My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Inferno Dragon Magic Archer Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Magic Archer Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon
Giant Snowball
Goblin Gang Inferno Dragon
Zap
Goblin Gang Firecracker Inferno Dragon
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Magic Archer
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Valkyrie Inferno Dragon Magic Archer
Fireball
Goblin Gang Firecracker Inferno Dragon Magic Archer
Poison
Goblin Gang Firecracker Magic Archer
Lightning
Valkyrie Inferno Dragon Magic Archer Monk
Rocket
Valkyrie Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Valkyrie Inferno Dragon Magic Archer Monk Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Firecracker Valkyrie

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Goblin Gang
Firecracker Valkyrie Monk
Firecracker
Goblin Gang Valkyrie Inferno Dragon Mega Knight Monk
Valkyrie
Goblin Gang Firecracker Magic Archer
Inferno Dragon
Mega Knight Firecracker
Magic Archer
Valkyrie Mega Knight
Mega Knight
Inferno Dragon Arrows Firecracker Magic Archer
Monk
Goblin Gang Firecracker

Defense Synergies 2 10

Arrows
Mega Knight Valkyrie Monk
Goblin Gang
Firecracker Valkyrie Inferno Dragon Magic Archer
Firecracker
Valkyrie Goblin Gang Mega Knight
Valkyrie
Firecracker Arrows Goblin Gang Magic Archer
Inferno Dragon
Goblin Gang Mega Knight
Magic Archer
Goblin Gang Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Inferno Dragon Magic Archer
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Magic Archer
Inferno Dragon Goblin Gang Firecracker Valkyrie Mega Knight Monk
Goblin Gang Mega Knight Valkyrie Inferno Dragon
Inferno Dragon Goblin Gang Firecracker Valkyrie Mega Knight Monk
Arrows Firecracker Valkyrie Mega Knight Monk
Arrows Goblin Gang Firecracker Valkyrie Magic Archer Mega Knight
Inferno Dragon Arrows Goblin Gang Firecracker Magic Archer
Arrows Valkyrie Magic Archer Mega Knight Monk
Inferno Dragon Goblin Gang
Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang Valkyrie Arrows Firecracker Magic Archer Mega Knight
Arrows Inferno Dragon Goblin Gang Firecracker Magic Archer
Mega Knight Goblin Gang Valkyrie
Valkyrie Mega Knight Arrows Goblin Gang Firecracker Magic Archer
Inferno Dragon Goblin Gang Mega Knight
Monk Goblin Gang Inferno Dragon Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Valkyrie
Arrows Valkyrie Mega Knight Goblin Gang Firecracker Magic Archer
Arrows Valkyrie Firecracker Inferno Dragon Magic Archer Mega Knight
Inferno Dragon
Goblin Gang Valkyrie Mega Knight Arrows Firecracker
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight
Arrows Goblin Gang Firecracker Valkyrie Inferno Dragon Magic Archer Mega Knight Monk
Goblin Gang Mega Knight Valkyrie
Goblin Gang Valkyrie Mega Knight Monk
Goblin Gang Valkyrie Inferno Dragon Mega Knight
Arrows Firecracker Goblin Gang Magic Archer Monk
Goblin Gang Valkyrie
Mega Knight Valkyrie Inferno Dragon
Mega Knight Firecracker Valkyrie Inferno Dragon Magic Archer Monk
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight Valkyrie
Mega Knight Monk Arrows Valkyrie
Mega Knight Goblin Gang Valkyrie
Firecracker Valkyrie Magic Archer Mega Knight
Goblin Gang Firecracker Valkyrie Inferno Dragon Magic Archer Monk
Arrows Valkyrie Mega Knight Firecracker Inferno Dragon Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker Valkyrie Monk
Arrows Firecracker Monk Magic Archer
Arrows Magic Archer
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie Magic Archer Mega Knight
Arrows Firecracker Magic Archer Monk
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Arrows Monk Firecracker
Goblin Gang
Firecracker Monk Arrows Valkyrie Magic Archer
Monk Arrows Firecracker Magic Archer
Firecracker Magic Archer
Arrows Firecracker Magic Archer Monk
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker Mega Knight
Monk Arrows
Arrows Firecracker Magic Archer Mega Knight Monk
Arrows Firecracker Valkyrie Magic Archer Mega Knight Monk
Magic Archer Mega Knight Monk
Arrows
Monk
Arrows Monk
Arrows Firecracker Valkyrie Magic Archer Mega Knight
Inferno Dragon
Arrows Firecracker Magic Archer Monk
Arrows Magic Archer Mega Knight Monk
Arrows Firecracker Magic Archer
Arrows Firecracker Magic Archer
Firecracker
Arrows Magic Archer Mega Knight
Arrows Firecracker Magic Archer Monk
Mega Knight
Arrows Firecracker Magic Archer Monk
Goblin Gang Magic Archer
Arrows Firecracker Magic Archer Monk
Arrows
Goblin Gang Firecracker Valkyrie Magic Archer Mega Knight
Arrows Firecracker Magic Archer
Monk Arrows
Firecracker Mega Knight
Goblin Gang Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer Mega Knight Monk
Inferno Dragon
Firecracker Mega Knight Monk

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