mirror Barbarian Barrel Guards Lumberjack
Barbarians
Arrows Goblin Gang
Mirror
Arrows Barbarian Barrel Goblin Gang Lumberjack
Barbarian Barrel
Mirror Arrows Goblin Gang Guards Lumberjack
Guards
Goblin Gang Barbarian Barrel Lumberjack
Void
Arrows
Lumberjack
Arrows Goblin Gang Mirror Barbarian Barrel Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Void
Barbarians Lumberjack Goblin Gang
Goblin Gang Barbarians Lumberjack Void
Barbarians Lumberjack Goblin Gang Guards
Arrows Barbarians Barbarian Barrel Lumberjack
Arrows Goblin Gang Barbarian Barrel Guards Lumberjack
Arrows Goblin Gang Void
Arrows Barbarians Barbarian Barrel Void
Barbarians Goblin Gang Lumberjack
Goblin Gang Guards Barbarians Barbarian Barrel Lumberjack
Goblin Gang Barbarians Guards Arrows Barbarian Barrel Lumberjack
Arrows Goblin Gang
Barbarians Lumberjack Goblin Gang Guards
Arrows Goblin Gang Barbarians Barbarian Barrel Guards Lumberjack
Barbarians Goblin Gang Lumberjack
Barbarians Goblin Gang Lumberjack
Barbarians Arrows Goblin Gang Lumberjack
Arrows Goblin Gang Barbarians Barbarian Barrel Guards Lumberjack
Arrows Barbarian Barrel Barbarians Guards Lumberjack
Barbarians Lumberjack
Goblin Gang Arrows Barbarians Barbarian Barrel Guards Lumberjack
Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Guards Lumberjack Barbarian Barrel Void
Void Arrows Goblin Gang Barbarian Barrel Lumberjack
Goblin Gang Barbarians Guards Lumberjack
Goblin Gang Guards Lumberjack Barbarians Barbarian Barrel
Barbarians Goblin Gang Guards Lumberjack
Arrows Goblin Gang
Goblin Gang Guards Barbarians Void Lumberjack
Barbarians Lumberjack
Void Barbarians Barbarian Barrel
Goblin Gang Barbarians Guards
Barbarians Guards Lumberjack
Arrows Barbarians Guards Void
Barbarians Goblin Gang Guards Lumberjack
Barbarians
Goblin Gang Barbarians Guards Barbarian Barrel Lumberjack
Arrows Barbarians Barbarian Barrel
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Barbarian Barrel Guards
Arrows Void Barbarian Barrel
Arrows Barbarian Barrel Void
Arrows Barbarians Barbarian Barrel Guards Void
Arrows Barbarian Barrel
Arrows
Arrows
Arrows Barbarian Barrel
Arrows Void
Goblin Gang Guards Void Lumberjack
Void Arrows Barbarian Barrel
Void Arrows
Barbarian Barrel Void
Arrows Barbarian Barrel Void
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Void Arrows Barbarian Barrel
Arrows Barbarian Barrel Void
Void
Arrows Void
Void
Arrows Barbarians Barbarian Barrel Void
Arrows Barbarian Barrel
Arrows Void Barbarian Barrel
Void Arrows
Void Arrows Barbarian Barrel
Arrows Void
Guards Void
Void
Void Arrows
Void Arrows
Arrows
Goblin Gang Barbarians Barbarian Barrel Guards Void
Arrows
Arrows Barbarian Barrel
Void Goblin Gang Lumberjack
Arrows
Void Arrows
Goblin Gang Guards
Void
Void Barbarian Barrel
Void
Void

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