My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Musketeer Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem
Giant Snowball
Goblin Gang Musketeer Witch
Zap
Goblin Gang Firecracker Witch
Barbarian Barrel
Goblin Gang Firecracker Elixir Golem Musketeer Valkyrie Witch
The Log
Goblin Gang Firecracker Elixir Golem Musketeer Witch
Earthquake
Goblin Gang Firecracker Elixir Golem Witch
Arrows
Goblin Gang Firecracker Witch
Royal Delivery
Goblin Gang Firecracker Elixir Golem Musketeer Valkyrie Witch
Fireball
Goblin Gang Firecracker Elixir Golem Musketeer Witch
Poison
Goblin Gang Firecracker Elixir Golem Musketeer Witch
Lightning
Musketeer Valkyrie Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Elixir Golem Musketeer Valkyrie Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Elixir Golem

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Mega Knight
Goblin Gang
Firecracker Elixir Golem Valkyrie
Firecracker
Elixir Golem Goblin Gang Valkyrie Mega Knight
Elixir Golem
Firecracker Arrows Goblin Gang Musketeer Witch
Musketeer
Valkyrie Elixir Golem Mega Knight
Valkyrie
Musketeer Goblin Gang Firecracker Witch
Witch
Elixir Golem Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Musketeer Witch

Defense Synergies 4 8

Arrows
Mega Knight Valkyrie
Goblin Gang
Musketeer Firecracker Valkyrie
Firecracker
Valkyrie Goblin Gang Musketeer Mega Knight
Elixir Golem
Musketeer
Goblin Gang Valkyrie Firecracker Mega Knight
Valkyrie
Firecracker Musketeer Arrows Goblin Gang Witch
Witch
Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Musketeer Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Valkyrie
Goblin Gang Firecracker Musketeer Valkyrie Witch Mega Knight
Goblin Gang Witch Mega Knight Musketeer Valkyrie
Witch Goblin Gang Firecracker Musketeer Valkyrie Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Goblin Gang Firecracker Musketeer Valkyrie Mega Knight
Musketeer Arrows Goblin Gang Firecracker Witch
Arrows Musketeer Valkyrie Mega Knight
Witch Goblin Gang Musketeer
Goblin Gang Firecracker Musketeer Valkyrie Mega Knight
Goblin Gang Valkyrie Witch Arrows Firecracker Musketeer Mega Knight
Arrows Musketeer Goblin Gang Firecracker Witch
Mega Knight Goblin Gang Musketeer Valkyrie Witch
Valkyrie Mega Knight Arrows Goblin Gang Firecracker Witch
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Musketeer Valkyrie Witch
Arrows Mega Knight Goblin Gang Firecracker Musketeer Valkyrie Witch
Arrows Valkyrie Witch Firecracker Musketeer Mega Knight
Musketeer
Goblin Gang Valkyrie Mega Knight Arrows Firecracker Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Witch
Arrows Goblin Gang Firecracker Musketeer Valkyrie Mega Knight
Goblin Gang Mega Knight Musketeer Valkyrie Witch
Goblin Gang Valkyrie Mega Knight Musketeer
Goblin Gang Musketeer Valkyrie Witch Mega Knight
Arrows Firecracker Goblin Gang Musketeer Witch
Goblin Gang Musketeer Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Firecracker Valkyrie Witch
Witch Goblin Gang Musketeer
Mega Knight Musketeer Valkyrie Witch
Mega Knight Arrows Valkyrie
Mega Knight Goblin Gang Valkyrie Witch
Firecracker Musketeer Valkyrie Witch Mega Knight
Goblin Gang Witch Firecracker Musketeer Valkyrie
Arrows Valkyrie Mega Knight Firecracker Musketeer Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer Valkyrie
Arrows Firecracker Musketeer
Arrows
Arrows Firecracker Musketeer Valkyrie
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Musketeer Witch
Arrows Firecracker Musketeer Witch
Arrows Firecracker
Arrows Firecracker
Goblin Gang Musketeer
Firecracker Arrows Musketeer Valkyrie
Arrows Firecracker Musketeer
Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Witch
Arrows Firecracker Musketeer Mega Knight
Arrows
Arrows Firecracker Musketeer Mega Knight
Arrows Firecracker Valkyrie Witch Mega Knight
Musketeer Mega Knight
Arrows
Musketeer
Arrows Musketeer
Arrows Firecracker Valkyrie Witch Mega Knight
Witch
Arrows Firecracker Musketeer Witch
Arrows Musketeer Witch Mega Knight
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Witch
Firecracker Musketeer Witch
Arrows Musketeer Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Goblin Gang Musketeer Witch
Arrows Firecracker Musketeer Witch
Arrows
Goblin Gang Firecracker Musketeer Valkyrie Mega Knight
Arrows Firecracker Musketeer
Arrows
Firecracker Musketeer Mega Knight
Goblin Gang Firecracker Musketeer Witch
Firecracker Musketeer Witch
Firecracker Musketeer Witch Mega Knight
Firecracker Mega Knight

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