My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Inferno Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Goblin Barrel Inferno Dragon
Zap
Goblin Gang Firecracker Mortar Goblin Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Mortar Valkyrie Goblin Barrel
The Log
Goblin Gang Firecracker Goblin Barrel
Earthquake
Goblin Gang Firecracker Mortar Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Valkyrie Goblin Barrel Inferno Dragon
Fireball
Goblin Gang Firecracker Mortar Goblin Barrel Inferno Dragon
Poison
Goblin Gang Firecracker Mortar
Lightning
Mortar Valkyrie Inferno Dragon Goblinstein
Rocket
Mortar Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Goblin Barrel Mortar Valkyrie Inferno Dragon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Goblin Barrel

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Goblin Barrel
Goblin Gang
Goblin Barrel Firecracker Mortar Valkyrie
Firecracker
Goblin Gang Mortar Valkyrie Goblin Barrel Inferno Dragon
Mortar
Arrows Goblin Gang Firecracker
Valkyrie
Goblin Barrel Goblin Gang Firecracker
Goblin Barrel
Goblin Gang Valkyrie Arrows Firecracker
Inferno Dragon
Firecracker
Goblinstein

Defense Synergies 1 9

Arrows
Mortar Valkyrie
Goblin Gang
Firecracker Mortar Valkyrie Inferno Dragon
Firecracker
Valkyrie Goblin Gang Mortar
Mortar
Arrows Goblin Gang Firecracker Valkyrie Inferno Dragon
Valkyrie
Firecracker Arrows Goblin Gang Mortar
Goblin Barrel
Inferno Dragon
Goblin Gang Mortar
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Valkyrie
Inferno Dragon Goblin Gang Firecracker Mortar Valkyrie
Goblin Gang Mortar Valkyrie Inferno Dragon
Inferno Dragon Goblin Gang Firecracker Mortar Valkyrie
Arrows Firecracker Valkyrie
Arrows Goblin Gang Firecracker Valkyrie
Inferno Dragon Arrows Goblin Gang Firecracker Mortar
Arrows Valkyrie
Inferno Dragon Goblin Gang Mortar
Goblin Gang Firecracker Valkyrie
Goblin Gang Valkyrie Arrows Firecracker
Arrows Inferno Dragon Goblin Gang Firecracker
Mortar Goblin Gang Valkyrie
Valkyrie Arrows Goblin Gang Firecracker Mortar
Inferno Dragon Goblin Gang Mortar
Goblin Gang Mortar Inferno Dragon
Arrows Goblin Gang Firecracker Mortar Valkyrie
Arrows Mortar Valkyrie Goblin Gang Firecracker
Arrows Mortar Valkyrie Firecracker Inferno Dragon
Mortar Inferno Dragon
Goblin Gang Valkyrie Arrows Firecracker
Mortar Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Arrows Goblin Gang Firecracker Mortar Valkyrie Inferno Dragon
Goblin Gang Valkyrie
Goblin Gang Valkyrie
Goblin Gang Valkyrie Inferno Dragon
Arrows Firecracker Goblin Gang
Goblin Gang Valkyrie
Valkyrie Inferno Dragon
Firecracker Mortar Valkyrie Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Valkyrie
Arrows Valkyrie
Goblin Gang Valkyrie
Firecracker Valkyrie
Goblin Gang Firecracker Mortar Valkyrie Inferno Dragon
Arrows Valkyrie Firecracker Inferno Dragon
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar Valkyrie
Arrows Firecracker Mortar
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Mortar Valkyrie
Arrows Firecracker
Arrows Firecracker Mortar
Arrows Firecracker
Arrows Firecracker Mortar
Goblin Gang
Firecracker Arrows Mortar Valkyrie
Arrows Firecracker
Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar Valkyrie
Arrows
Arrows Mortar
Arrows Firecracker Mortar Valkyrie
Inferno Dragon
Arrows Firecracker Mortar
Arrows Mortar
Arrows Firecracker Mortar
Arrows Firecracker
Firecracker
Arrows Mortar
Arrows Firecracker
Arrows Firecracker
Goblin Gang
Arrows Firecracker
Arrows
Goblin Gang Firecracker Valkyrie
Arrows Firecracker Mortar
Arrows
Firecracker
Goblin Gang Firecracker
Firecracker
Firecracker Mortar
Inferno Dragon
Firecracker Mortar

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