My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel Dark Prince
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel
Zap
Goblin Gang Firecracker Goblin Barrel Dark Prince
Barbarian Barrel
Goblin Gang Firecracker Wizard Goblin Barrel Dark Prince
The Log
Goblin Gang Firecracker Hog Rider Goblin Barrel Dark Prince
Earthquake
Goblin Gang Firecracker Hog Rider Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Hog Rider Wizard Goblin Barrel Dark Prince
Fireball
Goblin Gang Firecracker Hog Rider Wizard Goblin Barrel
Poison
Goblin Gang Firecracker Wizard
Lightning
Wizard Dark Prince
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Goblin Barrel Hog Rider Dark Prince Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Goblin Barrel

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Goblin Barrel Dark Prince Mega Knight
Goblin Gang
Hog Rider Goblin Barrel Firecracker Dark Prince
Firecracker
Hog Rider Goblin Gang Goblin Barrel Dark Prince Mega Knight
Hog Rider
Arrows Goblin Gang Firecracker Wizard Goblin Barrel Dark Prince Mega Knight
Wizard
Hog Rider Dark Prince Mega Knight
Goblin Barrel
Goblin Gang Dark Prince Arrows Firecracker Hog Rider Mega Knight
Dark Prince
Goblin Barrel Arrows Goblin Gang Firecracker Hog Rider Wizard
Mega Knight
Arrows Firecracker Hog Rider Wizard Goblin Barrel

Defense Synergies 1 7

Arrows
Mega Knight Dark Prince
Goblin Gang
Firecracker Dark Prince
Firecracker
Goblin Gang Dark Prince Mega Knight
Hog Rider
Wizard
Dark Prince Mega Knight
Goblin Barrel
Dark Prince
Arrows Goblin Gang Firecracker Wizard
Mega Knight
Arrows Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
Goblin Gang Firecracker Dark Prince Mega Knight
Goblin Gang Mega Knight Dark Prince
Goblin Gang Firecracker Dark Prince Mega Knight
Arrows Firecracker Dark Prince Mega Knight
Arrows Goblin Gang Firecracker Dark Prince Mega Knight
Arrows Goblin Gang Firecracker Wizard
Arrows Mega Knight
Goblin Gang
Goblin Gang Firecracker Dark Prince Mega Knight
Goblin Gang Arrows Firecracker Wizard Dark Prince Mega Knight
Arrows Goblin Gang Firecracker Wizard
Mega Knight Goblin Gang Wizard Dark Prince
Wizard Mega Knight Arrows Goblin Gang Firecracker Dark Prince
Goblin Gang Mega Knight
Goblin Gang Mega Knight
Wizard Mega Knight Arrows Goblin Gang Firecracker Dark Prince
Arrows Mega Knight Goblin Gang Firecracker Wizard Dark Prince
Arrows Wizard Firecracker Dark Prince Mega Knight
Goblin Gang Wizard Dark Prince Mega Knight Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Dark Prince
Arrows Goblin Gang Firecracker Wizard Mega Knight
Goblin Gang Mega Knight Dark Prince
Goblin Gang Dark Prince Mega Knight
Goblin Gang Dark Prince Mega Knight
Arrows Firecracker Wizard Goblin Gang
Goblin Gang Dark Prince
Mega Knight Dark Prince
Mega Knight Firecracker Dark Prince
Goblin Gang
Mega Knight Dark Prince
Mega Knight Arrows Dark Prince
Dark Prince Mega Knight Goblin Gang Wizard
Wizard Firecracker Mega Knight
Goblin Gang Firecracker Dark Prince
Arrows Mega Knight Firecracker Wizard Dark Prince
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker Dark Prince
Wizard Arrows Firecracker Dark Prince Mega Knight
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Goblin Gang
Firecracker Arrows Wizard Dark Prince
Arrows Firecracker Wizard
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Wizard Mega Knight
Arrows
Arrows Firecracker Wizard Dark Prince Mega Knight
Arrows Firecracker Wizard Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Firecracker Wizard Dark Prince Mega Knight
Arrows Firecracker Wizard
Arrows Wizard Mega Knight
Arrows Firecracker
Arrows Firecracker Wizard
Firecracker Wizard
Arrows Wizard Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker Wizard
Goblin Gang Dark Prince
Arrows Firecracker Wizard
Arrows
Goblin Gang Firecracker Wizard Dark Prince Mega Knight
Arrows Firecracker Wizard
Arrows
Firecracker Dark Prince Mega Knight
Goblin Gang Firecracker
Firecracker
Firecracker Dark Prince Mega Knight
Firecracker Wizard Mega Knight

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