My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Musketeer Ice Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Mini P.E.K.K.A Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits
Giant Snowball
Goblin Gang Royal Recruits Musketeer Little Prince
Zap
Goblin Gang Little Prince
Barbarian Barrel
Goblin Gang Royal Recruits Musketeer Ice Wizard Little Prince
The Log
Goblin Gang Royal Recruits Mini P.E.K.K.A Musketeer Little Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Royal Recruits Little Prince
Royal Delivery
Goblin Gang Royal Recruits Mini P.E.K.K.A Musketeer Ice Wizard Little Prince
Fireball
Goblin Gang Musketeer Ice Wizard Little Prince
Poison
Goblin Gang Royal Recruits Musketeer Ice Wizard Little Prince
Lightning
Mini P.E.K.K.A Musketeer Ice Wizard Little Prince
Rocket
Musketeer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Goblin Gang Ice Wizard Little Prince Mini P.E.K.K.A Musketeer Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Goblin Gang Ice Wizard

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A
Goblin Gang
Royal Recruits Mini P.E.K.K.A
Royal Recruits
Goblin Gang Musketeer Barbarian Barrel
Mini P.E.K.K.A
Arrows Goblin Gang Musketeer Barbarian Barrel Ice Wizard Little Prince
Musketeer
Royal Recruits Mini P.E.K.K.A Barbarian Barrel
Barbarian Barrel
Royal Recruits Mini P.E.K.K.A Musketeer Ice Wizard
Ice Wizard
Mini P.E.K.K.A Barbarian Barrel
Little Prince
Mini P.E.K.K.A

Defense Synergies 1 16

Arrows
Mini P.E.K.K.A Barbarian Barrel Ice Wizard Little Prince
Goblin Gang
Musketeer Royal Recruits Mini P.E.K.K.A Barbarian Barrel Ice Wizard
Royal Recruits
Goblin Gang Ice Wizard
Mini P.E.K.K.A
Arrows Goblin Gang Musketeer Barbarian Barrel Ice Wizard
Musketeer
Goblin Gang Mini P.E.K.K.A Barbarian Barrel
Barbarian Barrel
Arrows Goblin Gang Mini P.E.K.K.A Musketeer Ice Wizard Little Prince
Ice Wizard
Arrows Goblin Gang Royal Recruits Mini P.E.K.K.A Barbarian Barrel Little Prince
Little Prince
Arrows Barbarian Barrel Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Musketeer Barbarian Barrel
Mini P.E.K.K.A Goblin Gang Royal Recruits Musketeer Ice Wizard
Goblin Gang Mini P.E.K.K.A Royal Recruits Musketeer Ice Wizard
Royal Recruits Mini P.E.K.K.A Goblin Gang Musketeer Ice Wizard
Arrows Royal Recruits Mini P.E.K.K.A Barbarian Barrel
Arrows Goblin Gang Barbarian Barrel Musketeer Ice Wizard
Musketeer Arrows Goblin Gang Ice Wizard Little Prince
Arrows Royal Recruits Musketeer Barbarian Barrel
Mini P.E.K.K.A Goblin Gang Royal Recruits Musketeer Ice Wizard
Goblin Gang Royal Recruits Mini P.E.K.K.A Musketeer Barbarian Barrel Ice Wizard Little Prince
Goblin Gang Ice Wizard Arrows Royal Recruits Musketeer Barbarian Barrel
Arrows Musketeer Goblin Gang Ice Wizard
Royal Recruits Mini P.E.K.K.A Goblin Gang Musketeer Ice Wizard
Arrows Goblin Gang Royal Recruits Mini P.E.K.K.A Barbarian Barrel
Royal Recruits Mini P.E.K.K.A Goblin Gang
Goblin Gang Royal Recruits Mini P.E.K.K.A
Arrows Goblin Gang Royal Recruits Mini P.E.K.K.A Musketeer
Arrows Goblin Gang Royal Recruits Musketeer Barbarian Barrel Ice Wizard Little Prince
Arrows Barbarian Barrel Royal Recruits Musketeer Ice Wizard Little Prince
Mini P.E.K.K.A Royal Recruits Musketeer
Goblin Gang Royal Recruits Arrows Mini P.E.K.K.A Musketeer Barbarian Barrel Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Mini P.E.K.K.A Barbarian Barrel
Arrows Goblin Gang Mini P.E.K.K.A Musketeer Barbarian Barrel
Goblin Gang Royal Recruits Mini P.E.K.K.A Musketeer
Goblin Gang Royal Recruits Mini P.E.K.K.A Musketeer Barbarian Barrel
Royal Recruits Goblin Gang Mini P.E.K.K.A Musketeer
Arrows Goblin Gang Musketeer Ice Wizard
Goblin Gang Royal Recruits Mini P.E.K.K.A Musketeer Ice Wizard
Mini P.E.K.K.A Royal Recruits
Royal Recruits Mini P.E.K.K.A Barbarian Barrel
Royal Recruits Goblin Gang Musketeer
Royal Recruits Mini P.E.K.K.A Musketeer
Royal Recruits Arrows
Royal Recruits Mini P.E.K.K.A Goblin Gang
Royal Recruits Musketeer
Goblin Gang Royal Recruits Mini P.E.K.K.A Musketeer Barbarian Barrel Little Prince
Arrows Royal Recruits Mini P.E.K.K.A Musketeer Barbarian Barrel Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel Ice Wizard
Arrows Barbarian Barrel
Arrows Royal Recruits Musketeer Barbarian Barrel
Arrows Barbarian Barrel
Arrows Musketeer Ice Wizard
Arrows Musketeer
Arrows Barbarian Barrel Ice Wizard
Arrows
Goblin Gang Mini P.E.K.K.A Musketeer
Arrows Royal Recruits Musketeer Barbarian Barrel
Arrows Musketeer
Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Musketeer Barbarian Barrel
Arrows Royal Recruits Musketeer Barbarian Barrel
Arrows Barbarian Barrel
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer Barbarian Barrel
Arrows Barbarian Barrel Little Prince
Musketeer
Arrows
Musketeer
Arrows Royal Recruits Musketeer Barbarian Barrel
Arrows Barbarian Barrel Ice Wizard Little Prince
Arrows Musketeer Barbarian Barrel Ice Wizard
Arrows Musketeer
Arrows Musketeer Barbarian Barrel
Arrows Musketeer Ice Wizard Little Prince
Musketeer
Mini P.E.K.K.A
Arrows Musketeer
Arrows
Arrows
Goblin Gang Royal Recruits Musketeer Barbarian Barrel
Arrows Musketeer Ice Wizard
Arrows Barbarian Barrel
Goblin Gang Mini P.E.K.K.A Musketeer
Arrows Musketeer
Arrows
Royal Recruits Musketeer
Goblin Gang Royal Recruits Musketeer
Musketeer
Royal Recruits Musketeer Barbarian Barrel Little Prince

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