My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Inferno Dragon
Giant Snowball
Goblin Gang Musketeer Balloon Inferno Dragon Lumberjack
Zap
Goblin Gang Balloon Inferno Dragon
Barbarian Barrel
Goblin Gang Musketeer Valkyrie Lumberjack
The Log
Goblin Gang Musketeer Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Musketeer Valkyrie Balloon Inferno Dragon Lumberjack
Fireball
Goblin Gang Musketeer Balloon Inferno Dragon Lumberjack
Poison
Goblin Gang Musketeer Balloon
Lightning
Musketeer Valkyrie Balloon Inferno Dragon Lumberjack
Rocket
Musketeer Valkyrie Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Musketeer Valkyrie Freeze Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Musketeer Valkyrie

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Freeze Lumberjack
Goblin Gang
Valkyrie Balloon
Musketeer
Valkyrie Balloon Lumberjack
Valkyrie
Musketeer Balloon Lumberjack Goblin Gang
Freeze
Balloon Arrows
Balloon
Arrows Valkyrie Freeze Lumberjack Goblin Gang Musketeer
Inferno Dragon
Lumberjack
Valkyrie Balloon Arrows Musketeer

Defense Synergies 3 8

Arrows
Valkyrie Lumberjack
Goblin Gang
Musketeer Valkyrie Inferno Dragon Lumberjack
Musketeer
Goblin Gang Valkyrie Lumberjack
Valkyrie
Musketeer Arrows Goblin Gang Freeze Lumberjack
Freeze
Valkyrie Lumberjack
Balloon
Inferno Dragon
Goblin Gang
Lumberjack
Musketeer Arrows Goblin Gang Valkyrie Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie
Inferno Dragon Lumberjack Goblin Gang Musketeer Valkyrie
Goblin Gang Lumberjack Musketeer Valkyrie Freeze Inferno Dragon
Inferno Dragon Lumberjack Goblin Gang Musketeer Valkyrie
Arrows Valkyrie Lumberjack
Arrows Goblin Gang Freeze Musketeer Valkyrie Lumberjack
Musketeer Inferno Dragon Arrows Goblin Gang Freeze
Arrows Musketeer Valkyrie
Inferno Dragon Goblin Gang Musketeer Lumberjack
Goblin Gang Musketeer Valkyrie Lumberjack
Goblin Gang Valkyrie Arrows Musketeer Freeze Lumberjack
Arrows Musketeer Inferno Dragon Goblin Gang
Lumberjack Goblin Gang Musketeer Valkyrie Freeze
Valkyrie Arrows Goblin Gang Freeze Lumberjack
Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Freeze Inferno Dragon Lumberjack
Arrows Goblin Gang Musketeer Valkyrie Lumberjack
Arrows Valkyrie Goblin Gang Musketeer Lumberjack
Arrows Valkyrie Freeze Musketeer Inferno Dragon Lumberjack
Musketeer Inferno Dragon Lumberjack
Goblin Gang Valkyrie Arrows Musketeer Lumberjack
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack
Arrows Goblin Gang Musketeer Valkyrie Inferno Dragon Lumberjack
Goblin Gang Lumberjack Musketeer Valkyrie
Goblin Gang Valkyrie Lumberjack Musketeer
Goblin Gang Musketeer Valkyrie Inferno Dragon Lumberjack
Arrows Goblin Gang Musketeer Freeze
Goblin Gang Musketeer Valkyrie Lumberjack
Valkyrie Inferno Dragon Lumberjack
Freeze Valkyrie Inferno Dragon
Goblin Gang Musketeer Inferno Dragon
Inferno Dragon Musketeer Valkyrie Lumberjack
Arrows Valkyrie
Goblin Gang Valkyrie Lumberjack
Musketeer Valkyrie
Goblin Gang Musketeer Valkyrie Freeze Inferno Dragon Lumberjack
Arrows Valkyrie Musketeer Freeze Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Freeze
Arrows Musketeer
Arrows
Arrows Musketeer Valkyrie Freeze
Arrows Valkyrie
Arrows Musketeer Freeze
Arrows Musketeer
Arrows Freeze
Arrows
Goblin Gang Musketeer Lumberjack
Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer
Arrows Musketeer Freeze
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Freeze
Arrows Musketeer
Arrows Valkyrie
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Freeze Valkyrie
Inferno Dragon
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Musketeer Freeze
Arrows Musketeer
Arrows Freeze
Arrows
Goblin Gang Musketeer Freeze
Arrows Musketeer
Freeze
Arrows
Goblin Gang Musketeer Valkyrie Lumberjack
Arrows Musketeer
Arrows
Musketeer
Goblin Gang Musketeer Freeze
Musketeer
Musketeer Freeze
Inferno Dragon

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