My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Valkyrie Elixir Collector Goblin Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Valkyrie Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Fisherman
Giant Snowball
Goblin Gang Royal Recruits Fisherman
Zap
Goblin Gang Goblin Giant Fisherman
Barbarian Barrel
Goblin Gang Royal Recruits Valkyrie
The Log
Goblin Gang Royal Recruits Fisherman
Earthquake
Goblin Gang Elixir Collector
Arrows
Goblin Gang Royal Recruits
Royal Delivery
Goblin Gang Royal Recruits Valkyrie Fisherman
Fireball
Goblin Gang Elixir Collector Fisherman
Poison
Goblin Gang Royal Recruits Elixir Collector Fisherman
Lightning
Valkyrie Elixir Collector Fisherman
Rocket
Valkyrie Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Valkyrie Elixir Collector Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Goblin Gang Fisherman Valkyrie Elixir Collector Goblin Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Goblin Gang Fisherman

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Giant
Goblin Gang
Royal Recruits Valkyrie Goblin Giant
Royal Recruits
Goblin Gang
Valkyrie
Goblin Gang Fisherman
Elixir Collector
Rage
Goblin Giant
Goblin Giant
Arrows Goblin Gang Rage Fisherman
Fisherman
Valkyrie Goblin Giant

Defense Synergies 0 5

Arrows
Valkyrie
Goblin Gang
Royal Recruits Valkyrie Fisherman
Royal Recruits
Goblin Gang
Valkyrie
Arrows Goblin Gang Fisherman
Elixir Collector
Rage
Goblin Giant
Fisherman
Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Valkyrie Goblin Giant
Goblin Gang Royal Recruits Valkyrie Fisherman
Goblin Gang Fisherman Royal Recruits Valkyrie
Royal Recruits Goblin Gang Valkyrie Fisherman
Arrows Royal Recruits Valkyrie
Arrows Goblin Gang Valkyrie
Arrows Goblin Gang
Arrows Royal Recruits Valkyrie Goblin Giant
Goblin Gang Royal Recruits Fisherman
Goblin Gang Royal Recruits Valkyrie Fisherman
Goblin Gang Valkyrie Arrows Royal Recruits Goblin Giant Fisherman
Arrows Goblin Gang
Royal Recruits Goblin Gang Valkyrie
Valkyrie Arrows Goblin Gang Royal Recruits
Royal Recruits Goblin Gang
Goblin Gang Royal Recruits Fisherman
Arrows Goblin Gang Royal Recruits Valkyrie Fisherman
Arrows Goblin Gang Royal Recruits Valkyrie Fisherman
Arrows Valkyrie Royal Recruits Fisherman
Royal Recruits Fisherman
Goblin Gang Royal Recruits Valkyrie Arrows Goblin Giant Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Valkyrie Fisherman
Arrows Goblin Gang Valkyrie Fisherman
Goblin Gang Royal Recruits Valkyrie Goblin Giant Fisherman
Goblin Gang Royal Recruits Valkyrie Goblin Giant Fisherman
Royal Recruits Goblin Gang Valkyrie Goblin Giant Fisherman
Arrows Goblin Gang Goblin Giant
Goblin Gang Royal Recruits Valkyrie Goblin Giant
Royal Recruits Valkyrie Goblin Giant Fisherman
Royal Recruits Valkyrie
Royal Recruits Goblin Gang Goblin Giant
Royal Recruits Valkyrie
Royal Recruits Arrows Valkyrie Goblin Giant
Royal Recruits Goblin Gang Valkyrie Goblin Giant
Royal Recruits Valkyrie
Goblin Gang Royal Recruits Valkyrie Goblin Giant Fisherman
Arrows Valkyrie Royal Recruits
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Valkyrie
Arrows Fisherman
Arrows Goblin Giant
Arrows Royal Recruits Valkyrie
Arrows Valkyrie
Arrows Goblin Giant
Arrows
Arrows
Arrows Fisherman
Goblin Gang Fisherman
Arrows Royal Recruits Valkyrie Fisherman
Arrows
Fisherman
Arrows Fisherman
Arrows Fisherman
Arrows
Arrows Royal Recruits
Arrows
Fisherman
Arrows Fisherman
Arrows Valkyrie
Arrows
Fisherman
Arrows Royal Recruits
Arrows Valkyrie
Fisherman
Arrows Fisherman
Arrows Fisherman
Arrows Fisherman
Arrows
Arrows
Arrows
Arrows
Goblin Gang Royal Recruits
Arrows
Arrows
Goblin Gang Valkyrie
Arrows
Arrows
Royal Recruits
Goblin Gang Royal Recruits
Royal Recruits Goblin Giant

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: