My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Wizard Prince Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Prince Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Goblin Curse Prince
Giant Snowball
Goblin Gang Goblin Curse Little Prince
Zap
Goblin Gang Royal Giant Goblin Curse Prince Little Prince
Barbarian Barrel
Goblin Gang Wizard Goblin Curse Little Prince
The Log
Goblin Gang Royal Giant Goblin Curse Prince Little Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Goblin Curse Little Prince
Royal Delivery
Goblin Gang Wizard Prince Little Prince
Fireball
Goblin Gang Wizard Little Prince
Poison
Goblin Gang Wizard Goblin Curse Little Prince
Lightning
Wizard Prince Little Prince
Rocket
Wizard Prince Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Curse Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Arrows Goblin Gang Little Prince Wizard Prince Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Arrows Goblin Gang Little Prince

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Goblin Curse Prince Mega Knight
Goblin Gang
Royal Giant Prince
Royal Giant
Arrows Goblin Gang Wizard
Wizard
Royal Giant Prince Mega Knight
Goblin Curse
Arrows
Prince
Mega Knight Arrows Goblin Gang Wizard Little Prince
Mega Knight
Prince Arrows Wizard
Little Prince
Prince

Defense Synergies 1 5

Arrows
Mega Knight Prince Little Prince
Goblin Gang
Prince
Royal Giant
Wizard
Prince Mega Knight
Goblin Curse
Prince
Arrows Goblin Gang Wizard
Mega Knight
Arrows Wizard
Little Prince
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Goblin Gang Goblin Curse Prince Mega Knight
Goblin Gang Prince Mega Knight Goblin Curse
Prince Goblin Gang Goblin Curse Mega Knight
Arrows Prince Mega Knight
Arrows Goblin Gang Mega Knight
Arrows Goblin Gang Wizard Goblin Curse Little Prince
Arrows Mega Knight
Goblin Gang Goblin Curse Prince
Goblin Gang Prince Mega Knight Little Prince
Goblin Gang Goblin Curse Arrows Wizard Mega Knight
Arrows Goblin Gang Wizard Goblin Curse
Prince Mega Knight Goblin Gang Wizard Goblin Curse
Wizard Mega Knight Arrows Goblin Gang Goblin Curse Prince
Goblin Gang Goblin Curse Prince Mega Knight
Goblin Gang Goblin Curse Prince Mega Knight
Wizard Mega Knight Arrows Goblin Gang Prince
Arrows Mega Knight Goblin Gang Wizard Prince Little Prince
Arrows Wizard Goblin Curse Mega Knight Little Prince
Goblin Curse Prince
Goblin Gang Wizard Mega Knight Arrows Goblin Curse Prince Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Prince
Arrows Goblin Gang Wizard Prince Mega Knight
Goblin Gang Mega Knight Prince
Goblin Gang Prince Mega Knight
Goblin Gang Goblin Curse Prince Mega Knight
Arrows Wizard Goblin Gang Goblin Curse
Goblin Gang Prince
Mega Knight Goblin Curse Prince
Mega Knight Prince
Goblin Gang Goblin Curse
Mega Knight Prince
Mega Knight Arrows Prince
Prince Mega Knight Goblin Gang Wizard Goblin Curse
Wizard Goblin Curse Mega Knight
Goblin Gang Prince Little Prince
Arrows Mega Knight Wizard Goblin Curse
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Goblin Curse
Arrows
Arrows Prince
Wizard Arrows Goblin Curse Mega Knight
Arrows Wizard Goblin Curse
Arrows Wizard
Arrows Wizard Goblin Curse
Arrows Wizard
Goblin Gang Prince
Arrows Wizard Prince
Arrows Wizard Goblin Curse
Arrows
Arrows Prince
Arrows Wizard
Arrows Wizard Mega Knight
Arrows
Arrows Wizard Prince Mega Knight
Arrows Wizard Goblin Curse Mega Knight Little Prince
Prince Mega Knight
Arrows Wizard
Prince
Arrows
Arrows Goblin Curse Wizard Mega Knight Little Prince
Arrows Wizard
Arrows Wizard Prince Mega Knight
Arrows Goblin Curse
Arrows Wizard Goblin Curse Little Prince
Wizard
Arrows Wizard Mega Knight
Arrows
Prince Mega Knight
Arrows Wizard Goblin Curse
Goblin Gang Prince
Arrows Wizard Goblin Curse
Arrows
Goblin Gang Wizard Prince Mega Knight
Arrows Wizard
Arrows
Prince Mega Knight
Goblin Gang
Prince Mega Knight Little Prince
Prince
Wizard Mega Knight

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