My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Electro Dragon Executioner Sparky Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Sparky
Giant Snowball
Goblin Gang Hog Rider Electro Dragon
Zap
Goblin Gang Sparky
Barbarian Barrel
Goblin Gang Tesla Executioner Sparky
The Log
Goblin Gang Hog Rider Sparky
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Hog Rider Electro Dragon Executioner Sparky
Fireball
Goblin Gang Tesla Hog Rider Electro Dragon Executioner Sparky
Poison
Goblin Gang Electro Dragon Executioner Sparky
Lightning
Tesla Electro Dragon Executioner Sparky Monk
Rocket
Hog Rider Electro Dragon Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Tesla Hog Rider Electro Dragon Executioner Monk Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Gang Tesla Hog Rider

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Sparky
Goblin Gang
Hog Rider Sparky Monk
Tesla
Hog Rider
Arrows Goblin Gang Executioner
Electro Dragon
Executioner Sparky
Executioner
Hog Rider Electro Dragon
Sparky
Arrows Goblin Gang Electro Dragon
Monk
Goblin Gang

Defense Synergies 1 4

Arrows
Tesla Sparky Monk
Goblin Gang
Tesla Sparky
Tesla
Goblin Gang Arrows
Hog Rider
Electro Dragon
Executioner
Sparky
Arrows Goblin Gang
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Electro Dragon Executioner Sparky
Sparky Goblin Gang Tesla Electro Dragon Executioner Monk
Goblin Gang Tesla Sparky Electro Dragon Executioner
Tesla Sparky Goblin Gang Electro Dragon Monk
Arrows Sparky Monk
Arrows Goblin Gang Tesla Electro Dragon Executioner
Tesla Arrows Goblin Gang Electro Dragon Executioner
Arrows Tesla Electro Dragon Sparky Monk
Tesla Sparky Goblin Gang
Goblin Gang Tesla Sparky
Goblin Gang Executioner Arrows Tesla Electro Dragon
Arrows Tesla Executioner Goblin Gang Electro Dragon
Tesla Sparky Goblin Gang Electro Dragon
Executioner Sparky Arrows Goblin Gang Tesla Electro Dragon
Sparky Goblin Gang Tesla
Monk Goblin Gang Tesla Sparky
Tesla Sparky Arrows Goblin Gang Electro Dragon Executioner
Arrows Tesla Goblin Gang Electro Dragon Executioner
Arrows Executioner Tesla Electro Dragon
Sparky Tesla
Goblin Gang Arrows Tesla Electro Dragon Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Sparky
Arrows Goblin Gang Tesla Electro Dragon Executioner Monk
Goblin Gang Electro Dragon Sparky
Goblin Gang Tesla Sparky Monk
Goblin Gang Tesla Executioner Sparky
Arrows Executioner Goblin Gang Tesla Electro Dragon Monk
Goblin Gang Sparky Tesla
Tesla Sparky
Electro Dragon Sparky Monk
Goblin Gang Tesla Sparky
Tesla Electro Dragon Sparky
Monk Arrows
Goblin Gang Tesla Executioner Sparky
Tesla Electro Dragon Executioner Sparky
Goblin Gang Tesla Electro Dragon Sparky Executioner Monk
Arrows Executioner Tesla Electro Dragon Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon Sparky Monk
Arrows Monk Electro Dragon Executioner
Arrows Electro Dragon Sparky
Arrows Sparky
Executioner Arrows Sparky
Arrows Executioner Electro Dragon Monk
Arrows Executioner Sparky
Arrows Electro Dragon Executioner
Arrows Monk Electro Dragon
Goblin Gang Electro Dragon Sparky
Monk Arrows Electro Dragon Sparky
Monk Arrows Electro Dragon Executioner
Executioner Sparky
Arrows Electro Dragon Monk
Arrows Sparky
Arrows Electro Dragon Executioner Sparky
Arrows Electro Dragon Executioner Sparky
Monk Arrows Sparky
Sparky
Arrows Electro Dragon Executioner Sparky Monk
Arrows Electro Dragon Monk
Sparky Monk
Arrows
Sparky Monk
Arrows Electro Dragon Monk
Arrows Electro Dragon Executioner Sparky
Arrows Electro Dragon Executioner Sparky Monk
Arrows Electro Dragon Sparky Monk
Arrows Sparky
Arrows Electro Dragon Executioner Sparky
Electro Dragon
Sparky
Arrows Electro Dragon Sparky
Arrows Electro Dragon Sparky Monk
Sparky
Arrows Sparky Monk
Goblin Gang Electro Dragon
Arrows Electro Dragon Executioner Monk
Arrows
Goblin Gang Electro Dragon Executioner Sparky
Arrows Electro Dragon Executioner
Monk Arrows Sparky
Electro Dragon Executioner Sparky
Electro Dragon Goblin Gang Sparky
Electro Dragon Executioner
Electro Dragon Executioner Sparky Monk
Sparky
Electro Dragon Sparky Monk

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