My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner P.E.K.K.A Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Executioner Electro Wizard
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Executioner P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Firecracker Executioner Electro Wizard
Poison
Goblin Gang Firecracker Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Tornado Electro Wizard Golden Knight Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Tornado

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A
Goblin Gang
Firecracker P.E.K.K.A
Firecracker
Goblin Gang Tornado P.E.K.K.A
Tornado
Executioner P.E.K.K.A Firecracker
Executioner
Tornado P.E.K.K.A
P.E.K.K.A
Arrows Tornado Electro Wizard Goblin Gang Firecracker Executioner
Electro Wizard
P.E.K.K.A
Golden Knight

Defense Synergies 2 12

Arrows
Tornado P.E.K.K.A Golden Knight
Goblin Gang
Firecracker P.E.K.K.A Electro Wizard
Firecracker
Goblin Gang Tornado P.E.K.K.A Electro Wizard Golden Knight
Tornado
Executioner P.E.K.K.A Arrows Firecracker Electro Wizard
Executioner
Tornado
P.E.K.K.A
Tornado Arrows Goblin Gang Firecracker Electro Wizard
Electro Wizard
Goblin Gang Firecracker Tornado P.E.K.K.A
Golden Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Executioner Electro Wizard Golden Knight
P.E.K.K.A Goblin Gang Firecracker Executioner Electro Wizard
Goblin Gang Tornado P.E.K.K.A Executioner Electro Wizard
P.E.K.K.A Goblin Gang Firecracker Electro Wizard
Arrows Firecracker Tornado P.E.K.K.A
Arrows Goblin Gang Tornado Firecracker Executioner Electro Wizard
Tornado Electro Wizard Arrows Goblin Gang Firecracker Executioner
Arrows P.E.K.K.A Electro Wizard Golden Knight
P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Firecracker Electro Wizard
Goblin Gang Executioner Electro Wizard Arrows Firecracker Tornado
Arrows Executioner Goblin Gang Firecracker Tornado Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Executioner Arrows Goblin Gang Firecracker Tornado P.E.K.K.A Electro Wizard Golden Knight
P.E.K.K.A Goblin Gang Electro Wizard
Tornado Goblin Gang P.E.K.K.A Electro Wizard
Arrows Goblin Gang Firecracker Tornado Executioner P.E.K.K.A Electro Wizard
Arrows Goblin Gang Firecracker Tornado Executioner Electro Wizard Golden Knight
Arrows Tornado Executioner Firecracker Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Goblin Gang Arrows Firecracker Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A Electro Wizard
Electro Wizard Arrows Goblin Gang Firecracker Executioner
Goblin Gang P.E.K.K.A Electro Wizard Golden Knight
Goblin Gang P.E.K.K.A Tornado Electro Wizard
P.E.K.K.A Goblin Gang Executioner
Arrows Firecracker Executioner Goblin Gang Tornado Electro Wizard
Goblin Gang P.E.K.K.A Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Firecracker Tornado
P.E.K.K.A Goblin Gang
P.E.K.K.A Golden Knight
P.E.K.K.A Arrows Tornado Electro Wizard
P.E.K.K.A Goblin Gang Executioner Golden Knight
Firecracker Executioner
Goblin Gang Electro Wizard Firecracker Tornado Executioner P.E.K.K.A Golden Knight
Arrows Executioner Firecracker P.E.K.K.A Electro Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Golden Knight
Arrows Firecracker Tornado Executioner Electro Wizard Golden Knight
Arrows
Arrows Firecracker
Executioner Arrows Firecracker
Arrows Firecracker Executioner Tornado
Arrows Firecracker Tornado Executioner
Arrows Firecracker Tornado Executioner
Arrows Firecracker Tornado Golden Knight
Goblin Gang Tornado Electro Wizard
Firecracker Arrows Tornado Electro Wizard Golden Knight
Arrows Firecracker Tornado Executioner
Firecracker Executioner Golden Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Executioner Golden Knight
Arrows Firecracker Executioner
Arrows Tornado
Arrows Firecracker Executioner Electro Wizard
Arrows Firecracker Tornado Golden Knight
Arrows Tornado
Tornado
Arrows
Arrows Firecracker Tornado Executioner
Arrows Firecracker Tornado Executioner Electro Wizard Golden Knight
Arrows Tornado Golden Knight
Arrows Firecracker Tornado Golden Knight
Arrows Firecracker Tornado Executioner Electro Wizard
Electro Wizard Firecracker
Arrows
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Electro Wizard Goblin Gang
Arrows Firecracker Tornado Executioner Electro Wizard
Arrows
Goblin Gang Firecracker Executioner Electro Wizard
Arrows Firecracker Executioner
Arrows Tornado
Firecracker Executioner P.E.K.K.A
Goblin Gang Firecracker Tornado Electro Wizard Golden Knight
Firecracker Tornado Executioner Electro Wizard
Firecracker Tornado Executioner Electro Wizard Golden Knight

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