My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Night Witch Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Machine Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Night Witch
Giant Snowball
Goblin Gang Night Witch
Zap
Goblin Gang Night Witch
Barbarian Barrel
Goblin Gang Valkyrie Wizard Night Witch
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Mini P.E.K.K.A Valkyrie Wizard Night Witch
Fireball
Goblin Gang Wizard Night Witch
Poison
Goblin Gang Wizard Night Witch
Lightning
Mini P.E.K.K.A Valkyrie Wizard Night Witch Monk
Rocket
Valkyrie Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Night Witch Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Mini P.E.K.K.A Valkyrie Night Witch Wizard Goblin Machine Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Mini P.E.K.K.A Valkyrie

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Night Witch
Goblin Gang
Mini P.E.K.K.A Valkyrie Monk
Mini P.E.K.K.A
Arrows Goblin Gang Valkyrie Wizard
Valkyrie
Goblin Gang Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie
Night Witch
Arrows Monk
Goblin Machine
Monk
Goblin Gang Night Witch

Defense Synergies 0 9

Arrows
Mini P.E.K.K.A Valkyrie Monk
Goblin Gang
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Arrows Goblin Gang Valkyrie Wizard
Valkyrie
Arrows Goblin Gang Mini P.E.K.K.A Wizard Night Witch
Wizard
Mini P.E.K.K.A Valkyrie
Night Witch
Valkyrie
Goblin Machine
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Mini P.E.K.K.A Goblin Gang Valkyrie Night Witch Monk
Goblin Gang Mini P.E.K.K.A Valkyrie Night Witch
Mini P.E.K.K.A Night Witch Goblin Gang Valkyrie Monk
Arrows Mini P.E.K.K.A Valkyrie Monk
Arrows Goblin Gang Valkyrie Night Witch
Arrows Goblin Gang Wizard Night Witch
Arrows Valkyrie Monk
Mini P.E.K.K.A Goblin Gang Night Witch
Goblin Gang Mini P.E.K.K.A Valkyrie Night Witch
Goblin Gang Valkyrie Arrows Wizard Night Witch
Arrows Goblin Gang Wizard Night Witch
Mini P.E.K.K.A Night Witch Goblin Gang Valkyrie Wizard
Valkyrie Wizard Arrows Goblin Gang Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Goblin Gang
Monk Goblin Gang Mini P.E.K.K.A
Wizard Arrows Goblin Gang Mini P.E.K.K.A Valkyrie Night Witch
Arrows Valkyrie Goblin Gang Wizard Night Witch
Arrows Valkyrie Wizard
Mini P.E.K.K.A
Goblin Gang Valkyrie Wizard Arrows Mini P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie
Arrows Goblin Gang Mini P.E.K.K.A Valkyrie Wizard Monk
Goblin Gang Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Night Witch Monk
Goblin Gang Mini P.E.K.K.A Valkyrie Night Witch
Arrows Wizard Goblin Gang Monk
Goblin Gang Mini P.E.K.K.A Valkyrie Night Witch
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Monk
Goblin Gang
Mini P.E.K.K.A Valkyrie
Monk Arrows Valkyrie
Mini P.E.K.K.A Goblin Gang Valkyrie Wizard Night Witch
Wizard Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Night Witch Monk
Arrows Valkyrie Mini P.E.K.K.A Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Monk
Arrows Monk
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard Goblin Machine Monk
Arrows Wizard
Arrows Wizard
Arrows Monk Wizard
Goblin Gang Mini P.E.K.K.A Night Witch
Monk Arrows Valkyrie Wizard Goblin Machine
Monk Arrows Wizard
Arrows Monk
Arrows
Arrows Wizard
Arrows Wizard
Monk Arrows
Mini P.E.K.K.A Night Witch
Arrows Mini P.E.K.K.A Wizard Goblin Machine Monk
Arrows Valkyrie Wizard Goblin Machine Monk
Night Witch Monk
Arrows Wizard
Monk
Arrows Monk
Arrows Valkyrie Wizard Goblin Machine
Arrows Wizard Monk
Arrows Wizard Monk
Arrows
Arrows Wizard Night Witch
Wizard
Mini P.E.K.K.A Night Witch
Arrows Wizard Night Witch
Arrows Monk
Arrows Wizard Monk
Goblin Gang Night Witch
Arrows Wizard Monk
Arrows
Goblin Gang Mini P.E.K.K.A Valkyrie Wizard
Arrows Wizard
Monk Arrows
Goblin Gang
Monk
Wizard Monk

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