My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Mini P.E.K.K.A Baby Dragon Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Balloon
Giant Snowball
Goblin Gang Dart Goblin Skeleton Army Baby Dragon Balloon
Zap
Goblin Gang Dart Goblin Skeleton Army Balloon
Barbarian Barrel
Goblin Gang Dart Goblin Skeleton Army
The Log
Goblin Gang Dart Goblin Mini P.E.K.K.A Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Dart Goblin Skeleton Army
Royal Delivery
Goblin Gang Dart Goblin Mini P.E.K.K.A Skeleton Army Baby Dragon Balloon
Fireball
Goblin Gang Dart Goblin Skeleton Army Baby Dragon Balloon
Poison
Goblin Gang Dart Goblin Skeleton Army Balloon
Lightning
Mini P.E.K.K.A Baby Dragon Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Dart Goblin Skeleton Army Mini P.E.K.K.A Baby Dragon Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Dart Goblin Skeleton Army

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Mini P.E.K.K.A Mega Knight
Goblin Gang
Dart Goblin Mini P.E.K.K.A Baby Dragon Balloon
Dart Goblin
Goblin Gang Baby Dragon Balloon Mega Knight
Mini P.E.K.K.A
Arrows Goblin Gang Baby Dragon Mega Knight
Skeleton Army
Baby Dragon
Goblin Gang Dart Goblin Mini P.E.K.K.A Balloon Mega Knight
Balloon
Arrows Goblin Gang Dart Goblin Baby Dragon Mega Knight
Mega Knight
Arrows Dart Goblin Mini P.E.K.K.A Baby Dragon Balloon

Defense Synergies 1 11

Arrows
Mega Knight Mini P.E.K.K.A
Goblin Gang
Dart Goblin Mini P.E.K.K.A Skeleton Army
Dart Goblin
Goblin Gang Mini P.E.K.K.A Skeleton Army Baby Dragon Mega Knight
Mini P.E.K.K.A
Arrows Goblin Gang Dart Goblin Skeleton Army Baby Dragon
Skeleton Army
Goblin Gang Dart Goblin Mini P.E.K.K.A
Baby Dragon
Dart Goblin Mini P.E.K.K.A Mega Knight
Balloon
Mega Knight
Arrows Dart Goblin Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Baby Dragon
Mini P.E.K.K.A Skeleton Army Goblin Gang Dart Goblin Mega Knight
Goblin Gang Mini P.E.K.K.A Skeleton Army Mega Knight Dart Goblin
Mini P.E.K.K.A Skeleton Army Goblin Gang Dart Goblin Mega Knight
Arrows Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Goblin Gang Skeleton Army Dart Goblin Baby Dragon Mega Knight
Dart Goblin Arrows Goblin Gang Baby Dragon
Arrows Dart Goblin Baby Dragon Mega Knight
Mini P.E.K.K.A Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Dart Goblin Mini P.E.K.K.A Mega Knight
Goblin Gang Dart Goblin Skeleton Army Arrows Baby Dragon Mega Knight
Arrows Goblin Gang Dart Goblin Baby Dragon
Mini P.E.K.K.A Skeleton Army Mega Knight Goblin Gang
Skeleton Army Mega Knight Arrows Goblin Gang Dart Goblin Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Skeleton Army Goblin Gang Mega Knight
Skeleton Army Goblin Gang Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Goblin Gang Mini P.E.K.K.A Skeleton Army
Arrows Mega Knight Goblin Gang Dart Goblin Skeleton Army Baby Dragon
Arrows Baby Dragon Dart Goblin Mega Knight
Mini P.E.K.K.A Dart Goblin
Goblin Gang Skeleton Army Mega Knight Arrows Dart Goblin Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Goblin Gang Mini P.E.K.K.A Baby Dragon Mega Knight
Goblin Gang Skeleton Army Mega Knight Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Skeleton Army Mega Knight
Goblin Gang Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Goblin Gang Dart Goblin Baby Dragon
Goblin Gang Mini P.E.K.K.A Skeleton Army Dart Goblin
Mini P.E.K.K.A Mega Knight Skeleton Army
Mega Knight Mini P.E.K.K.A Skeleton Army Baby Dragon
Goblin Gang Dart Goblin Skeleton Army
Mega Knight Dart Goblin Mini P.E.K.K.A
Skeleton Army Mega Knight Arrows
Mini P.E.K.K.A Skeleton Army Mega Knight Goblin Gang
Dart Goblin Skeleton Army Baby Dragon Mega Knight
Goblin Gang Skeleton Army Dart Goblin Mini P.E.K.K.A Baby Dragon
Arrows Mega Knight Dart Goblin Mini P.E.K.K.A Baby Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin
Arrows Baby Dragon Mega Knight
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin
Goblin Gang Mini P.E.K.K.A
Arrows Dart Goblin
Arrows Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Dart Goblin Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Dart Goblin Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Dart Goblin Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin Mega Knight
Arrows
Mega Knight
Arrows
Goblin Gang Dart Goblin Skeleton Army
Arrows Dart Goblin Baby Dragon
Arrows
Goblin Gang Dart Goblin Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Dart Goblin Baby Dragon
Arrows
Dart Goblin Mega Knight
Goblin Gang Dart Goblin Baby Dragon
Dart Goblin
Dart Goblin Baby Dragon Mega Knight
Dart Goblin Mega Knight

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