My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Little Prince
Zap
Goblin Gang Firecracker Little Prince
Barbarian Barrel
Goblin Gang Firecracker Wizard Little Prince
The Log
Goblin Gang Firecracker Little Prince
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Little Prince
Royal Delivery
Goblin Gang Firecracker Wizard Little Prince
Fireball
Goblin Gang Firecracker Wizard Little Prince
Poison
Goblin Gang Firecracker Wizard Little Prince
Lightning
Wizard Little Prince
Rocket
Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Goblin Gang Firecracker Little Prince Fireball Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Goblin Gang Firecracker

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mirror Mega Knight
Goblin Gang
Firecracker Mirror
Firecracker
Goblin Gang Mirror Mega Knight
Fireball
Arrows Mirror Mega Knight Little Prince
Wizard
Mega Knight
Mirror
Arrows Fireball Goblin Gang Firecracker
Mega Knight
Arrows Firecracker Fireball Wizard
Little Prince
Fireball

Defense Synergies 3 10

Arrows
Mirror Mega Knight Fireball Little Prince
Goblin Gang
Firecracker Mirror
Firecracker
Goblin Gang Mirror Mega Knight
Fireball
Mirror Arrows Mega Knight Little Prince
Wizard
Mega Knight
Mirror
Arrows Fireball Goblin Gang Firecracker Mega Knight
Mega Knight
Arrows Firecracker Fireball Wizard Mirror
Little Prince
Arrows Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard
Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight
Goblin Gang Firecracker Mega Knight
Arrows Firecracker Fireball Mega Knight
Arrows Goblin Gang Fireball Firecracker Mega Knight
Arrows Goblin Gang Firecracker Fireball Wizard Little Prince
Arrows Fireball Mega Knight
Goblin Gang
Goblin Gang Firecracker Mega Knight Little Prince
Goblin Gang Arrows Firecracker Fireball Wizard Mega Knight
Arrows Goblin Gang Firecracker Fireball Wizard
Mega Knight Goblin Gang Fireball Wizard
Fireball Wizard Mega Knight Arrows Goblin Gang Firecracker
Goblin Gang Mega Knight
Goblin Gang Fireball Mega Knight
Wizard Mega Knight Arrows Goblin Gang Firecracker Fireball
Arrows Fireball Mega Knight Goblin Gang Firecracker Wizard Little Prince
Arrows Wizard Firecracker Fireball Mega Knight Little Prince
Goblin Gang Wizard Mega Knight Arrows Firecracker Fireball Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball
Fireball Arrows Goblin Gang Firecracker Wizard Mega Knight
Goblin Gang Mega Knight
Goblin Gang Mega Knight Fireball
Goblin Gang Mega Knight
Arrows Firecracker Fireball Wizard Goblin Gang
Goblin Gang Fireball
Mega Knight
Mega Knight Firecracker Fireball
Goblin Gang
Mega Knight
Mega Knight Arrows Fireball
Mega Knight Goblin Gang Fireball Wizard
Wizard Firecracker Fireball Mega Knight
Goblin Gang Firecracker Fireball Little Prince
Arrows Mega Knight Firecracker Fireball Wizard
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball
Fireball Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Fireball Wizard
Arrows Firecracker Wizard
Arrows Fireball Firecracker Wizard
Arrows Fireball Firecracker Wizard
Goblin Gang Fireball
Firecracker Arrows Fireball Wizard
Fireball Arrows Firecracker Wizard
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Wizard
Arrows Firecracker Fireball Wizard Mega Knight
Arrows Fireball
Arrows Firecracker Fireball Wizard Mega Knight
Arrows Firecracker Fireball Wizard Mega Knight Little Prince
Fireball Mega Knight
Arrows Fireball Wizard
Arrows Fireball
Arrows Firecracker Fireball Wizard Mega Knight Little Prince
Arrows Firecracker Fireball Wizard
Fireball Arrows Wizard Mega Knight
Fireball Arrows Firecracker
Arrows Firecracker Fireball Wizard Little Prince
Firecracker Fireball Wizard
Fireball
Arrows Fireball Wizard Mega Knight
Arrows Firecracker Fireball
Mega Knight
Arrows Firecracker Fireball Wizard
Goblin Gang Fireball
Fireball Arrows Firecracker Wizard
Arrows Fireball
Fireball Goblin Gang Firecracker Wizard Mega Knight
Arrows Firecracker Fireball Wizard
Arrows Fireball
Firecracker Mega Knight
Goblin Gang Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight Little Prince
Fireball Firecracker Wizard Mega Knight

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