My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Dart Goblin
Zap
Goblin Gang Firecracker Dart Goblin
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard
The Log
Goblin Gang Firecracker Dart Goblin
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Dart Goblin
Royal Delivery
Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard
Fireball
Goblin Gang Firecracker Dart Goblin Electro Wizard
Poison
Goblin Gang Firecracker Dart Goblin Electro Wizard
Lightning
Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Dart Goblin Earthquake Valkyrie Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Dart Goblin

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Earthquake Mega Knight
Goblin Gang
Firecracker Dart Goblin Valkyrie
Firecracker
Goblin Gang Dart Goblin Earthquake Valkyrie Mega Knight
Dart Goblin
Valkyrie Goblin Gang Firecracker Mega Knight
Earthquake
Arrows Firecracker Mega Knight
Valkyrie
Dart Goblin Goblin Gang Firecracker Electro Wizard
Electro Wizard
Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Dart Goblin Earthquake Electro Wizard

Defense Synergies 2 15

Arrows
Mega Knight Valkyrie
Goblin Gang
Firecracker Dart Goblin Valkyrie Electro Wizard
Firecracker
Valkyrie Goblin Gang Dart Goblin Earthquake Electro Wizard Mega Knight
Dart Goblin
Goblin Gang Firecracker Valkyrie Electro Wizard Mega Knight
Earthquake
Firecracker Mega Knight
Valkyrie
Firecracker Arrows Goblin Gang Dart Goblin Electro Wizard
Electro Wizard
Goblin Gang Firecracker Dart Goblin Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Dart Goblin Earthquake Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Dart Goblin Valkyrie Electro Wizard
Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard Mega Knight
Goblin Gang Mega Knight Dart Goblin Valkyrie Electro Wizard
Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard Mega Knight
Arrows Firecracker Earthquake Valkyrie Mega Knight
Arrows Goblin Gang Firecracker Dart Goblin Earthquake Valkyrie Electro Wizard Mega Knight
Dart Goblin Electro Wizard Arrows Goblin Gang Firecracker
Earthquake Arrows Dart Goblin Valkyrie Electro Wizard Mega Knight
Goblin Gang
Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard Mega Knight
Goblin Gang Dart Goblin Valkyrie Electro Wizard Arrows Firecracker Earthquake Mega Knight
Arrows Goblin Gang Firecracker Dart Goblin Electro Wizard
Mega Knight Goblin Gang Earthquake Valkyrie Electro Wizard
Valkyrie Mega Knight Arrows Goblin Gang Firecracker Dart Goblin Earthquake Electro Wizard
Goblin Gang Electro Wizard Mega Knight
Goblin Gang Electro Wizard Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Valkyrie Electro Wizard
Arrows Valkyrie Mega Knight Goblin Gang Firecracker Dart Goblin Electro Wizard
Arrows Earthquake Valkyrie Firecracker Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard
Goblin Gang Valkyrie Mega Knight Arrows Firecracker Dart Goblin Earthquake Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Electro Wizard
Electro Wizard Arrows Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang Mega Knight Valkyrie Electro Wizard
Goblin Gang Valkyrie Mega Knight Electro Wizard
Goblin Gang Valkyrie Mega Knight
Arrows Firecracker Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Valkyrie Electro Wizard
Mega Knight Valkyrie
Electro Wizard Mega Knight Firecracker Valkyrie
Goblin Gang Dart Goblin
Mega Knight Dart Goblin Valkyrie
Mega Knight Arrows Valkyrie Electro Wizard
Mega Knight Goblin Gang Valkyrie
Firecracker Dart Goblin Valkyrie Mega Knight
Goblin Gang Electro Wizard Firecracker Dart Goblin Valkyrie
Arrows Valkyrie Mega Knight Firecracker Dart Goblin Earthquake Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Firecracker Dart Goblin Valkyrie
Arrows Firecracker Dart Goblin Electro Wizard
Earthquake Arrows Dart Goblin
Earthquake Arrows Firecracker Dart Goblin Valkyrie
Arrows Firecracker Earthquake Valkyrie Mega Knight
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Earthquake
Arrows Earthquake Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Goblin Gang Electro Wizard
Firecracker Arrows Dart Goblin Earthquake Valkyrie Electro Wizard
Arrows Firecracker Dart Goblin
Earthquake Firecracker Dart Goblin
Earthquake Arrows Firecracker Dart Goblin
Earthquake Arrows Firecracker Dart Goblin
Earthquake Arrows Firecracker Dart Goblin
Earthquake Arrows Firecracker Dart Goblin Mega Knight
Arrows Earthquake
Arrows Firecracker Dart Goblin Earthquake Electro Wizard Mega Knight
Arrows Firecracker Dart Goblin Earthquake Valkyrie Mega Knight
Earthquake Mega Knight
Arrows
Earthquake Arrows
Arrows Firecracker Earthquake Valkyrie Mega Knight
Arrows Firecracker Dart Goblin Earthquake Electro Wizard
Arrows Mega Knight
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Electro Wizard
Electro Wizard Firecracker Dart Goblin
Arrows Dart Goblin Earthquake Mega Knight
Arrows Firecracker Electro Wizard
Mega Knight
Arrows Firecracker Earthquake
Earthquake Electro Wizard Goblin Gang Dart Goblin
Arrows Firecracker Dart Goblin Electro Wizard
Arrows
Goblin Gang Firecracker Dart Goblin Valkyrie Electro Wizard Mega Knight
Arrows Firecracker Dart Goblin Earthquake
Arrows
Firecracker Dart Goblin Mega Knight
Goblin Gang Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Electro Wizard Mega Knight
Firecracker Dart Goblin Mega Knight

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