My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel
Zap
Goblin Gang Goblin Barrel
Barbarian Barrel
Goblin Gang Tesla Valkyrie Goblin Barrel Ice Wizard
The Log
Goblin Gang Hog Rider Goblin Barrel
Earthquake
Goblin Gang Tesla Hog Rider Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Valkyrie Hog Rider Goblin Barrel Ice Wizard
Fireball
Goblin Gang Tesla Hog Rider Goblin Barrel Ice Wizard
Poison
Goblin Gang Ice Wizard
Lightning
Tesla Valkyrie Ice Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Goblin Barrel Ice Wizard Tesla Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Gang Goblin Barrel

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Goblin Barrel
Goblin Gang
Hog Rider Goblin Barrel Valkyrie
Tesla
Valkyrie
Hog Rider Goblin Barrel Goblin Gang
Hog Rider
Arrows Goblin Gang Valkyrie The Log Goblin Barrel
Goblin Barrel
Goblin Gang Valkyrie Arrows Hog Rider Ice Wizard
The Log
Hog Rider
Ice Wizard
Goblin Barrel

Defense Synergies 2 10

Arrows
Tesla Valkyrie Ice Wizard
Goblin Gang
Tesla Valkyrie The Log Ice Wizard
Tesla
Goblin Gang The Log Arrows Valkyrie
Valkyrie
Arrows Goblin Gang Tesla The Log Ice Wizard
Hog Rider
Goblin Barrel
The Log
Tesla Goblin Gang Valkyrie Ice Wizard
Ice Wizard
Arrows Goblin Gang Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie The Log
Goblin Gang Tesla Valkyrie The Log Ice Wizard
Goblin Gang Tesla Valkyrie Ice Wizard
Tesla Goblin Gang Valkyrie Ice Wizard
Arrows Valkyrie The Log
Arrows Goblin Gang The Log Tesla Valkyrie Ice Wizard
Tesla Arrows Goblin Gang Ice Wizard
Arrows Tesla Valkyrie The Log
Tesla Goblin Gang Ice Wizard
Goblin Gang Tesla Valkyrie Ice Wizard
Goblin Gang Valkyrie Ice Wizard Arrows Tesla The Log
Arrows Tesla Goblin Gang Ice Wizard
Tesla Goblin Gang Valkyrie The Log Ice Wizard
Valkyrie Arrows Goblin Gang Tesla The Log
Goblin Gang Tesla
Goblin Gang Tesla The Log
Tesla Arrows Goblin Gang Valkyrie
Arrows Tesla Valkyrie Goblin Gang The Log Ice Wizard
Arrows Valkyrie The Log Tesla Ice Wizard
Tesla
Goblin Gang Valkyrie Arrows Tesla The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Tesla
Arrows Goblin Gang Tesla Valkyrie The Log
Goblin Gang Valkyrie The Log
Goblin Gang Valkyrie Tesla The Log
Goblin Gang Tesla Valkyrie
Arrows Goblin Gang Tesla Ice Wizard
Goblin Gang Tesla Valkyrie Ice Wizard
Tesla Valkyrie
Valkyrie The Log
Goblin Gang Tesla
Tesla Valkyrie
Arrows Valkyrie The Log
Goblin Gang Tesla Valkyrie
Tesla Valkyrie
Goblin Gang Tesla Valkyrie The Log
Arrows Valkyrie Tesla The Log Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log Ice Wizard
Arrows The Log
Arrows Valkyrie The Log
Arrows Valkyrie The Log
Arrows Ice Wizard
Arrows The Log
Arrows The Log Ice Wizard
Arrows The Log
Goblin Gang
Arrows Valkyrie The Log
Arrows
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Arrows The Log
Arrows Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie Ice Wizard
Arrows The Log Ice Wizard
Arrows The Log
Arrows The Log
Arrows Ice Wizard
Arrows The Log
Arrows
Arrows The Log
Goblin Gang
Arrows Ice Wizard
Arrows The Log
Goblin Gang Valkyrie
Arrows The Log
Arrows
Goblin Gang The Log
The Log

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