My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Goblin Demolisher P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Goblin Barrel
Giant Snowball
Goblin Gang Musketeer Goblin Barrel
Zap
Goblin Gang Mortar Goblin Barrel
Barbarian Barrel
Goblin Gang Mortar Musketeer Valkyrie Goblin Barrel
The Log
Goblin Gang Musketeer Goblin Demolisher Goblin Barrel
Earthquake
Goblin Gang Mortar Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Musketeer Valkyrie Goblin Demolisher Goblin Barrel P.E.K.K.A
Fireball
Goblin Gang Mortar Musketeer Goblin Barrel
Poison
Goblin Gang Mortar Musketeer
Lightning
Mortar Musketeer Valkyrie
Rocket
Mortar Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Valkyrie Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Goblin Demolisher P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Goblin Barrel Mortar Musketeer Valkyrie Goblin Demolisher P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Goblin Barrel Mortar

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mortar Goblin Barrel
Goblin Gang
Goblin Barrel Mortar Valkyrie P.E.K.K.A
Mortar
Arrows Goblin Gang Musketeer
Musketeer
Valkyrie Mortar P.E.K.K.A
Valkyrie
Musketeer Goblin Barrel Goblin Gang P.E.K.K.A
Goblin Demolisher
Goblin Barrel
Goblin Gang Valkyrie Arrows P.E.K.K.A
P.E.K.K.A
Arrows Goblin Gang Musketeer Valkyrie Goblin Barrel

Defense Synergies 2 10

Arrows
Mortar Valkyrie P.E.K.K.A
Goblin Gang
Musketeer Mortar Valkyrie P.E.K.K.A
Mortar
Arrows Goblin Gang Musketeer Valkyrie
Musketeer
Goblin Gang Valkyrie Mortar P.E.K.K.A
Valkyrie
Musketeer Arrows Goblin Gang Mortar P.E.K.K.A
Goblin Demolisher
Goblin Barrel
P.E.K.K.A
Arrows Goblin Gang Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Musketeer Valkyrie
P.E.K.K.A Goblin Gang Mortar Musketeer Valkyrie
Goblin Gang Mortar P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Goblin Gang Mortar Musketeer Valkyrie
Arrows Valkyrie P.E.K.K.A
Arrows Goblin Gang Musketeer Valkyrie
Musketeer Arrows Goblin Gang Mortar
Arrows Musketeer Valkyrie P.E.K.K.A
P.E.K.K.A Goblin Gang Mortar Musketeer
Goblin Gang Musketeer Valkyrie
Goblin Gang Valkyrie Arrows Musketeer
Arrows Musketeer Goblin Gang
Mortar P.E.K.K.A Goblin Gang Musketeer Valkyrie
Valkyrie Arrows Goblin Gang Mortar P.E.K.K.A
P.E.K.K.A Goblin Gang Mortar
Goblin Gang Mortar P.E.K.K.A
Arrows Goblin Gang Mortar Musketeer Valkyrie P.E.K.K.A
Arrows Mortar Goblin Gang Musketeer Valkyrie
Arrows Mortar Valkyrie Musketeer
P.E.K.K.A Mortar Musketeer
Goblin Gang Valkyrie Arrows Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie P.E.K.K.A
Arrows Goblin Gang Mortar Musketeer Valkyrie
Goblin Gang P.E.K.K.A Musketeer Valkyrie
Goblin Gang Valkyrie P.E.K.K.A Musketeer
P.E.K.K.A Goblin Gang Musketeer Valkyrie
Arrows Goblin Gang Musketeer
Goblin Gang P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Mortar Valkyrie
P.E.K.K.A Goblin Gang Musketeer
P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Goblin Gang Valkyrie
Musketeer Valkyrie
Goblin Gang Mortar Musketeer Valkyrie P.E.K.K.A
Arrows Valkyrie Musketeer P.E.K.K.A
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Musketeer Valkyrie
Arrows Mortar Musketeer
Arrows
Arrows Musketeer Valkyrie
Arrows Mortar Valkyrie
Arrows Musketeer
Arrows Mortar Musketeer
Arrows
Arrows Mortar
Goblin Gang Musketeer
Arrows Mortar Musketeer Valkyrie
Arrows Musketeer
Mortar Musketeer
Arrows Mortar Musketeer
Arrows Mortar Musketeer
Arrows Mortar Musketeer
Arrows Mortar Musketeer
Arrows Mortar
Arrows Mortar Musketeer
Arrows Mortar Valkyrie
Musketeer
Arrows
Musketeer
Arrows Mortar Musketeer
Arrows Mortar Valkyrie
Arrows Mortar Musketeer
Arrows Mortar Musketeer
Arrows Mortar Musketeer
Arrows Musketeer
Musketeer
Arrows Mortar Musketeer
Arrows
P.E.K.K.A
Arrows
Goblin Gang Musketeer
Arrows Musketeer
Arrows
Goblin Gang Musketeer Valkyrie
Arrows Mortar Musketeer
Arrows
Musketeer P.E.K.K.A
Goblin Gang Musketeer
Musketeer
Mortar Musketeer

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