My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Musketeer Electro Wizard Phoenix Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Electro Wizard Phoenix Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarian Barrel Phoenix Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Phoenix Ram Rider
Giant Snowball
Goblin Gang Mega Minion Musketeer Ram Rider
Zap
Goblin Gang Ram Rider
Barbarian Barrel
Goblin Gang Musketeer Electro Wizard
The Log
Goblin Gang Musketeer Ram Rider
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Musketeer Electro Wizard Ram Rider
Fireball
Goblin Gang Mega Minion Musketeer Electro Wizard Ram Rider
Poison
Goblin Gang Mega Minion Musketeer Electro Wizard Phoenix
Lightning
Mega Minion Musketeer Electro Wizard Phoenix Ram Rider
Rocket
Musketeer Phoenix Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Goblin Gang Mega Minion Musketeer Electro Wizard Phoenix Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Goblin Gang Mega Minion

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Phoenix Ram Rider
Goblin Gang
Mega Minion
Arrows
Musketeer
Barbarian Barrel Ram Rider
Barbarian Barrel
Musketeer Ram Rider
Electro Wizard
Ram Rider
Phoenix
Arrows
Ram Rider
Arrows Musketeer Barbarian Barrel Electro Wizard

Defense Synergies 1 13

Arrows
Mega Minion Barbarian Barrel Phoenix
Goblin Gang
Musketeer Barbarian Barrel Electro Wizard
Mega Minion
Arrows Musketeer Barbarian Barrel Electro Wizard
Musketeer
Goblin Gang Mega Minion Barbarian Barrel Electro Wizard Ram Rider
Barbarian Barrel
Arrows Goblin Gang Mega Minion Musketeer Electro Wizard
Electro Wizard
Goblin Gang Mega Minion Musketeer Barbarian Barrel Ram Rider
Phoenix
Arrows
Ram Rider
Musketeer Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Musketeer Barbarian Barrel Electro Wizard Ram Rider
Goblin Gang Mega Minion Musketeer Electro Wizard Phoenix Ram Rider
Goblin Gang Ram Rider Mega Minion Musketeer Electro Wizard
Goblin Gang Mega Minion Musketeer Electro Wizard Phoenix Ram Rider
Arrows Barbarian Barrel
Arrows Goblin Gang Barbarian Barrel Mega Minion Musketeer Electro Wizard
Mega Minion Musketeer Electro Wizard Ram Rider Arrows Goblin Gang Phoenix
Arrows Musketeer Barbarian Barrel Electro Wizard Phoenix Ram Rider
Goblin Gang Musketeer Phoenix
Goblin Gang Musketeer Barbarian Barrel Electro Wizard Phoenix
Goblin Gang Electro Wizard Arrows Mega Minion Musketeer Barbarian Barrel Ram Rider
Arrows Mega Minion Musketeer Goblin Gang Electro Wizard Phoenix Ram Rider
Goblin Gang Musketeer Electro Wizard Ram Rider
Arrows Goblin Gang Mega Minion Barbarian Barrel Electro Wizard
Goblin Gang Electro Wizard Phoenix Ram Rider
Goblin Gang Electro Wizard Ram Rider
Arrows Goblin Gang Musketeer Electro Wizard
Arrows Goblin Gang Mega Minion Musketeer Barbarian Barrel Electro Wizard Ram Rider
Arrows Barbarian Barrel Mega Minion Musketeer Electro Wizard Ram Rider
Musketeer Electro Wizard Phoenix Ram Rider
Goblin Gang Arrows Musketeer Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Barrel Electro Wizard
Electro Wizard Arrows Goblin Gang Mega Minion Musketeer Barbarian Barrel Phoenix
Goblin Gang Musketeer Electro Wizard Ram Rider
Goblin Gang Musketeer Barbarian Barrel Electro Wizard Phoenix Ram Rider
Goblin Gang Musketeer Phoenix Ram Rider
Arrows Goblin Gang Musketeer Electro Wizard Ram Rider
Goblin Gang Mega Minion Musketeer Electro Wizard Phoenix Ram Rider
Phoenix
Electro Wizard Mega Minion Barbarian Barrel Phoenix
Goblin Gang Mega Minion Musketeer Phoenix
Mega Minion Musketeer Phoenix
Arrows Electro Wizard Phoenix
Goblin Gang Ram Rider
Musketeer
Goblin Gang Electro Wizard Phoenix Mega Minion Musketeer Barbarian Barrel
Arrows Mega Minion Musketeer Barbarian Barrel Electro Wizard Phoenix
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel Electro Wizard Ram Rider
Arrows Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Barbarian Barrel
Arrows Mega Minion Musketeer Ram Rider
Arrows Musketeer
Arrows Barbarian Barrel Ram Rider
Arrows Ram Rider
Goblin Gang Musketeer Electro Wizard
Arrows Musketeer Barbarian Barrel Electro Wizard Ram Rider
Arrows Musketeer
Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Barbarian Barrel
Arrows Mega Minion Musketeer Barbarian Barrel Electro Wizard
Arrows Barbarian Barrel
Musketeer
Arrows
Musketeer
Arrows Musketeer Barbarian Barrel
Arrows Barbarian Barrel
Mega Minion
Arrows Musketeer Barbarian Barrel Electro Wizard Ram Rider
Arrows Musketeer Ram Rider
Arrows Musketeer Barbarian Barrel
Arrows Musketeer Electro Wizard
Electro Wizard Mega Minion Musketeer
Mega Minion
Arrows Musketeer
Arrows Electro Wizard
Arrows
Electro Wizard Goblin Gang Musketeer Barbarian Barrel
Arrows Mega Minion Musketeer Electro Wizard Ram Rider
Arrows Barbarian Barrel
Goblin Gang Mega Minion Musketeer Electro Wizard
Arrows Musketeer
Arrows
Mega Minion Musketeer
Goblin Gang Musketeer Electro Wizard
Musketeer Electro Wizard
Musketeer Barbarian Barrel Electro Wizard

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