My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Electro Dragon Giant Skeleton Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Skeleton Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton Ram Rider
Giant Snowball
Goblin Gang Witch Electro Dragon Ram Rider
Zap
Goblin Gang Firecracker Witch Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Witch Giant Skeleton
The Log
Goblin Gang Firecracker Witch Giant Skeleton Ram Rider
Earthquake
Goblin Gang Firecracker Witch
Arrows
Goblin Gang Firecracker Witch
Royal Delivery
Goblin Gang Firecracker Witch Electro Dragon Giant Skeleton Ram Rider
Fireball
Goblin Gang Firecracker Witch Electro Dragon Ram Rider
Poison
Goblin Gang Firecracker Witch Electro Dragon
Lightning
Witch Electro Dragon Ram Rider
Rocket
Witch Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Witch Electro Dragon Ram Rider Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Firecracker Witch

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Skeleton Ram Rider Mega Knight
Goblin Gang
Firecracker Giant Skeleton
Firecracker
Goblin Gang Giant Skeleton Ram Rider Mega Knight
Witch
Giant Skeleton Ram Rider Mega Knight
Electro Dragon
Giant Skeleton Mega Knight
Giant Skeleton
Arrows Goblin Gang Firecracker Witch Electro Dragon
Ram Rider
Arrows Firecracker Witch Mega Knight
Mega Knight
Arrows Firecracker Witch Electro Dragon Ram Rider

Defense Synergies 1 10

Arrows
Mega Knight Giant Skeleton
Goblin Gang
Firecracker Giant Skeleton
Firecracker
Goblin Gang Electro Dragon Giant Skeleton Mega Knight
Witch
Electro Dragon Giant Skeleton Mega Knight
Electro Dragon
Firecracker Witch Giant Skeleton
Giant Skeleton
Arrows Goblin Gang Firecracker Witch Electro Dragon
Ram Rider
Mega Knight
Arrows Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon Ram Rider
Goblin Gang Firecracker Witch Electro Dragon Ram Rider Mega Knight
Goblin Gang Witch Ram Rider Mega Knight Electro Dragon Giant Skeleton
Witch Goblin Gang Firecracker Electro Dragon Ram Rider Mega Knight
Arrows Firecracker Giant Skeleton Mega Knight
Arrows Goblin Gang Firecracker Electro Dragon Mega Knight
Ram Rider Arrows Goblin Gang Firecracker Witch Electro Dragon
Arrows Electro Dragon Giant Skeleton Ram Rider Mega Knight
Witch Goblin Gang
Goblin Gang Firecracker Giant Skeleton Mega Knight
Goblin Gang Witch Arrows Firecracker Electro Dragon Giant Skeleton Ram Rider Mega Knight
Arrows Goblin Gang Firecracker Witch Electro Dragon Ram Rider
Mega Knight Goblin Gang Witch Electro Dragon Giant Skeleton Ram Rider
Mega Knight Arrows Goblin Gang Firecracker Witch Electro Dragon
Goblin Gang Ram Rider Mega Knight
Goblin Gang Ram Rider Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Witch Electro Dragon
Arrows Mega Knight Goblin Gang Firecracker Witch Electro Dragon Ram Rider
Arrows Witch Firecracker Electro Dragon Giant Skeleton Ram Rider Mega Knight
Ram Rider
Goblin Gang Mega Knight Arrows Firecracker Witch Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Witch Giant Skeleton
Arrows Goblin Gang Firecracker Electro Dragon Mega Knight
Goblin Gang Giant Skeleton Mega Knight Witch Electro Dragon Ram Rider
Goblin Gang Giant Skeleton Mega Knight Ram Rider
Giant Skeleton Goblin Gang Witch Ram Rider Mega Knight
Arrows Firecracker Goblin Gang Witch Electro Dragon Ram Rider
Goblin Gang Witch Giant Skeleton Ram Rider
Giant Skeleton Mega Knight
Electro Dragon Giant Skeleton Mega Knight Firecracker Witch
Witch Goblin Gang
Mega Knight Witch Electro Dragon Giant Skeleton
Mega Knight Arrows Giant Skeleton
Giant Skeleton Mega Knight Goblin Gang Witch Ram Rider
Firecracker Witch Electro Dragon Mega Knight
Goblin Gang Witch Electro Dragon Firecracker Giant Skeleton
Arrows Mega Knight Firecracker Witch Electro Dragon Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon Giant Skeleton
Arrows Firecracker Electro Dragon Ram Rider
Arrows Electro Dragon Giant Skeleton
Arrows Firecracker Giant Skeleton
Arrows Firecracker Mega Knight
Arrows Firecracker Witch Electro Dragon Ram Rider
Arrows Firecracker Witch
Arrows Firecracker Electro Dragon Ram Rider
Arrows Firecracker Electro Dragon Ram Rider
Goblin Gang Electro Dragon
Firecracker Arrows Electro Dragon Ram Rider
Arrows Firecracker Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Witch Electro Dragon
Arrows Firecracker Electro Dragon Mega Knight
Arrows
Arrows Firecracker Electro Dragon Mega Knight
Arrows Firecracker Witch Electro Dragon Mega Knight
Giant Skeleton Mega Knight
Arrows
Arrows Electro Dragon
Arrows Firecracker Witch Electro Dragon Mega Knight
Witch
Arrows Firecracker Witch Electro Dragon Ram Rider
Arrows Witch Electro Dragon Ram Rider Mega Knight
Arrows Firecracker
Arrows Firecracker Witch Electro Dragon
Electro Dragon Firecracker Witch
Arrows Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Giant Skeleton Mega Knight
Arrows Firecracker
Goblin Gang Witch Electro Dragon
Arrows Firecracker Witch Electro Dragon Ram Rider
Arrows
Goblin Gang Firecracker Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Arrows Giant Skeleton
Firecracker Electro Dragon Mega Knight
Electro Dragon Goblin Gang Firecracker Witch Giant Skeleton
Firecracker Witch Electro Dragon
Electro Dragon Firecracker Witch Giant Skeleton Mega Knight
Firecracker Electro Dragon Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: