My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Graveyard
Giant Snowball
Goblin Gang Dart Goblin Goblin Hut Graveyard
Zap
Goblin Gang Dart Goblin Goblin Hut Graveyard
Barbarian Barrel
Goblin Gang Dart Goblin Goblin Hut Graveyard
The Log
Goblin Gang Dart Goblin Goblin Hut Graveyard
Earthquake
Goblin Gang Goblin Hut Graveyard
Arrows
Goblin Gang Dart Goblin Goblin Hut Graveyard
Royal Delivery
Goblin Gang Dart Goblin Goblin Hut Graveyard
Fireball
Goblin Gang Dart Goblin Goblin Hut
Poison
Goblin Gang Dart Goblin Goblin Hut Graveyard
Lightning
Goblin Hut
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Goblin Gang Dart Goblin Freeze Poison Goblin Hut Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Goblin Gang Dart Goblin

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Graveyard Freeze
Goblin Gang
Dart Goblin Goblin Hut Mirror
Dart Goblin
Goblin Gang Mirror Graveyard
Goblin Hut
Goblin Gang Mirror Graveyard
Mirror
Arrows Goblin Gang Dart Goblin Goblin Hut Freeze Poison Graveyard
Freeze
Graveyard Arrows Mirror Poison
Poison
Graveyard Mirror Freeze
Graveyard
Arrows Freeze Poison Dart Goblin Goblin Hut Mirror

Defense Synergies 1 8

Arrows
Mirror Goblin Hut
Goblin Gang
Dart Goblin Goblin Hut Mirror
Dart Goblin
Goblin Gang Goblin Hut Mirror
Goblin Hut
Arrows Goblin Gang Dart Goblin Mirror
Mirror
Arrows Goblin Gang Dart Goblin Goblin Hut Poison
Freeze
Poison
Mirror
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Hut
Goblin Gang Dart Goblin Goblin Hut
Goblin Gang Goblin Hut Dart Goblin Freeze
Goblin Hut Goblin Gang Dart Goblin
Arrows Poison
Arrows Goblin Gang Freeze Dart Goblin
Dart Goblin Arrows Goblin Gang Goblin Hut Freeze Poison
Arrows Dart Goblin Poison
Goblin Gang Goblin Hut
Goblin Gang Dart Goblin
Goblin Gang Dart Goblin Poison Arrows Goblin Hut Freeze
Arrows Goblin Gang Dart Goblin Goblin Hut Poison
Goblin Hut Goblin Gang Freeze
Arrows Goblin Gang Dart Goblin Goblin Hut Freeze Poison
Goblin Gang Goblin Hut
Goblin Gang Goblin Hut Freeze
Arrows Goblin Gang Goblin Hut Poison
Arrows Goblin Gang Dart Goblin Goblin Hut
Arrows Freeze Poison Dart Goblin Goblin Hut
Dart Goblin Goblin Hut
Goblin Gang Arrows Dart Goblin Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Hut
Poison Arrows Goblin Gang
Goblin Gang Goblin Hut
Goblin Gang
Goblin Gang Goblin Hut
Arrows Poison Goblin Gang Dart Goblin Goblin Hut Freeze
Goblin Gang Dart Goblin Goblin Hut
Freeze Goblin Hut Poison
Goblin Gang Dart Goblin Goblin Hut
Dart Goblin Goblin Hut
Arrows Poison
Goblin Gang
Dart Goblin
Goblin Gang Goblin Hut Dart Goblin Freeze Poison
Arrows Poison Dart Goblin Goblin Hut Freeze
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Dart Goblin Freeze
Arrows Poison Dart Goblin
Arrows Dart Goblin Goblin Hut Poison
Arrows Dart Goblin Freeze Poison
Poison Arrows
Arrows Poison Dart Goblin Freeze
Arrows Dart Goblin Poison
Arrows Poison Dart Goblin Freeze
Arrows Poison Dart Goblin
Goblin Gang Poison
Poison Arrows Dart Goblin
Poison Arrows Dart Goblin
Poison Dart Goblin Goblin Hut
Arrows Dart Goblin Freeze Poison
Arrows Dart Goblin Goblin Hut Poison
Arrows Dart Goblin Goblin Hut Poison
Arrows Dart Goblin Goblin Hut Poison
Arrows Freeze Poison
Arrows Dart Goblin Poison
Arrows Dart Goblin Poison
Poison
Arrows Poison
Arrows Poison
Arrows Freeze Poison
Arrows Poison Dart Goblin
Arrows Poison
Poison Arrows Dart Goblin
Poison Arrows Dart Goblin
Dart Goblin Goblin Hut Freeze Poison
Poison Arrows Dart Goblin
Arrows Freeze Poison
Arrows Poison
Goblin Gang Dart Goblin Goblin Hut Freeze
Poison Arrows Dart Goblin
Freeze
Arrows
Poison Goblin Gang Dart Goblin
Arrows Dart Goblin Poison
Arrows Poison
Dart Goblin
Goblin Gang Dart Goblin Freeze Poison
Dart Goblin Poison
Poison Dart Goblin Freeze
Dart Goblin
Poison

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