My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Electro Wizard Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Inferno Dragon
Giant Snowball
Goblin Gang Balloon Inferno Dragon Lumberjack
Zap
Goblin Gang Balloon Inferno Dragon
Barbarian Barrel
Goblin Gang Electro Wizard Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Balloon Electro Wizard Inferno Dragon Lumberjack
Fireball
Goblin Gang Balloon Electro Wizard Inferno Dragon Lumberjack
Poison
Goblin Gang Balloon Electro Wizard
Lightning
Balloon Electro Wizard Inferno Dragon Lumberjack
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Freeze Electro Wizard Inferno Dragon Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Freeze Electro Wizard

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Freeze Lumberjack Mega Knight
Goblin Gang
Balloon
Freeze
Balloon Arrows
Balloon
Arrows Freeze Lumberjack Goblin Gang Electro Wizard Mega Knight
Electro Wizard
Balloon Lumberjack Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Balloon Arrows Electro Wizard Mega Knight
Mega Knight
Inferno Dragon Arrows Balloon Electro Wizard Lumberjack

Defense Synergies 1 11

Arrows
Mega Knight Lumberjack
Goblin Gang
Electro Wizard Inferno Dragon Lumberjack
Freeze
Electro Wizard Lumberjack Mega Knight
Balloon
Electro Wizard
Goblin Gang Freeze Inferno Dragon Lumberjack Mega Knight
Inferno Dragon
Goblin Gang Electro Wizard Mega Knight
Lumberjack
Arrows Goblin Gang Freeze Electro Wizard
Mega Knight
Arrows Freeze Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard
Inferno Dragon Lumberjack Goblin Gang Electro Wizard Mega Knight
Goblin Gang Lumberjack Mega Knight Freeze Electro Wizard Inferno Dragon
Inferno Dragon Lumberjack Goblin Gang Electro Wizard Mega Knight
Arrows Lumberjack Mega Knight
Arrows Goblin Gang Freeze Electro Wizard Lumberjack Mega Knight
Electro Wizard Inferno Dragon Arrows Goblin Gang Freeze
Arrows Electro Wizard Mega Knight
Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Electro Wizard Lumberjack Mega Knight
Goblin Gang Electro Wizard Arrows Freeze Lumberjack Mega Knight
Arrows Inferno Dragon Goblin Gang Electro Wizard
Lumberjack Mega Knight Goblin Gang Freeze Electro Wizard
Mega Knight Arrows Goblin Gang Freeze Electro Wizard Lumberjack
Inferno Dragon Goblin Gang Electro Wizard Lumberjack Mega Knight
Goblin Gang Freeze Electro Wizard Inferno Dragon Lumberjack Mega Knight
Mega Knight Arrows Goblin Gang Electro Wizard Lumberjack
Arrows Mega Knight Goblin Gang Electro Wizard Lumberjack
Arrows Freeze Electro Wizard Inferno Dragon Lumberjack Mega Knight
Electro Wizard Inferno Dragon Lumberjack
Goblin Gang Mega Knight Arrows Electro Wizard Lumberjack
Inferno Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Electro Wizard
Electro Wizard Arrows Goblin Gang Inferno Dragon Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Electro Wizard
Goblin Gang Lumberjack Mega Knight Electro Wizard
Goblin Gang Inferno Dragon Lumberjack Mega Knight
Arrows Goblin Gang Freeze Electro Wizard
Goblin Gang Electro Wizard Lumberjack
Mega Knight Inferno Dragon Lumberjack
Freeze Electro Wizard Mega Knight Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight Lumberjack
Mega Knight Arrows Electro Wizard
Mega Knight Goblin Gang Lumberjack
Mega Knight
Goblin Gang Electro Wizard Freeze Inferno Dragon Lumberjack
Arrows Mega Knight Freeze Electro Wizard Inferno Dragon
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Electro Wizard
Arrows
Arrows Freeze
Arrows Mega Knight
Arrows Freeze
Arrows
Arrows Freeze
Arrows
Goblin Gang Electro Wizard Lumberjack
Arrows Electro Wizard
Arrows
Arrows Freeze
Arrows
Arrows
Arrows Mega Knight
Arrows Freeze
Arrows Electro Wizard Mega Knight
Arrows Mega Knight
Mega Knight
Arrows
Arrows
Arrows Freeze Mega Knight
Inferno Dragon
Arrows Electro Wizard
Arrows Mega Knight
Arrows
Arrows Electro Wizard
Electro Wizard Freeze
Arrows Mega Knight
Arrows Freeze Electro Wizard
Mega Knight
Arrows
Electro Wizard Goblin Gang Freeze
Arrows Electro Wizard
Freeze
Arrows
Goblin Gang Electro Wizard Lumberjack Mega Knight
Arrows
Arrows
Mega Knight
Goblin Gang Freeze Electro Wizard
Electro Wizard
Freeze Electro Wizard Mega Knight
Inferno Dragon
Mega Knight

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