My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Dart Goblin Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Dart Goblin Witch Princess
Zap
Goblin Gang Firecracker Dart Goblin Witch Princess
Barbarian Barrel
Goblin Gang Firecracker Dart Goblin Valkyrie Witch Princess
The Log
Goblin Gang Firecracker Dart Goblin Witch Princess
Earthquake
Goblin Gang Firecracker Witch
Arrows
Goblin Gang Firecracker Dart Goblin Witch Princess
Royal Delivery
Goblin Gang Firecracker Dart Goblin Valkyrie Witch Princess
Fireball
Goblin Gang Firecracker Dart Goblin Witch Princess
Poison
Goblin Gang Firecracker Dart Goblin Witch Princess
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Dart Goblin Princess Valkyrie Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Dart Goblin

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Goblin Gang
Firecracker Dart Goblin Valkyrie Princess
Firecracker
Goblin Gang Dart Goblin Valkyrie Princess Mega Knight
Dart Goblin
Valkyrie Goblin Gang Firecracker Princess Mega Knight
Valkyrie
Dart Goblin Goblin Gang Firecracker Witch
Witch
Valkyrie Mega Knight
Princess
Goblin Gang Firecracker Dart Goblin Mega Knight
Mega Knight
Arrows Firecracker Dart Goblin Witch Princess

Defense Synergies 2 15

Arrows
Mega Knight Valkyrie
Goblin Gang
Firecracker Dart Goblin Valkyrie Princess
Firecracker
Valkyrie Goblin Gang Dart Goblin Princess Mega Knight
Dart Goblin
Goblin Gang Firecracker Valkyrie Princess Mega Knight
Valkyrie
Firecracker Arrows Goblin Gang Dart Goblin Witch Princess
Witch
Valkyrie Mega Knight
Princess
Goblin Gang Firecracker Dart Goblin Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Dart Goblin Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Valkyrie
Goblin Gang Firecracker Dart Goblin Valkyrie Witch Mega Knight
Goblin Gang Witch Mega Knight Dart Goblin Valkyrie
Witch Goblin Gang Firecracker Dart Goblin Valkyrie Mega Knight
Arrows Firecracker Valkyrie Princess Mega Knight
Arrows Goblin Gang Firecracker Dart Goblin Valkyrie Mega Knight
Dart Goblin Arrows Goblin Gang Firecracker Witch Princess
Arrows Dart Goblin Valkyrie Mega Knight
Witch Goblin Gang Princess
Goblin Gang Firecracker Dart Goblin Valkyrie Mega Knight
Goblin Gang Dart Goblin Valkyrie Witch Arrows Firecracker Princess Mega Knight
Arrows Goblin Gang Firecracker Dart Goblin Witch Princess
Mega Knight Goblin Gang Valkyrie Witch
Valkyrie Mega Knight Arrows Goblin Gang Firecracker Dart Goblin Witch Princess
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Valkyrie Witch
Arrows Valkyrie Mega Knight Goblin Gang Firecracker Dart Goblin Witch
Arrows Valkyrie Witch Firecracker Dart Goblin Princess Mega Knight
Dart Goblin
Goblin Gang Valkyrie Mega Knight Arrows Firecracker Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Witch
Arrows Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang Mega Knight Valkyrie Witch
Goblin Gang Valkyrie Mega Knight
Goblin Gang Valkyrie Witch Mega Knight
Arrows Firecracker Goblin Gang Dart Goblin Witch Princess
Goblin Gang Dart Goblin Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Firecracker Valkyrie Witch
Witch Goblin Gang Dart Goblin
Mega Knight Dart Goblin Valkyrie Witch
Mega Knight Arrows Valkyrie
Mega Knight Goblin Gang Valkyrie Witch
Firecracker Dart Goblin Valkyrie Witch Princess Mega Knight
Goblin Gang Witch Firecracker Dart Goblin Valkyrie
Arrows Valkyrie Mega Knight Firecracker Dart Goblin Witch Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Dart Goblin Valkyrie
Arrows Firecracker Dart Goblin Princess
Arrows Dart Goblin
Arrows Firecracker Dart Goblin Valkyrie
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Dart Goblin Witch Princess
Arrows Firecracker Dart Goblin Witch Princess
Arrows Firecracker Dart Goblin Princess
Arrows Firecracker Dart Goblin
Goblin Gang
Firecracker Arrows Dart Goblin Valkyrie Princess
Arrows Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Arrows Firecracker Dart Goblin Princess
Princess Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Witch Princess
Arrows Firecracker Dart Goblin Princess Mega Knight
Arrows
Arrows Firecracker Dart Goblin Princess Mega Knight
Arrows Firecracker Dart Goblin Valkyrie Witch Princess Mega Knight
Mega Knight
Arrows Princess
Arrows
Arrows Firecracker Valkyrie Witch Princess Mega Knight
Witch
Arrows Firecracker Dart Goblin Witch Princess
Arrows Witch Princess Mega Knight
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Witch Princess
Firecracker Dart Goblin Witch
Arrows Dart Goblin Mega Knight
Arrows Firecracker Princess
Mega Knight
Arrows Firecracker Princess
Goblin Gang Dart Goblin Witch Princess
Arrows Firecracker Dart Goblin Witch Princess
Arrows
Goblin Gang Firecracker Dart Goblin Valkyrie Princess Mega Knight
Arrows Firecracker Dart Goblin Princess
Arrows
Firecracker Dart Goblin Mega Knight
Goblin Gang Firecracker Dart Goblin Witch Princess
Firecracker Dart Goblin Witch Princess
Firecracker Dart Goblin Witch Princess Mega Knight
Firecracker Dart Goblin Mega Knight

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