My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard P.E.K.K.A Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit
Giant Snowball
Goblin Gang Lumberjack
Zap
Goblin Gang Firecracker Bandit
Barbarian Barrel
Goblin Gang Firecracker Wizard Bandit Lumberjack
The Log
Goblin Gang Firecracker Bandit Lumberjack
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Wizard P.E.K.K.A Bandit Lumberjack
Fireball
Goblin Gang Firecracker Wizard Bandit Lumberjack
Poison
Goblin Gang Firecracker Wizard
Lightning
Wizard Bandit Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Goblin Gang Firecracker Bandit Lumberjack Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Goblin Gang Firecracker

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Bandit Lumberjack
Goblin Gang
Firecracker P.E.K.K.A Bandit
Firecracker
Goblin Gang P.E.K.K.A Bandit Lumberjack
Wizard
Rage P.E.K.K.A Bandit Lumberjack
Rage
Wizard
P.E.K.K.A
Arrows Goblin Gang Firecracker Wizard Lumberjack
Bandit
Arrows Goblin Gang Firecracker Wizard Lumberjack
Lumberjack
Arrows Firecracker Wizard P.E.K.K.A Bandit

Defense Synergies 0 14

Arrows
P.E.K.K.A Bandit Lumberjack
Goblin Gang
Firecracker P.E.K.K.A Bandit Lumberjack
Firecracker
Goblin Gang P.E.K.K.A Bandit Lumberjack
Wizard
P.E.K.K.A Bandit Lumberjack
Rage
P.E.K.K.A
Arrows Goblin Gang Firecracker Wizard
Bandit
Arrows Goblin Gang Firecracker Wizard Lumberjack
Lumberjack
Arrows Goblin Gang Firecracker Wizard Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
P.E.K.K.A Lumberjack Goblin Gang Firecracker Bandit
Goblin Gang P.E.K.K.A Lumberjack Bandit
P.E.K.K.A Lumberjack Goblin Gang Firecracker Bandit
Arrows Firecracker P.E.K.K.A Lumberjack
Arrows Goblin Gang Firecracker Bandit Lumberjack
Arrows Goblin Gang Firecracker Wizard
Arrows P.E.K.K.A Bandit
P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Firecracker Bandit Lumberjack
Goblin Gang Arrows Firecracker Wizard Bandit Lumberjack
Arrows Goblin Gang Firecracker Wizard
P.E.K.K.A Lumberjack Goblin Gang Wizard Bandit
Wizard Arrows Goblin Gang Firecracker P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Gang Bandit Lumberjack
Goblin Gang P.E.K.K.A Bandit Lumberjack
Wizard Arrows Goblin Gang Firecracker P.E.K.K.A Lumberjack
Arrows Goblin Gang Firecracker Wizard Bandit Lumberjack
Arrows Wizard Firecracker Bandit Lumberjack
P.E.K.K.A Lumberjack
Goblin Gang Wizard Arrows Firecracker P.E.K.K.A Bandit Lumberjack
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack P.E.K.K.A Bandit
Bandit Arrows Goblin Gang Firecracker Wizard Lumberjack
Goblin Gang P.E.K.K.A Bandit Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Bandit
P.E.K.K.A Goblin Gang Bandit Lumberjack
Arrows Firecracker Wizard Goblin Gang
Goblin Gang P.E.K.K.A Bandit Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Firecracker Bandit
P.E.K.K.A Goblin Gang
P.E.K.K.A Lumberjack
P.E.K.K.A Arrows
P.E.K.K.A Goblin Gang Wizard Bandit Lumberjack
Wizard Firecracker
Goblin Gang Firecracker P.E.K.K.A Lumberjack
Arrows Firecracker Wizard P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Bandit
Arrows Firecracker Bandit
Arrows Bandit
Arrows Firecracker
Wizard Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard Bandit
Goblin Gang Lumberjack
Firecracker Arrows Wizard Bandit
Arrows Firecracker Wizard
Firecracker Bandit
Arrows Firecracker Bandit
Arrows Firecracker
Arrows Firecracker Wizard Bandit
Arrows Firecracker Wizard Bandit
Arrows
Arrows Firecracker Wizard Bandit
Arrows Firecracker Wizard
Arrows Wizard
Arrows
Arrows Firecracker Wizard
Arrows Firecracker Wizard Bandit
Arrows Wizard Bandit
Arrows Firecracker Bandit
Arrows Firecracker Wizard
Firecracker Wizard
Arrows Wizard Bandit
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker Wizard
Goblin Gang Bandit
Arrows Firecracker Wizard
Arrows
Goblin Gang Firecracker Wizard Lumberjack
Arrows Firecracker Wizard
Arrows
Firecracker P.E.K.K.A
Goblin Gang Firecracker
Firecracker
Firecracker Bandit
P.E.K.K.A
Firecracker Wizard

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