My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Bowler Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Balloon
Giant Snowball
Goblin Gang Skeleton Army Balloon Lumberjack
Zap
Goblin Gang Inferno Tower Skeleton Army Balloon
Barbarian Barrel
Goblin Gang Inferno Tower Skeleton Army Executioner Lumberjack
The Log
Goblin Gang Skeleton Army Lumberjack
Earthquake
Goblin Gang Inferno Tower Skeleton Army
Arrows
Goblin Gang Skeleton Army
Royal Delivery
Goblin Gang Skeleton Army Balloon Bowler Executioner Lumberjack
Fireball
Goblin Gang Inferno Tower Skeleton Army Balloon Bowler Executioner Lumberjack
Poison
Goblin Gang Inferno Tower Skeleton Army Balloon Executioner
Lightning
Inferno Tower Balloon Bowler Executioner Lumberjack
Rocket
Inferno Tower Balloon Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bowler Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army Bowler Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Skeleton Army Lumberjack Inferno Tower Balloon Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Skeleton Army Lumberjack

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Bowler Lumberjack
Goblin Gang
Balloon Bowler
Inferno Tower
Skeleton Army
Balloon
Arrows Lumberjack Goblin Gang Executioner
Bowler
Arrows Goblin Gang Executioner Lumberjack
Executioner
Balloon Bowler
Lumberjack
Balloon Arrows Bowler

Defense Synergies 2 10

Arrows
Inferno Tower Bowler Lumberjack
Goblin Gang
Inferno Tower Skeleton Army Lumberjack
Inferno Tower
Goblin Gang Skeleton Army Arrows Lumberjack
Skeleton Army
Inferno Tower Goblin Gang Executioner Lumberjack
Balloon
Bowler
Arrows Lumberjack
Executioner
Skeleton Army Lumberjack
Lumberjack
Arrows Goblin Gang Inferno Tower Skeleton Army Bowler Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Inferno Tower Executioner
Inferno Tower Skeleton Army Lumberjack Goblin Gang Executioner
Goblin Gang Inferno Tower Skeleton Army Bowler Lumberjack Executioner
Inferno Tower Skeleton Army Lumberjack Goblin Gang Bowler
Arrows Skeleton Army Bowler Lumberjack
Arrows Goblin Gang Skeleton Army Bowler Executioner Lumberjack
Inferno Tower Arrows Goblin Gang Executioner
Bowler Arrows Inferno Tower
Inferno Tower Goblin Gang Skeleton Army Lumberjack
Goblin Gang Skeleton Army Inferno Tower Bowler Lumberjack
Goblin Gang Skeleton Army Executioner Arrows Bowler Lumberjack
Arrows Inferno Tower Executioner Goblin Gang
Inferno Tower Skeleton Army Bowler Lumberjack Goblin Gang
Skeleton Army Bowler Executioner Arrows Goblin Gang Lumberjack
Inferno Tower Skeleton Army Goblin Gang Lumberjack
Inferno Tower Skeleton Army Goblin Gang Bowler Lumberjack
Arrows Goblin Gang Inferno Tower Skeleton Army Bowler Executioner Lumberjack
Arrows Goblin Gang Skeleton Army Bowler Executioner Lumberjack
Arrows Executioner Bowler Lumberjack
Inferno Tower Lumberjack
Goblin Gang Skeleton Army Bowler Arrows Executioner Lumberjack
Inferno Tower Skeleton Army Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Lumberjack Inferno Tower Bowler
Arrows Goblin Gang Bowler Executioner Lumberjack
Goblin Gang Skeleton Army Lumberjack Inferno Tower Bowler
Goblin Gang Skeleton Army Bowler Lumberjack Inferno Tower
Inferno Tower Goblin Gang Skeleton Army Bowler Executioner Lumberjack
Arrows Executioner Goblin Gang
Goblin Gang Skeleton Army Inferno Tower Bowler Lumberjack
Inferno Tower Skeleton Army Lumberjack
Inferno Tower Skeleton Army
Inferno Tower Goblin Gang Skeleton Army
Inferno Tower Bowler Lumberjack
Skeleton Army Arrows Bowler
Skeleton Army Bowler Goblin Gang Inferno Tower Executioner Lumberjack
Skeleton Army Bowler Executioner
Goblin Gang Inferno Tower Skeleton Army Bowler Executioner Lumberjack
Arrows Bowler Executioner Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Bowler Executioner
Arrows
Arrows
Executioner Arrows Bowler
Arrows Executioner
Arrows Bowler Executioner
Arrows Bowler Executioner
Arrows
Goblin Gang Bowler Lumberjack
Arrows Bowler
Arrows Executioner
Bowler Executioner
Arrows
Arrows
Arrows Bowler Executioner
Arrows Bowler Executioner
Arrows
Arrows Bowler Executioner
Arrows Bowler
Bowler
Arrows
Bowler
Arrows
Arrows Bowler Executioner
Arrows Bowler Executioner
Arrows Bowler
Arrows
Arrows Executioner
Bowler
Arrows
Arrows
Arrows Bowler
Goblin Gang Skeleton Army
Arrows Executioner
Arrows
Goblin Gang Bowler Executioner Lumberjack
Arrows Bowler Executioner
Arrows
Executioner
Goblin Gang Bowler
Executioner
Bowler Executioner
Bowler

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