My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Recruits Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Goblin Barrel Guards
Giant Snowball
Goblin Gang Royal Recruits Goblin Barrel Guards
Zap
Goblin Gang Goblin Barrel Guards
Barbarian Barrel
Goblin Gang Tesla Royal Recruits Goblin Barrel Guards
The Log
Goblin Gang Royal Recruits Goblin Barrel Guards
Earthquake
Goblin Gang Tesla Goblin Barrel Guards
Arrows
Goblin Gang Royal Recruits Goblin Barrel Guards
Royal Delivery
Goblin Gang Royal Recruits Goblin Barrel Guards
Fireball
Goblin Gang Tesla Goblin Barrel
Poison
Goblin Gang Royal Recruits Guards
Lightning
Tesla Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Goblin Barrel Guards Tesla Archer Queen Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Gang Goblin Barrel

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel
Goblin Gang
Goblin Barrel Royal Recruits
Tesla
Royal Recruits
Goblin Gang
Goblin Barrel
Goblin Gang Arrows Guards
Guards
Goblin Barrel The Log
The Log
Guards
Archer Queen

Defense Synergies 3 9

Arrows
Tesla
Goblin Gang
Tesla Royal Recruits Guards The Log Archer Queen
Tesla
Goblin Gang The Log Arrows Guards
Royal Recruits
Goblin Gang The Log
Goblin Barrel
Guards
Goblin Gang Tesla The Log Archer Queen
The Log
Tesla Archer Queen Goblin Gang Royal Recruits Guards
Archer Queen
The Log Goblin Gang Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Royal Recruits The Log
Goblin Gang Tesla Royal Recruits The Log
Goblin Gang Tesla Royal Recruits
Tesla Royal Recruits Goblin Gang Guards
Arrows Royal Recruits The Log
Arrows Goblin Gang The Log Tesla Guards
Tesla Arrows Goblin Gang
Arrows Tesla Royal Recruits The Log
Tesla Goblin Gang Royal Recruits Archer Queen
Goblin Gang Guards Tesla Royal Recruits
Goblin Gang Guards Arrows Tesla Royal Recruits The Log
Arrows Tesla Goblin Gang
Tesla Royal Recruits Goblin Gang Guards The Log
Arrows Goblin Gang Tesla Royal Recruits Guards The Log
Royal Recruits Goblin Gang Tesla
Goblin Gang Tesla Royal Recruits The Log
Tesla Arrows Goblin Gang Royal Recruits
Arrows Tesla Goblin Gang Royal Recruits Guards The Log
Arrows The Log Tesla Royal Recruits Guards
Tesla Royal Recruits
Goblin Gang Royal Recruits Arrows Tesla Guards The Log
Tesla Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Guards Tesla
Arrows Goblin Gang Tesla The Log
Goblin Gang Royal Recruits Guards The Log
Goblin Gang Royal Recruits Guards Tesla The Log
Royal Recruits Goblin Gang Tesla Guards
Arrows Goblin Gang Tesla
Goblin Gang Royal Recruits Guards Tesla
Tesla Royal Recruits
Royal Recruits The Log
Royal Recruits Goblin Gang Tesla Guards
Tesla Royal Recruits Guards
Royal Recruits Arrows Guards The Log Archer Queen
Royal Recruits Goblin Gang Tesla Guards
Royal Recruits Tesla
Goblin Gang Tesla Royal Recruits Guards The Log Archer Queen
Arrows Tesla Royal Recruits The Log Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Guards The Log
Arrows The Log
Arrows The Log
Arrows Royal Recruits Guards The Log
Arrows The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Goblin Gang Guards
Arrows Royal Recruits The Log
Arrows Archer Queen
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows Royal Recruits The Log
Arrows
Arrows The Log
Arrows The Log
The Log
Arrows
The Log
Arrows Royal Recruits The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Guards
Arrows The Log
Arrows
Arrows The Log
Goblin Gang Royal Recruits Guards
Arrows Archer Queen
Arrows The Log
Goblin Gang
Arrows The Log
Arrows Archer Queen
Royal Recruits Archer Queen
Goblin Gang Royal Recruits Guards The Log Archer Queen
Archer Queen
Royal Recruits The Log Archer Queen

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