My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Wall Breakers
Giant Snowball
Goblin Gang Mega Minion Hog Rider Wall Breakers
Zap
Goblin Gang Wall Breakers
Barbarian Barrel
Goblin Gang Tesla Wall Breakers Executioner
The Log
Goblin Gang Hog Rider Wall Breakers
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Goblin Gang Wall Breakers
Royal Delivery
Goblin Gang Mega Minion Hog Rider Wall Breakers Executioner
Fireball
Goblin Gang Tesla Mega Minion Hog Rider Wall Breakers Executioner
Poison
Goblin Gang Mega Minion Executioner
Lightning
Tesla Mega Minion Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Arrows Goblin Gang Mega Minion Tesla Hog Rider Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Arrows Goblin Gang Mega Minion

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Minion Wall Breakers Mega Knight
Goblin Gang
Hog Rider
Tesla
Mega Minion
Arrows Mega Knight
Hog Rider
Arrows Goblin Gang Executioner Mega Knight
Wall Breakers
Arrows Mega Knight
Executioner
Hog Rider Mega Knight
Mega Knight
Arrows Mega Minion Hog Rider Wall Breakers Executioner

Defense Synergies 2 5

Arrows
Mega Knight Tesla Mega Minion
Goblin Gang
Tesla
Tesla
Goblin Gang Arrows Mega Minion
Mega Minion
Arrows Tesla Mega Knight
Hog Rider
Wall Breakers
Executioner
Mega Knight
Mega Knight
Arrows Mega Minion Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Mega Minion Executioner
Goblin Gang Tesla Mega Minion Executioner Mega Knight
Goblin Gang Tesla Mega Knight Mega Minion Executioner
Tesla Goblin Gang Mega Minion Mega Knight
Arrows Mega Knight
Arrows Goblin Gang Tesla Mega Minion Executioner Mega Knight
Tesla Mega Minion Arrows Goblin Gang Executioner
Arrows Tesla Mega Knight
Tesla Goblin Gang
Goblin Gang Tesla Mega Knight
Goblin Gang Executioner Arrows Tesla Mega Minion Mega Knight
Arrows Tesla Mega Minion Executioner Goblin Gang
Tesla Mega Knight Goblin Gang
Executioner Mega Knight Arrows Goblin Gang Tesla Mega Minion
Goblin Gang Tesla Mega Knight
Goblin Gang Tesla Mega Knight
Tesla Mega Knight Arrows Goblin Gang Executioner
Arrows Tesla Mega Knight Goblin Gang Mega Minion Executioner
Arrows Executioner Tesla Mega Minion Mega Knight
Tesla
Goblin Gang Mega Knight Arrows Tesla Executioner
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Tesla
Arrows Goblin Gang Tesla Mega Minion Executioner Mega Knight
Goblin Gang Mega Knight
Goblin Gang Mega Knight Tesla
Goblin Gang Tesla Executioner Mega Knight
Arrows Executioner Goblin Gang Tesla
Goblin Gang Tesla Mega Minion
Mega Knight Tesla
Mega Knight Mega Minion
Goblin Gang Tesla Mega Minion
Mega Knight Tesla Mega Minion
Mega Knight Arrows
Mega Knight Goblin Gang Tesla Executioner
Tesla Executioner Mega Knight
Goblin Gang Tesla Mega Minion Executioner
Arrows Executioner Mega Knight Tesla Mega Minion
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Executioner
Arrows
Arrows
Executioner Arrows Mega Knight
Arrows Executioner Mega Minion
Arrows Executioner
Arrows Executioner
Arrows
Goblin Gang
Arrows
Arrows Executioner
Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner Mega Knight
Arrows
Arrows Mega Minion Executioner Mega Knight
Arrows Mega Knight
Mega Knight
Arrows
Arrows
Arrows Executioner Mega Knight
Mega Minion
Arrows Executioner
Arrows Mega Knight
Arrows
Arrows Executioner
Mega Minion
Mega Minion
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Goblin Gang
Arrows Mega Minion Executioner
Arrows
Goblin Gang Mega Minion Executioner Mega Knight
Arrows Executioner
Arrows
Mega Minion Executioner Mega Knight
Goblin Gang
Executioner
Executioner Mega Knight
Mega Knight

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