My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Goblin Barrel
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Goblin Barrel
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Goblin Barrel
Fireball
Goblin Gang Firecracker Goblin Barrel
Poison
Goblin Gang Firecracker
Lightning
Mini P.E.K.K.A Valkyrie Goblinstein
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Firecracker Goblin Barrel Mini P.E.K.K.A Valkyrie Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Gang Firecracker

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Goblin Barrel
Goblin Gang
Goblin Barrel Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Goblin Gang Mini P.E.K.K.A Valkyrie Goblin Barrel
Mini P.E.K.K.A
Arrows Goblin Gang Firecracker Valkyrie The Log
Valkyrie
Goblin Barrel Goblin Gang Firecracker Mini P.E.K.K.A
Goblin Barrel
Goblin Gang Valkyrie Arrows Firecracker
The Log
Mini P.E.K.K.A
Goblinstein

Defense Synergies 3 9

Arrows
Mini P.E.K.K.A Valkyrie
Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie The Log
Firecracker
Valkyrie The Log Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Arrows Goblin Gang Firecracker Valkyrie
Valkyrie
Firecracker Arrows Goblin Gang Mini P.E.K.K.A The Log
Goblin Barrel
The Log
Firecracker Mini P.E.K.K.A Goblin Gang Valkyrie
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log
Mini P.E.K.K.A Goblin Gang Firecracker Valkyrie The Log
Goblin Gang Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Goblin Gang Firecracker Valkyrie
Arrows Firecracker Mini P.E.K.K.A Valkyrie The Log
Arrows Goblin Gang The Log Firecracker Valkyrie
Arrows Goblin Gang Firecracker
Arrows Valkyrie The Log
Mini P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie
Goblin Gang Valkyrie Arrows Firecracker The Log
Arrows Goblin Gang Firecracker
Mini P.E.K.K.A Goblin Gang Valkyrie The Log
Valkyrie Arrows Goblin Gang Firecracker Mini P.E.K.K.A The Log
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A The Log
Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie
Arrows Goblin Gang Firecracker Valkyrie The Log
Arrows Valkyrie The Log Firecracker
Mini P.E.K.K.A
Goblin Gang Valkyrie Arrows Firecracker Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie
Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie The Log
Goblin Gang Mini P.E.K.K.A Valkyrie The Log
Goblin Gang Mini P.E.K.K.A Valkyrie The Log
Goblin Gang Mini P.E.K.K.A Valkyrie
Arrows Firecracker Goblin Gang
Goblin Gang Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie The Log
Goblin Gang
Mini P.E.K.K.A Valkyrie
Arrows Valkyrie The Log
Mini P.E.K.K.A Goblin Gang Valkyrie
Firecracker Valkyrie
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie The Log
Arrows Valkyrie Firecracker Mini P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Goblin Gang Mini P.E.K.K.A
Firecracker Arrows Valkyrie The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A The Log
Arrows Firecracker Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker
Firecracker
Mini P.E.K.K.A
Arrows The Log
Arrows Firecracker
Arrows Firecracker The Log
Goblin Gang
Arrows Firecracker
Arrows The Log
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie
Arrows The Log Firecracker
Arrows
Firecracker
Goblin Gang Firecracker The Log
Firecracker
Firecracker The Log
Firecracker

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