My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Valkyrie Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Dart Goblin Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits
Giant Snowball
Goblin Gang Royal Recruits Dart Goblin Baby Dragon
Zap
Goblin Gang Dart Goblin Inferno Tower
Barbarian Barrel
Goblin Gang Royal Recruits Dart Goblin Valkyrie Inferno Tower
The Log
Goblin Gang Royal Recruits Dart Goblin
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang Royal Recruits Dart Goblin
Royal Delivery
Goblin Gang Royal Recruits Dart Goblin Valkyrie Baby Dragon P.E.K.K.A
Fireball
Goblin Gang Dart Goblin Inferno Tower Baby Dragon
Poison
Goblin Gang Royal Recruits Dart Goblin Inferno Tower
Lightning
Valkyrie Inferno Tower Baby Dragon
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Valkyrie Inferno Tower Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Dart Goblin Valkyrie Baby Dragon Inferno Tower Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Dart Goblin Valkyrie

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A
Goblin Gang
Royal Recruits Dart Goblin Valkyrie Baby Dragon P.E.K.K.A
Royal Recruits
Goblin Gang Dart Goblin
Dart Goblin
Valkyrie Goblin Gang Royal Recruits Baby Dragon P.E.K.K.A
Valkyrie
Dart Goblin Goblin Gang Baby Dragon P.E.K.K.A
Inferno Tower
Baby Dragon
Goblin Gang Dart Goblin Valkyrie P.E.K.K.A
P.E.K.K.A
Arrows Goblin Gang Dart Goblin Valkyrie Baby Dragon

Defense Synergies 1 17

Arrows
Valkyrie Inferno Tower P.E.K.K.A
Goblin Gang
Inferno Tower Royal Recruits Dart Goblin Valkyrie P.E.K.K.A
Royal Recruits
Goblin Gang Dart Goblin
Dart Goblin
Goblin Gang Royal Recruits Valkyrie Inferno Tower Baby Dragon P.E.K.K.A
Valkyrie
Arrows Goblin Gang Dart Goblin Inferno Tower Baby Dragon P.E.K.K.A
Inferno Tower
Goblin Gang Arrows Dart Goblin Valkyrie Baby Dragon
Baby Dragon
Dart Goblin Valkyrie Inferno Tower P.E.K.K.A
P.E.K.K.A
Arrows Goblin Gang Dart Goblin Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Dart Goblin Valkyrie Inferno Tower Baby Dragon
Inferno Tower P.E.K.K.A Goblin Gang Royal Recruits Dart Goblin Valkyrie
Goblin Gang Inferno Tower P.E.K.K.A Royal Recruits Dart Goblin Valkyrie
Royal Recruits Inferno Tower P.E.K.K.A Goblin Gang Dart Goblin Valkyrie
Arrows Royal Recruits Valkyrie P.E.K.K.A
Arrows Goblin Gang Dart Goblin Valkyrie Baby Dragon
Dart Goblin Inferno Tower Arrows Goblin Gang Baby Dragon
Arrows Royal Recruits Dart Goblin Valkyrie Inferno Tower Baby Dragon P.E.K.K.A
Inferno Tower P.E.K.K.A Goblin Gang Royal Recruits
Goblin Gang Royal Recruits Dart Goblin Valkyrie Inferno Tower
Goblin Gang Dart Goblin Valkyrie Arrows Royal Recruits Baby Dragon
Arrows Inferno Tower Goblin Gang Dart Goblin Baby Dragon
Royal Recruits Inferno Tower P.E.K.K.A Goblin Gang Valkyrie
Valkyrie Arrows Goblin Gang Royal Recruits Dart Goblin Baby Dragon P.E.K.K.A
Royal Recruits Inferno Tower P.E.K.K.A Goblin Gang
Inferno Tower Goblin Gang Royal Recruits P.E.K.K.A
Arrows Goblin Gang Royal Recruits Valkyrie Inferno Tower P.E.K.K.A
Arrows Goblin Gang Royal Recruits Dart Goblin Valkyrie Baby Dragon
Arrows Valkyrie Baby Dragon Royal Recruits Dart Goblin
P.E.K.K.A Royal Recruits Dart Goblin Inferno Tower
Goblin Gang Royal Recruits Valkyrie Arrows Dart Goblin Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Valkyrie Inferno Tower P.E.K.K.A
Arrows Goblin Gang Valkyrie Baby Dragon
Goblin Gang Royal Recruits P.E.K.K.A Valkyrie Inferno Tower
Goblin Gang Royal Recruits Valkyrie P.E.K.K.A Inferno Tower
Royal Recruits Inferno Tower P.E.K.K.A Goblin Gang Valkyrie
Arrows Goblin Gang Dart Goblin Baby Dragon
Goblin Gang Royal Recruits P.E.K.K.A Dart Goblin Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A Royal Recruits Valkyrie
Royal Recruits P.E.K.K.A Valkyrie Inferno Tower Baby Dragon
Royal Recruits Inferno Tower P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Royal Recruits Dart Goblin Valkyrie Inferno Tower
Royal Recruits P.E.K.K.A Arrows Valkyrie
Royal Recruits P.E.K.K.A Goblin Gang Valkyrie Inferno Tower
Royal Recruits Dart Goblin Valkyrie Baby Dragon
Goblin Gang Royal Recruits Inferno Tower Dart Goblin Valkyrie Baby Dragon P.E.K.K.A
Arrows Valkyrie Royal Recruits Dart Goblin Inferno Tower Baby Dragon P.E.K.K.A
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Dart Goblin Valkyrie Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Royal Recruits Dart Goblin Valkyrie
Arrows Valkyrie Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin
Goblin Gang
Arrows Royal Recruits Dart Goblin Valkyrie
Arrows Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Royal Recruits Dart Goblin Baby Dragon
Arrows
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Valkyrie Baby Dragon
Baby Dragon
Arrows
Arrows Royal Recruits Baby Dragon
Arrows Valkyrie Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows Dart Goblin Baby Dragon
Dart Goblin
Arrows Dart Goblin
Arrows
P.E.K.K.A
Arrows
Goblin Gang Royal Recruits Dart Goblin
Arrows Dart Goblin Baby Dragon
Arrows
Goblin Gang Dart Goblin Valkyrie Baby Dragon
Arrows Dart Goblin Baby Dragon
Arrows
Royal Recruits Dart Goblin P.E.K.K.A
Goblin Gang Royal Recruits Dart Goblin Baby Dragon
Dart Goblin
Royal Recruits Dart Goblin Baby Dragon
P.E.K.K.A
Dart Goblin

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