My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Royal Giant Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Inferno Dragon
Giant Snowball
Goblin Gang Inferno Dragon
Zap
Goblin Gang Firecracker Royal Giant Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Tesla Electro Wizard
The Log
Goblin Gang Firecracker Royal Giant
Earthquake
Goblin Gang Firecracker Tesla
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Electro Wizard Inferno Dragon
Fireball
Goblin Gang Firecracker Tesla Electro Wizard Inferno Dragon
Poison
Goblin Gang Firecracker Electro Wizard
Lightning
Tesla Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Tesla Fireball Electro Wizard Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Firecracker Tesla

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Fireball
Goblin Gang
Firecracker Royal Giant
Firecracker
Royal Giant Goblin Gang Inferno Dragon
Tesla
Royal Giant
Arrows Firecracker Fireball Goblin Gang Electro Wizard
Fireball
Arrows Royal Giant Electro Wizard
Electro Wizard
Royal Giant Fireball
Inferno Dragon
Firecracker

Defense Synergies 1 12

Arrows
Tesla Fireball
Goblin Gang
Tesla Firecracker Electro Wizard Inferno Dragon
Firecracker
Goblin Gang Tesla Electro Wizard
Tesla
Goblin Gang Arrows Firecracker Fireball Electro Wizard Inferno Dragon
Royal Giant
Fireball
Arrows Tesla Electro Wizard
Electro Wizard
Goblin Gang Firecracker Tesla Fireball Inferno Dragon
Inferno Dragon
Goblin Gang Tesla Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball Electro Wizard
Inferno Dragon Goblin Gang Firecracker Tesla Electro Wizard
Goblin Gang Tesla Electro Wizard Inferno Dragon
Tesla Inferno Dragon Goblin Gang Firecracker Electro Wizard
Arrows Firecracker Fireball
Arrows Goblin Gang Fireball Firecracker Tesla Electro Wizard
Tesla Electro Wizard Inferno Dragon Arrows Goblin Gang Firecracker Fireball
Arrows Tesla Fireball Electro Wizard
Tesla Inferno Dragon Goblin Gang
Goblin Gang Firecracker Tesla Electro Wizard
Goblin Gang Electro Wizard Arrows Firecracker Tesla Fireball
Arrows Tesla Inferno Dragon Goblin Gang Firecracker Fireball Electro Wizard
Tesla Goblin Gang Fireball Electro Wizard
Fireball Arrows Goblin Gang Firecracker Tesla Electro Wizard
Inferno Dragon Goblin Gang Tesla Electro Wizard
Goblin Gang Tesla Fireball Electro Wizard Inferno Dragon
Tesla Arrows Goblin Gang Firecracker Fireball Electro Wizard
Arrows Tesla Fireball Goblin Gang Firecracker Electro Wizard
Arrows Firecracker Tesla Fireball Electro Wizard Inferno Dragon
Tesla Electro Wizard Inferno Dragon
Goblin Gang Arrows Firecracker Tesla Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Fireball Electro Wizard
Fireball Electro Wizard Arrows Goblin Gang Firecracker Tesla Inferno Dragon
Goblin Gang Electro Wizard
Goblin Gang Tesla Fireball Electro Wizard
Goblin Gang Tesla Inferno Dragon
Arrows Firecracker Fireball Goblin Gang Tesla Electro Wizard
Goblin Gang Tesla Fireball Electro Wizard
Tesla Inferno Dragon
Electro Wizard Firecracker Fireball Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Tesla
Arrows Fireball Electro Wizard
Goblin Gang Tesla Fireball
Firecracker Tesla Fireball
Goblin Gang Tesla Electro Wizard Firecracker Fireball Inferno Dragon
Arrows Firecracker Tesla Fireball Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker
Arrows Firecracker Fireball Electro Wizard
Arrows Fireball
Arrows Firecracker Fireball
Fireball Arrows Firecracker
Arrows Firecracker Fireball
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Goblin Gang Fireball Electro Wizard
Firecracker Arrows Fireball Electro Wizard
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Electro Wizard
Arrows Firecracker Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball
Inferno Dragon
Arrows Firecracker Fireball Electro Wizard
Fireball Arrows
Fireball Arrows Firecracker
Arrows Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball
Arrows Fireball
Arrows Firecracker Fireball Electro Wizard
Arrows Firecracker Fireball
Electro Wizard Goblin Gang Fireball
Fireball Arrows Firecracker Electro Wizard
Arrows Fireball
Fireball Goblin Gang Firecracker Electro Wizard
Arrows Firecracker Fireball
Arrows Fireball
Firecracker
Goblin Gang Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Wizard

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