My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch Goblin Giant Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Goblin Giant Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Goblin Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Witch Princess
Zap
Goblin Gang Firecracker Witch Goblin Giant Princess
Barbarian Barrel
Goblin Gang Firecracker Witch Princess Electro Wizard
The Log
Goblin Gang Firecracker Witch Princess
Earthquake
Goblin Gang Firecracker Witch
Arrows
Goblin Gang Firecracker Witch Princess
Royal Delivery
Goblin Gang Firecracker Witch Princess Electro Wizard
Fireball
Goblin Gang Firecracker Witch Princess Electro Wizard
Poison
Goblin Gang Firecracker Witch Princess Electro Wizard
Lightning
Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Goblin Gang Firecracker Princess Electro Wizard Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Goblin Gang Firecracker

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Goblin Giant
Goblin Gang
Firecracker Mirror Goblin Giant Princess
Firecracker
Goblin Gang Mirror Goblin Giant Princess
Mirror
Arrows Goblin Gang Firecracker Princess
Witch
Goblin Giant
Goblin Giant
Arrows Goblin Gang Firecracker Witch Electro Wizard
Princess
Goblin Gang Firecracker Mirror
Electro Wizard
Goblin Giant

Defense Synergies 1 12

Arrows
Mirror
Goblin Gang
Firecracker Mirror Princess Electro Wizard
Firecracker
Goblin Gang Mirror Princess Electro Wizard
Mirror
Arrows Goblin Gang Firecracker Princess Electro Wizard
Witch
Electro Wizard
Goblin Giant
Princess Electro Wizard
Princess
Goblin Gang Firecracker Mirror Goblin Giant
Electro Wizard
Goblin Gang Firecracker Mirror Witch Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Giant Electro Wizard
Goblin Gang Firecracker Witch Electro Wizard
Goblin Gang Witch Electro Wizard
Witch Goblin Gang Firecracker Electro Wizard
Arrows Firecracker Princess
Arrows Goblin Gang Firecracker Electro Wizard
Electro Wizard Arrows Goblin Gang Firecracker Witch Princess
Arrows Goblin Giant Electro Wizard
Witch Goblin Gang Princess
Goblin Gang Firecracker Electro Wizard
Goblin Gang Witch Electro Wizard Arrows Firecracker Goblin Giant Princess
Arrows Goblin Gang Firecracker Witch Princess Electro Wizard
Goblin Gang Witch Electro Wizard
Arrows Goblin Gang Firecracker Witch Princess Electro Wizard
Goblin Gang Electro Wizard
Goblin Gang Electro Wizard
Arrows Goblin Gang Firecracker Witch Electro Wizard
Arrows Goblin Gang Firecracker Witch Electro Wizard
Arrows Witch Firecracker Princess Electro Wizard
Electro Wizard
Goblin Gang Arrows Firecracker Witch Goblin Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Witch Electro Wizard
Electro Wizard Arrows Goblin Gang Firecracker
Goblin Gang Witch Goblin Giant Electro Wizard
Goblin Gang Goblin Giant Electro Wizard
Goblin Gang Witch Goblin Giant
Arrows Firecracker Goblin Gang Witch Goblin Giant Princess Electro Wizard
Goblin Gang Witch Goblin Giant Electro Wizard
Goblin Giant
Electro Wizard Firecracker Witch
Witch Goblin Gang Goblin Giant
Witch
Arrows Goblin Giant Electro Wizard
Goblin Gang Witch Goblin Giant
Firecracker Witch Princess
Goblin Gang Witch Electro Wizard Firecracker Goblin Giant
Arrows Firecracker Witch Princess Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker
Arrows Firecracker Princess Electro Wizard
Arrows Goblin Giant
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Witch Goblin Giant Princess
Arrows Firecracker Witch Princess
Arrows Firecracker Princess
Arrows Firecracker
Goblin Gang Electro Wizard
Firecracker Arrows Princess Electro Wizard
Arrows Firecracker Princess
Firecracker Princess
Arrows Firecracker Princess
Princess Arrows Firecracker
Arrows Firecracker Witch Princess
Arrows Firecracker Princess
Arrows
Arrows Firecracker Princess Electro Wizard
Arrows Firecracker Witch Princess
Arrows Princess
Arrows
Arrows Firecracker Witch Princess
Witch
Arrows Firecracker Witch Princess Electro Wizard
Arrows Witch Princess
Arrows Firecracker
Arrows Firecracker Witch Princess Electro Wizard
Electro Wizard Firecracker Witch
Arrows
Arrows Firecracker Princess Electro Wizard
Arrows Firecracker Princess
Electro Wizard Goblin Gang Witch Princess
Arrows Firecracker Witch Princess Electro Wizard
Arrows
Goblin Gang Firecracker Princess Electro Wizard
Arrows Firecracker Princess
Arrows
Firecracker
Goblin Gang Firecracker Witch Princess Electro Wizard
Firecracker Witch Princess Electro Wizard
Firecracker Witch Goblin Giant Princess Electro Wizard
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: