My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Balloon Electro Wizard Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Goblin Demolisher Balloon
Giant Snowball
Goblin Gang Minion Horde Balloon
Zap
Goblin Gang Minion Horde Balloon
Barbarian Barrel
Goblin Gang Electro Wizard
The Log
Goblin Gang Goblin Demolisher
Earthquake
Goblin Gang
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Goblin Demolisher Balloon Electro Wizard
Fireball
Goblin Gang Minion Horde Balloon Electro Wizard
Poison
Goblin Gang Minion Horde Balloon Electro Wizard
Lightning
Balloon Electro Wizard Goblinstein
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Goblin Demolisher Electro Wizard Minion Horde Balloon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Goblin Demolisher Electro Wizard

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Mega Knight
Goblin Gang
Balloon
Minion Horde
Mega Knight
Goblin Demolisher
Balloon
Arrows Goblin Gang Electro Wizard Mega Knight
Electro Wizard
Balloon Mega Knight
Mega Knight
Minion Horde Arrows Balloon Electro Wizard
Goblinstein

Defense Synergies 1 2

Arrows
Mega Knight
Goblin Gang
Electro Wizard
Minion Horde
Goblin Demolisher
Balloon
Electro Wizard
Goblin Gang Mega Knight
Mega Knight
Arrows Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Goblin Demolisher Electro Wizard
Minion Horde Goblin Gang Electro Wizard Mega Knight
Goblin Gang Minion Horde Mega Knight Electro Wizard
Minion Horde Goblin Gang Electro Wizard Mega Knight
Arrows Goblin Demolisher Mega Knight
Arrows Goblin Gang Goblin Demolisher Electro Wizard Mega Knight
Minion Horde Electro Wizard Arrows Goblin Gang
Arrows Electro Wizard Mega Knight
Minion Horde Goblin Gang
Goblin Gang Minion Horde Electro Wizard Mega Knight
Goblin Gang Minion Horde Electro Wizard Arrows Goblin Demolisher Mega Knight
Arrows Minion Horde Goblin Gang Electro Wizard
Minion Horde Mega Knight Goblin Gang Electro Wizard
Mega Knight Arrows Goblin Gang Minion Horde Goblin Demolisher Electro Wizard
Goblin Gang Minion Horde Electro Wizard Mega Knight
Minion Horde Goblin Gang Electro Wizard Mega Knight
Minion Horde Mega Knight Arrows Goblin Gang Electro Wizard
Arrows Mega Knight Goblin Gang Minion Horde Goblin Demolisher Electro Wizard
Arrows Goblin Demolisher Electro Wizard Mega Knight
Electro Wizard
Goblin Gang Goblin Demolisher Mega Knight Arrows Minion Horde Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Electro Wizard
Electro Wizard Arrows Goblin Gang Mega Knight
Goblin Gang Mega Knight Minion Horde Electro Wizard
Goblin Gang Mega Knight Minion Horde Electro Wizard
Goblin Gang Minion Horde Mega Knight
Arrows Goblin Gang Minion Horde Goblin Demolisher Electro Wizard
Goblin Gang Minion Horde Electro Wizard
Mega Knight Minion Horde
Minion Horde Electro Wizard Mega Knight
Goblin Gang Minion Horde
Mega Knight Minion Horde
Mega Knight Arrows Electro Wizard
Mega Knight Goblin Gang Minion Horde
Minion Horde Goblin Demolisher Mega Knight
Goblin Gang Electro Wizard Minion Horde
Arrows Mega Knight Minion Horde Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Electro Wizard
Arrows Minion Horde
Arrows
Arrows Minion Horde Goblin Demolisher Mega Knight
Arrows Minion Horde
Arrows Minion Horde Goblin Demolisher
Arrows Goblin Demolisher
Arrows
Goblin Gang Minion Horde Electro Wizard
Arrows Minion Horde Electro Wizard
Arrows
Arrows Minion Horde
Arrows
Arrows Minion Horde Goblin Demolisher
Arrows Minion Horde Goblin Demolisher Mega Knight
Arrows
Minion Horde
Arrows Goblin Demolisher Electro Wizard Mega Knight
Arrows Goblin Demolisher Mega Knight
Minion Horde Mega Knight
Arrows
Arrows Minion Horde
Arrows Goblin Demolisher Mega Knight
Minion Horde
Arrows Electro Wizard
Arrows Mega Knight
Arrows
Arrows Minion Horde Electro Wizard
Electro Wizard Minion Horde
Minion Horde
Arrows Minion Horde Mega Knight
Arrows Minion Horde Electro Wizard
Minion Horde Mega Knight
Arrows
Minion Horde Electro Wizard Goblin Gang
Arrows Electro Wizard
Arrows
Goblin Gang Minion Horde Electro Wizard Mega Knight
Arrows
Arrows
Minion Horde Mega Knight
Goblin Gang Minion Horde Electro Wizard
Electro Wizard
Electro Wizard Mega Knight
Mega Knight

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